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NeVibeCode · 828 items

Skills for Game dev and 3D: Unity, Unreal, Godot, Blender

Skills for Game dev and 3D: Unity, Unreal, Godot, Blender: what each one does, an install command and example prompts.

ue-mass-entity quodsoler skill Guides writing and debugging Mass Entity ECS code in Unreal Engine C++: processors, queries, fragments, tags, observers and agent spawning. CX Codex +1 1,000installs ue-game-features quodsoler skill Configures Game Feature plugins and modular gameplay for Unreal Engine 5.8. Useful when writing UGameFeatureAction classes or injecting components into actors. CX Codex +1 1,100installs game-architecture OpusGameLabs skill A skill that lays out how a browser game project should be structured: EventBus, one GameState, Constants.js, clear layers. Useful once game code starts sprawling. CX Codex +1 1,200installs scenario scenario-labs skill Connects AI agents to Scenario via MCP to generate images, video, 3D, and audio assets while managing scopes, models, and jobs. CX Codex +1 659installs r3f-best-practices three-agent-skills skill A skill with 70+ rules for writing, reviewing, and optimizing React Three Fiber code. It prevents costly re-renders and organizes work with the Poimandres stack. CX Codex +1 1,500installs godot-shaders-basics thedivergentai skill Supplies Godot shader patterns for draw-call batching, post-processing, and foliage. Useful when building hit-flashes or screen passes without depth glitches. CX Codex +1 688installs godot-2d-animation thedivergentai skill Provides production-tested GDScript patterns for Godot 2D animation, covering AnimatedSprite2D sync, procedural squash and stretch, and skeletal rigs. CX Codex +1 684installs make-game OpusGameLabs skill Guides game development across design, engine scaffolding, feature work, and architecture documentation. CX Codex +1 1,100installs game-qa OpusGameLabs skill A skill that turns the agent into a QA engineer for browser games: visual regression, gameplay checks, performance and accessibility via Playwright. Useful when writing or debugging game tests. CX Codex +1 1,100installs improve-game OpusGameLabs skill Audits your game across thirteen areas, finds weak spots, and implements fixes ranked by player impact. Run it as many times as you need. CX Codex +1 1,100installs game-3d-assets OpusGameLabs skill Finds, generates, and integrates GLB/GLTF models into Three.js browser games to replace primitive cubes and spheres. CX Codex +1 1,100installs threejs-game OpusGameLabs skill Locks in a project layout and four core modules for building 3D browser games with Three.js. Useful when the agent scaffolds a scene and game loop from scratch. CX Codex +1 1,100installs three-best-practices three-agent-skills skill A skill that feeds your agent a rulebook for Three.js: memory leaks, draw calls, shaders. Useful when you build or debug a 3D scene. CX Codex +1 1,500installs scenario-blender-expert scenario-labs skill Guides coding agents through modeling, retopology, rigging, and rendering in Blender via Python or an MCP bridge. Helpful for pre-export mesh audits. CX Codex +1 607installs mint-threejs-skills mintdotgg skill Guides agents to build browser 3D apps, games, and viewers in Three.js with Mint MCP asset generation. It coordinates asset pipelines, runtime loaders, and scene directors. CX Codex +1 616installs scenario-game-assets scenario-labs skill A skill that walks the agent through game art generation over Scenario MCP: sprites, tilesets, icons, pixel art and transparent backgrounds. CX Codex +1 583installs roblox-animation-vfx TabooHarmony skill A skill that helps your coding agent write and fix Roblox animations, particles, beams, trails and tweens. CX Codex +1 2,300installs roblox-building TabooHarmony skill A skill for building geometry, maps and props in Roblox Studio through MCP or plain Luau. It keeps you from guessing coordinates and pushes each build to a verifiable result. CX Codex +1 2,400installs Autodesk SFKislev skill This skill lets a coding agent work inside Autodesk 3ds Max: inspect the open scene, objects, modifiers and materials, make bounded edits, run a small script. CX Codex +1 1,800installs Houdini SFKislev skill Controls SideFX Houdini from the shell using the Flue Python bridge without an MCP server. Useful for inspecting nodes, parameters, and geometry. CX Codex +1 1,800installs roblox-game-development greedychipmunk skill A skill that turns the agent into a Roblox developer: Luau scripts, game systems, UI and monetization, from a first script to a multiplayer game. CX Codex +1 2,200installs godot-ui-theming thedivergentai skill A skill that guides an AI agent through Godot UI theming: Theme resources, StyleBoxes, fonts and dark/light switching. CX Codex +1 617installs game-assets Meowa-AI skill A skill that plans games and produces finished assets: sprites, tilesets, UI, music and voiced lines through the Meowa CLI. CX Codex +1 1,200installs add-audio OpusGameLabs skill This skill adds background music and sound effects to a browser game using the Web Audio API. No audio files, no npm packages — everything is synthesized in the browser. CX Codex +1 1,000installs godot-particles thedivergentai skill Architecture rules and GDScript blueprints for Godot particle systems. Prevents GPU memory spikes and fixes stuttering physics trails. CX Codex +1 611installs godot-gdscript-mastery thedivergentai skill Guides coding agents through GDScript pitfalls, enforcing static typing and safe node lifecycle patterns in Godot. CX Codex +1 612installs add-assets OpusGameLabs skill Swaps the circles and rectangles in a 2D game for pixel art sprites of characters, enemies and items. Useful once the prototype plays fine but looks like a wireframe. CX Codex +1 997installs roblox-studio-mcp TabooHarmony skill Connects your agent to Roblox Studio via MCP. It helps edit Luau scripts, modify scenes, run playtests, and capture runtime logs. CX Codex +1 2,200installs blender-modeling RobLe3 skill A skill that has the agent create and edit 3D meshes in Blender from a text request: primitives, modifiers, bmesh edits. CX Codex +1 2,200installs add-feature OpusGameLabs skill Adds gameplay mechanics to Three.js or Phaser browser games. It helps implement power-ups, combo systems, or double jumps while keeping the core architecture intact. CX Codex +1 977installs godot-save-load-systems thedivergentai skill Save and load blueprints for Godot covering JSON and binary serialization, version migration, and rolling backups. Keeps game state handling consistent. CX Codex +1 595installs godot-testing-patterns thedivergentai skill Provides testing decision trees and GdUnit4 templates for Godot. Guides developers through unit tests, headless CI runs, frame stepping, and network mocks. CX Codex +1 585installs review-game OpusGameLabs skill Audits an existing game project for architecture, performance, code quality and monetization readiness. Read-only, no edits. CX Codex +1 954installs roblox-gui TabooHarmony skill Guidelines for Roblox UI development across mobile and console. Helps build responsive HUDs and menus without layout bugs. CX Codex +1 2,200installs roblox-lighting TabooHarmony skill A skill for Roblox lighting, atmosphere, day/night cycles and post-processing. Useful when a scene looks flat, too dark or washed out. CX Codex +1 2,200installs scenario-sprite-animation scenario-labs skill This skill routes 2D sprite animation tasks in Scenario, from walk cycles to slicing sheets into engine-ready frames. CX Codex +1 530installs scenario-3d scenario-labs skill Skill for working with 3D assets through Scenario MCP: generate models from text or images, edit meshes, retexture them, rig characters, and export for game engines. CX Codex +1 531installs add-3d-assets OpusGameLabs skill Swaps primitives like BoxGeometry for actual GLB models: animated characters, houses, trees, barrels. Useful when your Three.js game still looks like a pile of boxes. CX Codex +1 938installs qa-game OpusGameLabs skill Sets up Playwright automated tests for web games, covering boot sequences, scene transitions, visual regressions, and FPS. Useful for verifying game mechanics without manual runs. CX Codex +1 931installs 3d-modeling omer-metin skill A skill that turns your agent into a senior 3D artist: topology, UV unwrapping, retopology and LOD advice. Useful when you prep a mesh for a game or film. CX Codex +1 1,200installs

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