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NeVibeCode · 828 items

Skills for Game dev and 3D: Unity, Unreal, Godot, Blender

Skills for Game dev and 3D: Unity, Unreal, Godot, Blender: what each one does, an install command and example prompts.

game-performance-profiler akillness skill Turns Unity and Unreal frame-time complaints into one brief: which capture to trust, where the bottleneck sits, what to measure next. CX Codex +1 345installs steam-store-launch-ops akillness skill Turns Steam store page, wishlist, and Next Fest uncertainty into a focused launch plan. It diagnoses weak conversion, demo readiness, and event deadlines. CX Codex +1 337installs remotion-maps official Remotion skill Guides map animation techniques in Remotion, covering everything from static satellite shots to 3D terrain flythroughs. CX Codex GP ChatGPT 3installs game-build-log-triage akillness skill Filters verbose Unity and Unreal logs to locate the earliest root failure during cooking or packaging. Helps stop wasting time on downstream cascade errors. CX Codex +1 310installs game-demo-feedback-triage akillness skill This skill turns playtest notes, streamer reactions, and bug lists into ranked fixes. Use it when a demo needs a clear next step before a build or event. CX Codex +1 303installs zoom-meeting-sdk-unreal official Zoom skill This skill guides Zoom Meeting SDK integration in Unreal Engine projects using C++ and Blueprint wrappers. Use it to work through wrapper-to-SDK mapping and meeting setup. CX Codex GP ChatGPT ★ 7,604repo stars omniverse-usd-performance-tuning official NVIDIA Omniverse skill An orchestrator for slow loading, memory pressure and low FPS in USD scenes. It walks the agent through profiling phases up to a final report. CX Codex GP ChatGPT ★ 7,604repo stars omniverse-realtime-viewer official NVIDIA Omniverse skill Orchestrates OpenUSD real-time viewer apps using NVIDIA Omniverse. Selects implementation recipes and enforces core rendering rules. CX Codex GP ChatGPT ★ 7,604repo stars develop-web-game openai skill This skill lays out a development and testing loop for HTML and JavaScript games. Use it while adding game features and checking each meaningful change in a browser. 342installs using-isometric-skills 0xheycat skill A meta-skill that picks the right specialized skill for an isometric game task and sets the order to run them, before any code or art gets written. CX Codex +1 ★ 41repo stars tile-picking-interaction 0xheycat skill Turns a pointer or touch position into the exact isometric tile under it, with camera pan and zoom taken into account. Useful when clicks land on the wrong cell. CX Codex +1 ★ 41repo stars isometric-pathfinding 0xheycat skill A pathfinding skill for isometric games: A* over the walkable tile layer, diagonal moves that never cut blocked corners, results returned as grid tiles. CX Codex +1 ★ 41repo stars isometric-character-sprites 0xheycat skill A skill that walks the agent through generating one isometric character in eight facing directions with a shared feet-anchor, so walking frames do not slide or sort wrong. CX Codex +1 ★ 41repo stars godot4-isometric-tilemap 0xheycat skill Sets up 2:1 isometric rendering in Godot 4 with TileMapLayer and Y-sort, so draw order and picking stop fighting you. CX Codex +1 ★ 41repo stars canvas2d-isometric-renderer 0xheycat skill Builds the draw loop for an isometric tilemap on Canvas 2D: ground tiles first, depth-sorted sprites after. CX Codex +1 ★ 41repo stars autotiling-transitions 0xheycat skill A coding-agent skill that sets the rule for picking transition tiles where grass, water and sand meet. Useful when a map reads as a checkerboard of hard seams. CX Codex +1 ★ 41repo stars game-team-orchestrator AlterLab-IEU skill Splits a large game feature into work packages and hands each one to a specialist agent. Useful when design, audio, UX, art and QA all touch the same task. CX Codex +1 ★ 47repo stars game-scope-check AlterLab-IEU skill This skill measures a game's feature list against the time and hands you have, then shows what to drop. Useful when the list keeps growing and the deadline stops feeling safe. CX Codex +1 ★ 47repo stars game-prototype AlterLab-IEU skill Turns a game idea into a short experiment: one mechanic, a falsifiable hypothesis, a minimal test and a yes-or-no decision. CX Codex +1 ★ 47repo stars game-market-research AlterLab-IEU skill Runs market research on a game concept: competitors, audience size, trends and positioning. Useful before a team commits to production. CX Codex +1 ★ 47repo stars game-jam-mode AlterLab-IEU skill A skill that compresses game development into a 48–72 hour jam and suspends the usual checks, so you actually submit something. CX Codex +1 ★ 47repo stars game-code-review AlterLab-IEU skill Reviews game code for both ordinary quality and real-time failure modes. Useful before merging a feature branch or when chasing frame drops. CX Codex +1 ★ 47repo stars game-balance-check AlterLab-IEU skill A skill that checks game balance: currency flows, progression curves and reward pacing. Runs Monte Carlo simulation when there is no telemetry to lean on. CX Codex +1 ★ 47repo stars game-unity-specialist AlterLab-IEU skill A Unity-focused skill that answers on MonoBehaviour, DOTS/ECS, URP and HDRP, Addressables and UI Toolkit with compilable C# instead of vague advice. CX Codex +1 ★ 47repo stars game-technical-director AlterLab-IEU skill A skill that handles the engineering side of a game: engine choice, performance budgets, technical debt, build pipeline and CI/CD. CX Codex +1 ★ 47repo stars game-narrative-director AlterLab-IEU skill A skill that acts as a game's narrative director: works through story structure, branching paths and dialogue. Handy when a script has to become tracked states and consequences. CX Codex +1 ★ 47repo stars game-creative-director AlterLab-IEU skill A creative-director subagent for game projects: it pins down the core fantasy, design pillars and tone, and settles clashes between art, narrative and design. CX Codex +1 ★ 47repo stars game-accessibility-specialist AlterLab-IEU skill A skill that handles game accessibility work: remappable controls, colorblind modes, screen reader support, EAA and CVAA compliance. CX Codex +1 ★ 47repo stars

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