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NeVibeCode · 828 items

Skills for Game dev and 3D: Unity, Unreal, Godot, Blender

Skills for Game dev and 3D: Unity, Unreal, Godot, Blender: what each one does, an install command and example prompts.

scenario-image-editing scenario-labs skill Edits existing images via Scenario MCP tool models: upscales to 4K, applies 3D LUT grades, and cuts out backgrounds. Useful for asset pipelines without prompting. CX Codex +1 443installs godot-performance-optimization thedivergentai skill Blueprint for profiling and resolving frame drops, draw call spikes, and memory leaks in Godot. Guides agents to profile before optimizing. CX Codex +1 483installs godot-state-machine-advanced thedivergentai skill A Godot skill for hierarchical finite state machines and pushdown automata: ready scripts for sub-states, state stacks and transition validation. CX Codex +1 486installs scenario-asset-analysis scenario-labs skill Extracts style prompts and control maps from Scenario assets, plus searches catalogs by similarity. Helpful for QA reviews on image batches and conditioning downstream models. CX Codex +1 435installs scenario-blender-rigging scenario-labs skill A skill for rigging a character, creature or prop in Blender through Python: Rigify metarig, weights, IK/FK, face rig. CX Codex +1 446installs godot-tweening thedivergentai skill Blueprint for programmatic Godot animations using Tween. Helps configure UI transitions, easing curves, and safe lifecycle cleanup. CX Codex +1 475installs scenario-blender-animation scenario-labs skill This skill animates characters and objects in Blender using Python scripts. It handles stepped blocking, curve editing, lip sync, and camera-space motion arcs. CX Codex +1 425installs scenario-identity-library scenario-labs skill Runs a character or prop from brief to reusable library: interview, anchor image, a collection of approved shots, and a turnaround sheet. CX Codex +1 435installs scenario-meshy scenario-labs skill The skill walks your agent through the Meshy toolchain on Scenario: mesh generation, retexturing, remeshing, UV unwrap, rigging and animation. Useful when you need GLB files for an engine. CX Codex +1 433installs roblox-server-data TabooHarmony skill A skill for Roblox cross-server data: OrderedDataStore leaderboards, MessagingService, MemoryStore coordination, seasons and guilds. CX Codex +1 1,700installs roblox-input TabooHarmony skill A skill for Roblox input: touch, gamepad, keyboard, mouse, on-screen buttons and cross-platform bindings. CX Codex +1 1,800installs roblox-cloud TabooHarmony skill Guides your agent through Roblox Open Cloud integrations: OAuth 2.0 with PKCE, API keys, webhooks, and accessing DataStore externally. CX Codex +1 1,700installs scenario-blender-texturing-shading scenario-labs skill A skill for texturing and look-dev in Blender: builds PBR materials from texture sets, drives wear and grime through masks, and sorts out color spaces. CX Codex +1 430installs godot-scene-management thedivergentai skill This skill covers Godot scene swaps, background loading, transitions, pooling, and state that must survive level changes. CX Codex +1 456installs godot-economy-system thedivergentai skill Guides game economy architecture in Godot using wallet singletons, weighted loot, and shop logic. Works for RPGs and resource management titles. CX Codex +1 455installs scenario-rodin scenario-labs skill A skill for generating 3D assets with Rodin Hyper3D models on Scenario via MCP. Use it when you need characters or objects from images or a text prompt. CX Codex +1 422installs godot-debugging-profiling thedivergentai skill A skill for debugging and profiling Godot games: leaks, orphan nodes, GPU profiler spikes, flaky headless CI runs. CX Codex +1 457installs scenario-3d-worlds scenario-labs skill A skill for generating walkable 3D worlds and Gaussian splats on Scenario through MCP, from text, an image, a panorama or video. CX Codex +1 418installs godot-tilemap-mastery thedivergentai skill A Godot 2D skill that steers the agent toward batched tile writes, terrain autotiling and chunked worlds instead of per-cell set_cell loops. CX Codex +1 448installs godot-3d-lighting thedivergentai skill A skill that gives AI agents working patterns for Godot 3D lighting: shadow cascades, light attenuation, VoxelGI, SDFGI and lightmap baking. CX Codex +1 449installs scenario-sparc3d scenario-labs skill Turns one to four photos into a watertight mesh with Sparc3D models on Scenario. Useful for game assets, AR/VR and 3D printing. CX Codex +1 414installs godot-autoload-architecture thedivergentai skill A skill about Godot AutoLoad architecture: boot order, event buses, a service locator and the mistakes to skip. Useful once a project has more than one singleton. CX Codex +1 443installs godot-rpg-stats thedivergentai skill A skill that steers your coding agent through building an RPG stat system in Godot: attributes, modifiers, leveling and damage formulas. CX Codex +1 446installs godot-dialogue-system thedivergentai skill A skill for branching dialogue in Godot: Resource-based graphs, portraits, gated choices, typewriter reveal. CX Codex +1 443installs phaser-gamedev chongdashu skill This skill guides an agent building 2D games with Phaser 3, from scene structure to sprites and physics. Use it when adding gameplay systems or shaping a new game project. CX Codex +1 1,100installs roblox-growth-design TabooHarmony skill Diagnoses Roblox game growth, retention, and Home discovery metrics. Guides updates, monetization setups, and A/B experiments using Creator Dashboard data. CX Codex +1 1,600installs roblox-localization TabooHarmony skill A skill for Roblox localization work: translation tables, auto-translation, country detection and auditing strings before you add more languages. CX Codex +1 1,600installs godot-best-practices agent-skills skill Enforces GDScript standards and scene architecture for Godot 4.x. Guides coding agents on static typing, signal connections, node references, and resource loading. CX Codex +1 2,100installs scenario-patina-retexture scenario-labs skill Retextures an existing 3D asset with PATINA PBR materials over the Scenario MCP server. Vertices, faces and transforms stay as they were; only the shaders change. CX Codex +1 394installs blender-materials RobLe3 skill Creates and assigns PBR materials in Blender through Principled BSDF: metals, glass, plastic, fabric, skin. Useful when the request is “make it look like copper” or “matte finish”. CX Codex +1 1,600installs scenario-blender-lighting-rendering scenario-labs skill A skill that walks an AI agent through lighting, rendering and compositing in Blender, from three-point setups to AgX color management. CX Codex +1 400installs godot-genre-roguelike thedivergentai skill Architectural guidelines and modular scripts for building roguelikes in Godot. Sets up procedural generation, seeded RNG, and meta-progression. CX Codex +1 429installs godot-animation-player thedivergentai skill Guides AnimationPlayer patterns in Godot, covering track types, RESET track setups, root motion physics synchronization, and method call modes. CX Codex +1 427installs scenario-seedance scenario-labs skill Directs ByteDance Seedance video generation and editing on Scenario via MCP. It configures first and last frames, handles asset references, and extends clips. CX Codex +1 387installs godot-3d-materials thedivergentai skill This skill guides Godot PBR material setup and points to scripts for textures, transparency, and visual effects. Use it while building 3D surfaces or tuning material workflows. CX Codex +1 424installs sprite-pipeline official OpenAI skill Creates and normalizes 2D animation strips from an approved frame. Use it when game sprites need consistent scale and alignment before review. CX Codex GP ChatGPT 53installs godot-navigation-pathfinding thedivergentai skill Teaches your AI assistant to handle path planning, crowd movement, and runtime navmesh generation in Godot. Prevents stuttering and silent bugs in RTS or stealth projects. CX Codex +1 421installs godot-inventory-system thedivergentai skill An agent skill that walks through building a Godot inventory: slots, stacks, weight limits, equipment and drag-drop. CX Codex +1 425installs scenario-sonilo scenario-labs skill Generates sound effects and instrumental music through Sonilo models on Scenario. Useful for scoring silent video clips or creating standalone audio via MCP. CX Codex +1 380installs godot-physics-3d thedivergentai skill Supplies proven patterns for Godot 3D physics across Jolt and native backends. Solves ragdoll transitions, joint setups, stair stepping, and projectile tunneling. CX Codex +1 418installs

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