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NeVibeCode · 828 items

Skills for Game dev and 3D: Unity, Unreal, Godot, Blender

Skills for Game dev and 3D: Unity, Unreal, Godot, Blender: what each one does, an install command and example prompts.

godot-composition-apps thedivergentai skill Architecture rules for Godot apps and tool windows: an orchestrator plus components, signals up, calls down. CX Codex +1 330installs roblox-player-psychology TabooHarmony skill Covers the first 60 seconds, rewards, streaks, pricing and crate odds. Useful when players stop coming back or a mechanic looks manipulative. CX Codex +1 1,200installs godot-genre-visual-novel thedivergentai skill An agent skill for building visual novels in Godot: branching narrative, dialogue, rollback and persistent flags. CX Codex +1 330installs godot-genre-simulation thedivergentai skill A skill for building simulation and tycoon games in Godot: integer-cent economy, physics-driven ticks, NPC schedules. Useful once your city or factory starts to stutter. CX Codex +1 330installs godot-genre-horror thedivergentai skill Provides horror game blueprints and rules for Godot projects. It structures tension pacing, sensory stalker logic, and inventory scarcity. CX Codex +1 324installs reference-to-3d RobLe3 skill Builds a Blender model from reference sheets, texture atlases and orthographic views when matching the source matters more than a plausible object. CX Codex +1 1,300installs blender-lighting RobLe3 skill Configures studio, outdoor, and cinematic lighting in Blender scenes using automated Python recipes via MCP. CX Codex +1 1,200installs webgpu cazala skill This skill guides WebGPU and WGSL work, from pipeline design to debugging and tuning. Use it for rendering, compute workloads, and GPU simulations. CX Codex +1 842installs godot-genre-rts thedivergentai skill A blueprint for real-time strategy in Godot: drag-box selection, command queues, fog of war, resource economy and AI opponents, with a list of what to avoid. CX Codex +1 307installs godot-genre-tower-defense thedivergentai skill A Godot skill for tower defense work: wave flow, target priorities, path checks and economy balance. Useful once a project outgrows a single turret script. CX Codex +1 303installs godot-platform-web thedivergentai skill Scripts and rules for shipping Godot games to the browser: saves, JS bridges, tab-hide pause, unsaved-progress guard. CX Codex +1 302installs godot-genre-puzzle thedivergentai skill Architectural guidelines for Godot puzzle games. Helps set up grid mechanics, native UndoRedo actions, and soft-lock checks without dragging down frame rates. CX Codex +1 300installs blender-mcp vladmdgolam skill A skill for driving Blender over MCP: scene inspection, Python scripts, GLTF/GLB export and tracking down lost materials. CX Codex +1 2,400installs lua Mindrally skill Gives the agent a rulebook for Lua: tables, metatables, error handling, game loops and memory. Useful when your project is Lua or Love2D. CX Codex +1 1,300installs blender-cameras RobLe3 skill Configures Blender cameras using cinematic rules: sets focal length, f-stop depth of field, tracking constraints, and auto-frames subjects. CX Codex +1 1,100installs blender-uv-texturing RobLe3 skill A skill for UV unwrapping, atlas mapping and map baking in Blender. Useful when a supplied texture pack has to sit on the mesh without stretching. CX Codex +1 1,100installs metal-shader-expert curiositech skill Gives your agent Metal shader expertise for Apple GPUs: MSL, PBR, tile-based deferred rendering, ray tracing. Useful when graphics performance on Apple Silicon becomes the bottleneck. CX Codex +1 512installs text-to-blender RobLe3 skill Drives Blender via MCP backends from natural language prompts. It handles 3D modeling, procedural materials, lighting, camera setup, and test renders without manual UI clicks. CX Codex +1 1,000installs fal-regenerate-3d fal-ai-community skill Builds a complete Three.js 3D character roster with rigged animations, companion creatures, and PBR floor maps using fal.ai pipelines. CX Codex +1 390installs iphone-duo-games mirzaaghazadeh skill Tells the agent how to adapt a game to the folding iPhone Duo: filling the screen in every pose, orientation locking, aspect ratio instead of black bars. CX Codex +1 427installs fal-gamedev fal-ai-community skill The skill walks an agent through four recipes: character, sprite sheets, background removal, background layers. Useful when a 2D game needs art and you would rather not draw it by hand. CX Codex +1 375installs spritecook-generate-sprites SpriteCook skill A skill that guides agents through still-image generation in SpriteCook: model choice, sizing, and style consistency via reference assets. CX Codex +1 1,200installs game-design-core omer-metin skill A skill that turns your coding agent into a game design reviewer for core loops, player motivation and balance. Useful when you are shaping mechanics or writing a GDD. CX Codex +1 533installs pixel-art omer-metin skill This skill gives your agent working knowledge of pixel art: limited palettes, dithering, subpixel animation, tiles and retro hardware limits. Useful when you draw sprites and tilesets. CX Codex +1 520installs animation-quality-gate RobLe3 skill Validates Blender animations with contact sheets and silhouette checks before accepting passes. Catches texture flickering and broken GLB exports. CX Codex +1 822installs blender-skill-harmonizer RobLe3 skill A meta-layer for a Blender skill stack: it sets activation precedence, handoff artifacts and conflict rules when one task pulls in several skills at once. CX Codex +1 830installs reference-analysis-validator RobLe3 skill The skill measures reference images and Blender renders and blocks a 1:1 claim until the metrics pass. CX Codex +1 826installs pixi-js Mindrally skill A skill that steers your coding agent toward performant Pixi.js games in TypeScript, with mobile and rendering advice baked in. CX Codex +1 948installs maplestory-skill-maker MSW-Git skill A skill for building MapleStory Worlds attack and movement abilities with linked combat logic, animation timing, and hotbar work. CX Codex +1 1,500installs reference-look-calibration RobLe3 skill This skill compares a product preview against a source image using colour, brightness and mask metrics, then adjusts Blender materials, lighting and camera crop. CX Codex +1 797installs threejs-3d-graphics omer-metin skill Configures the agent as a senior Three.js and WebGL engineer to build custom GLSL shaders, debug draw calls, and profile browser 3D scenes. CX Codex +1 457installs unreal-engine DSTN2000 skill Guides the AI agent through project discovery in Unreal Engine repositories. It checks engine versions, inspects asset naming, and configures C++, Enhanced Input, or GAS. CX Codex +1 511installs contour-to-mesh RobLe3 skill Builds a Blender mesh straight from a contour or mask instead of approximate primitives. Useful when the silhouette has to match a front template exactly. CX Codex +1 788installs orthographic-registration RobLe3 skill Registers front, side, back and top orthographic references into one Blender coordinate contract. Useful when the front reads fine but side and back silhouettes drift. CX Codex +1 786installs godot-asset-generator agent-skills skill Generates 2D sprites, tilesets, and UI assets using image generation APIs, then configures them for Godot 4.x. Useful for rapid game prototyping. CX Codex +1 1,000installs multiview-fit-loop RobLe3 skill Runs a render-compare-adjust loop until a Blender model matches supplied front, side, back and top templates across all dimensions. CX Codex +1 784installs wireframe-to-3d RobLe3 skill Turns orthographic wireframe PNGs into a Blender 3D model and exports it as .glb. Useful when you have front and side views but no mesh yet. CX Codex +1 787installs unity Mindrally skill A skill that makes your coding agent follow Unity conventions: component architecture, ScriptableObjects, object pooling and profiler work. CX Codex +1 908installs spritecook-workflow-essentials SpriteCook skill Sets the ground rules for SpriteCook asset work: credit checks, a local manifest, safe handling of keys. Sits alongside the other SpriteCook skills. CX Codex +1 1,000installs spritecook-animate-assets SpriteCook skill A skill for animating game assets through the SpriteCook MCP server: turns an existing sprite into a short pixel-art or detailed animation. CX Codex +1 1,000installs

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