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NeVibeCode · 828 items

Skills for Game dev and 3D: Unity, Unreal, Godot, Blender

Skills for Game dev and 3D: Unity, Unreal, Godot, Blender: what each one does, an install command and example prompts.

add-mouse-driven-orbit MengTo skill Adds subtle mouse-driven orbit and parallax to Three.js hero sections without OrbitControls. Useful for cinematic headers that react to cursor movement. CX Codex +1 1,200installs game-hacking-techniques gmh5225 skill Classifies game-cheat capabilities and defensive boundaries across memory, rendering, input, and kernel layers. Built for authorized threat modeling. CX Codex +1 309installs pixijs-scene-graphics pixijs skill Guides AI coding agents on drawing vector paths and primitives in PixiJS v8. Useful when building procedural UI, canvas graphics, and custom shapes. CX Codex +1 6,000installs pixijs-core-concepts pixijs skill Explains how PixiJS v8 puts frames on screen: backend selection, the render loop, RenderTexture work and context loss recovery. CX Codex +1 6,000installs pixijs-performance pixijs skill A skill for profiling and speeding up PixiJS v8 apps: FPS, draw calls, GPU memory. Useful when your app stutters or leaks memory. CX Codex +1 6,000installs pixijs-application pixijs skill Guides PixiJS v8 Application setup via async app.init(). Useful when configuring canvas rendering, choosing between WebGPU and WebGL, and handling window resize. CX Codex +1 6,000installs web-shader-extractor lixiaolin94 skill Investigates WebGL, WebGPU, Canvas, and shader-like effects from a webpage, then replays them locally. Useful for animated backgrounds and interactive 3D scenes. CX Codex +1 825installs pixijs-scene-container pixijs skill Skill for PixiJS v8 scene graph operations: nesting children, handling transforms, zIndex sorting, and configuring Container options. CX Codex +1 5,900installs pixijs-scene-sprite pixijs skill This skill tells your agent how to draw images in PixiJS v8 with Sprite, AnimatedSprite, NineSliceSprite and TilingSprite. Useful when the project already runs PixiJS and you want working draw code fast. CX Codex +1 5,900installs pixijs-events pixijs skill A skill for pointer, mouse, touch and wheel input in PixiJS v8: eventMode values, FederatedEvent types, propagation and capture, hitArea, cursors, drag with globalpointermove. CX Codex +1 5,900installs pixijs-assets pixijs skill Provides PixiJS v8 resource management patterns for AI coding agents. Helps configure Assets.load, bundles, manifests, and explicit parsers for extension-less URLs. CX Codex +1 5,900installs pixijs-scene-particle-container pixijs skill Guides coding agents through PixiJS v8 ParticleContainer setup. Helps render thousands of lightweight sprites in a single draw call. CX Codex +1 5,800installs pixijs-filters pixijs skill Guides PixiJS v8 visual effects through the filter pipeline. Use it for blur, colour adjustments, displacement, or custom shader effects. CX Codex +1 5,800installs pixijs-ticker pixijs skill A skill for per-frame logic in PixiJS v8: ticker callbacks, time units, priority ordering and frame rate capping. CX Codex +1 5,800installs pixijs-scene-text pixijs skill Teaches coding agents to render text in PixiJS v8 properly. Helps pick between bitmap, HTML, and canvas rendering without stalling frame updates. CX Codex +1 5,800installs pixijs-scene-core-concepts pixijs skill Explains how the PixiJS v8 scene graph fits together: containers, leaves, transforms and render order. Useful when your agent writes PixiJS code. CX Codex +1 5,900installs pixijs-math pixijs skill A skill covering coordinates, matrices, shapes and hit testing in PixiJS v8. Useful when a point has to move between coordinate spaces or a container needs a custom hit area. CX Codex +1 5,900installs threejs mrgoonie skill A coding-agent skill that walks you through Three.js scenes, shaders and VR work. Useful when a project needs WebGL or WebGPU and you want the agent to know the API. CX Codex +1 1,200installs pixijs-scene-mesh pixijs skill Guides custom 2D geometry rendering in PixiJS v8 via Mesh, MeshPlane, MeshRope, and PerspectiveMesh. Useful for per-frame vertex animations, rope trails, and perspective distortion. CX Codex +1 5,700installs pixijs-scene-dom-container pixijs skill Teaches the agent how to overlay HTML elements on a PixiJS v8 canvas with DOMContainer and DOMPipe. Useful for native inputs, iframes or video that must follow a display object. CX Codex +1 5,700installs pixijs-blend-modes pixijs skill A skill that tells your agent how to composite PixiJS v8 display objects with blendMode: standard modes, advanced ones, and batch-friendly ordering. CX Codex +1 5,700installs pixijs-color pixijs skill PixiJS v8 skill for the Color class. It guides color conversions, tint calculations, and buffer reuse to prevent GC spikes in animation loops. CX Codex +1 5,700installs pixijs-create pixijs skill The skill walks your agent through scaffolding a PixiJS v8 project or adding the library to an existing one: templates, package managers, TypeScript setup. CX Codex +1 5,700installs pixijs-custom-rendering pixijs skill Guides your agent through custom shaders, uniforms, filters and batchers in PixiJS v8, in GLSL and WGSL, for WebGL and WebGPU. CX Codex +1 5,700installs pixijs-scene-gif pixijs skill Teaches coding assistants how to load and play animated GIFs in PixiJS v8 with GifSprite. Useful when embedding GIF assets directly into scene trees. CX Codex +1 5,600installs pixijs-accessibility pixijs skill Configures screen readers and keyboard navigation in PixiJS v8 apps by rendering a shadow DOM overlay. CX Codex +1 5,500installs spritekit dpearson2699 skill A skill that gives your coding agent a SpriteKit reference: scenes, sprites, physics, particles and SwiftUI integration for 2D games. CX Codex +1 3,200installs realitykit dpearson2699 skill A skill for building AR scenes with RealityKit and ARKit: RealityView, anchors, raycasts, gestures. Useful when your iOS app needs 3D content. CX Codex +1 3,200installs pixijs-migration-v8 pixijs skill This skill guides a PixiJS v7 to v8 migration and diagnoses common post-upgrade breakage. Use it when old APIs or imports need replacing. CX Codex +1 5,300installs scenekit dpearson2699 skill Keeps existing SceneKit scenes working: nodes, materials, lights, cameras, animation and physics. Points new projects toward RealityKit. CX Codex +1 3,100installs gamekit dpearson2699 skill Guides Apple GameKit integration in Swift projects. Useful when implementing Game Center authentication, leaderboards, and achievements. CX Codex +1 3,100installs physics-3d-collision Unity-Technologies skill A diagnostic skill for Unity PhysX: explains why collision and trigger callbacks stay silent, objects slip through each other, or a raycast misses. CX Codex +1 2,200installs tabletopkit dpearson2699 skill Guides work on visionOS spatial board games using TabletopKit, including game pieces, turns, participant sync, and RealityKit rendering. CX Codex +1 2,900installs tao-train-foundation-stereo NVIDIA Corporation skill Train and run FoundationStereo on stereo image pairs to produce disparity maps for 3D reconstruction. CX Codex +1 1,600installs tao-train-nvpanoptix3d NVIDIA Corporation skill Automates training, evaluation, inference, and export for the NVPanoptix3D model using posed RGB images. Useful for 3D panoptic segmentation on Matterport and Front3D datasets. CX Codex +1 1,600installs pixijs-html-source pixijs skill Teaches your agent to turn a live DOM element or a frozen snapshot of one into a PixiJS v8 texture via the experimental HTML-in-Canvas API. CX Codex +1 4,500installs character-design-sheet 101-skills skill Maintains consistent character appearances across AI image generations using FLUX LoRA anchors and multi-view reference sheets. Useful for game art, comics, and visual storytelling. CX Codex +1 55,500installs build-gtk Unity-Technologies skill Lets the agent author graph and state machine tools in the Unity editor through the public Unity.GraphToolkit.Editor API, checking the editor version first. CX Codex +1 1,500installs threejs-earth-render vibe-motion skill Clones the Three.js Earth repo, renders a globe route animation with Puppeteer frame capture, and writes a GIF or MP4. CX Codex +1 653installs nurb Shpigford skill Turns the agent into a CAD operator: you describe a part in words, it writes a Python function and builds the STL or STEP for printing. CX Codex +1 530installs

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