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NeVibeCode · 819 items

Skills for Game dev and 3D: Unity, Unreal, Godot, Blender

Skills for Game dev and 3D: Unity, Unreal, Godot, Blender: what each one does, an install command and example prompts.

godot-platform-mobile thedivergentai skill A skill that steers your coding agent through Godot's mobile side: touch input, screen cutouts, throttling and Android permissions. CX Codex +1 421installs scenario-blender-uv-baking scenario-labs skill Walks the agent through UV unwrapping and map baking in Blender: seams, texel density, packing, UDIMs, and diagnosing failed bakes. CX Codex +1 389installs godot-export-builds thedivergentai skill A skill that walks your agent through Godot exports: templates, headless builds, Android signing, macOS notarization and CI. Useful before a release. CX Codex +1 422installs godot-ability-system thedivergentai skill A skill that gives your coding agent patterns for Godot ability systems: cooldowns, combos, skill trees, charges and status effects. CX Codex +1 418installs scenario-blender-retopology scenario-labs skill Turns a dense sculpt, scan or AI mesh into clean topology in Blender: loops, poles, a Shrinkwrap cage and a low poly ready for baking. CX Codex +1 384installs godot-animation-tree-mastery thedivergentai skill Guides AI coding agents through Godot AnimationTree setups, StateMachine graphs, and blend spaces. Useful when building character movement and combat layers. CX Codex +1 412installs scenario-blender-sculpting scenario-labs skill A skill that walks the agent through sculpting a head, face or bust in Blender: blockout from primitives, jaw and cheekbone planes, final clay renders. CX Codex +1 382installs shader-glsl iart-ai skill GLSL fragment shader skill for generating animated backgrounds, image transitions, and Three.js ShaderMaterial pipelines. CX Codex +1 1,400installs scenario-orbit-views scenario-labs skill Builds consistent multi-angle views and 360 turnarounds of a subject from a single image using Blender and Scenario MCP. CX Codex +1 365installs scenario-blender-hard-surface scenario-labs skill A Blender hard-surface modeling skill: boolean cuts, bevels, weighted normals and subdivision. Handles broken shading and bevels that vanish after a boolean. CX Codex +1 371installs godot-ui-rich-text thedivergentai skill A skill for RichTextLabel work in Godot: BBCode markup, clickable links, custom shader effects and dialogue systems. CX Codex +1 400installs threejs-perf OpusGameLabs skill Three.js optimization patterns that batch draw calls and accelerate updates for thousands of moving objects. CX Codex +1 639installs scenario-blender-geometry-nodes scenario-labs skill Builds and debugs Blender Geometry Nodes procedurally via Python. It helps set up scattering, curve arrays, simulation zones, and 5.2 physics systems. CX Codex +1 349installs godot-multiplayer-networking thedivergentai skill A skill for Godot networking: transport choice, server authority, client prediction and interest culling. Useful when players rubber-band or a client can cheat. CX Codex +1 385installs isometric-animation iart-ai skill A skill for isometric and 2.5D animation: stacked layers, extruded blocks, exploded diagrams and gentle camera drift. Ships as one HTML file, no build step. CX Codex +1 1,400installs roblox-collaboration-mode TabooHarmony skill Calibrates agent initiative for Roblox tasks and categorizes actions by risk. Load it first before domain skills to decide when the agent acts alone. CX Codex +1 1,400installs godot-ui Zate skill Gives the agent working knowledge of Godot Control nodes, themes and common screens. Useful when building menus, HUDs or inventories. CX Codex +1 2,700installs particle-system iart-ai skill A coding-agent skill for building particle systems: confetti, snow, smoke, sparks, connected-dot backgrounds and GPU particles with Three.js Points. CX Codex +1 1,400installs threejs-animation iart-ai skill A coding-agent skill for Three.js and React Three Fiber motion: scenes, GLTF clips, scroll-linked cameras, instancing and GPU cleanup. CX Codex +1 1,400installs scenario-blender-previs-storyboard scenario-labs skill Turns scripts into 3D previs, storyboards, and animatics in Blender. It creates beat-driven shot lists, aligns cameras, and stages mannequins in Workbench. CX Codex +1 339installs godot-genre-card-game thedivergentai skill A skill that gives your agent a working blueprint for CCGs and deckbuilders in Godot: card data, deck flow, turn phases, drag-and-drop, effect resolution. CX Codex +1 371installs godot-platform-desktop thedivergentai skill A skill that walks your coding agent through window settings, key rebinding and Steam integration in Godot. Useful when your game ships on Windows, Linux or macOS. CX Codex +1 372installs add-multiplayer OpusGameLabs skill Turns an existing Phaser 3 or Three.js game into a networked one: a PartyKit room server, a NetworkManager client and state sync. CX Codex +1 598installs godot-project-templates thedivergentai skill Choose template scripts for a Godot genre scaffold and route gameplay work to a matching skill. Useful when setting up project architecture and startup order. CX Codex +1 357installs roblox-game-design TabooHarmony skill Designs core loops, invisible onboarding, game economies, and retention phases for Roblox experiences. Useful when players drop off early or progression feels grindy. CX Codex +1 1,300installs godot-genre-action-rpg thedivergentai skill A skill that steers your coding agent through Action RPG work in Godot: combat, stats, loot and progression. CX Codex +1 354installs scaffold-gateables OpusGameLabs skill Adds gateable feature scaffolding to an existing browser game: skin picker, continue-after-death, bonus mode, save slots. Everything stays locked until a monetization layer flips it on. CX Codex +1 581installs scenario-blender-hair scenario-labs skill Guides hair and fur grooming in Blender 5.2 using hair curves and Essentials nodes. Helps set up character hairstyles, animal fur, procedural grooms, and game hair cards. CX Codex +1 319installs blender-pro-workflow RobLe3 skill This skill sets the order for building a Blender scene, from block-out and camera to render and export. Useful when one request spans modeling, lighting and materials. CX Codex +1 1,300installs blender-animation RobLe3 skill A skill that lets your coding agent keyframe, ease and morph objects in Blender through an MCP server. CX Codex +1 1,300installs blender-rendering RobLe3 skill Configures Cycles and EEVEE engines in Blender, managing samples, denoising, and AgX color transforms. Useful when asking an agent to produce renders or animations. CX Codex +1 1,300installs blender-export RobLe3 skill Exports Blender scenes to glTF/GLB, FBX, OBJ, USD and STL with settings tuned to the target platform. Useful when a model has to ship to Unity, the web or a 3D printer. CX Codex +1 1,400installs godot-turn-system thedivergentai skill Supplies agents with GDScript blueprints for turn-based combat in Godot. Essential when structuring initiative queues and action points. CX Codex +1 348installs godot-adapt-desktop-to-mobile thedivergentai skill A skill for porting desktop Godot games to mobile: touch controls, UI scaling for small screens, battery saving. CX Codex +1 349installs godot-genre-platformer thedivergentai skill Equips AI coding assistants with Godot platformer movement standards, from coyote timing and jump buffering to camera smoothing. Handy for building responsive character controls. CX Codex +1 342installs godot-quest-system thedivergentai skill A skill that steers your coding agent through building a Godot quest system: objectives, progress, rewards, branching chains. Useful when an RPG needs its quest logic sorted out. CX Codex +1 344installs retrodiffusion OpusGameLabs skill Generates authentic pixel art sprites and animations using the Retro Diffusion API. Speeds up 2D game prototyping without manually coding pixel arrays. CX Codex +1 552installs scenario-blender-grease-pencil scenario-labs skill Controls Grease Pencil v3 in Blender 5.x via Python for 2D rigs, fills, and frame-by-frame animation. Helps fix broken legacy GPENCIL scripts and dark unlit renders. CX Codex +1 305installs godot-genre-idle-clicker thedivergentai skill A skill for idle games in Godot: big numbers, exponential costs, offline income and prestige. CX Codex +1 338installs meshy-openclaw meshy-dev skill Generates 3D models, textures, rigging, and animations via Meshy CLI, then prepares assets for 3D printing. Useful when sending meshes directly to a slicer without manual conversion. CX Codex +1 562installs

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