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NeVibeCode · 828 items

Skills for Game dev and 3D: Unity, Unreal, Godot, Blender

Skills for Game dev and 3D: Unity, Unreal, Godot, Blender: what each one does, an install command and example prompts.

axiom-games CharlesWiltgen skill A router skill for Apple game work: it sends SpriteKit, SceneKit and RealityKit questions to the right reference, diagnostic guide or input doc. CX Codex +1 1,100installs axiom-graphics CharlesWiltgen skill A router skill for GPU work: Metal migration, shader conversion, RealityKit, USD/USDZ files and display frame rate. CX Codex +1 1,200installs 3d-virtual-tour MengTo skill A skill for building virtual tours through a 3D scene: authored camera paths, room navigation, orbit inspection. Useful for architectural walkthroughs and showrooms in Three.js. CX Codex +1 527installs 3d-retina-resolution MengTo skill Keeps 3D canvases sharp on Retina and HiDPI displays, including fixed 200% rendering. Useful for blurry WebGL previews and display-density changes. CX Codex +1 512installs 3d-high-resolution-textures MengTo skill Picks texture resolution and PBR maps so close-up surfaces stay sharp without blowing up GPU memory. CX Codex +1 508installs 3d-sky-rays MengTo skill A skill that adds crepuscular rays to a Three.js scene, shaped by roofs and foliage. Useful for golden-hour architectural shots. CX Codex +1 506installs 3d-sky-background MengTo skill Builds camera-correct 3D skies with procedural atmosphere, horizon haze, aligned sun lighting, and coherent environment reflections. CX Codex +1 505installs 3d-falling-leaves MengTo skill A skill for Three.js and similar scenes: it walks the agent through falling leaves in world space, with tumble, sideways drift and instance recycling. CX Codex +1 499installs 3d-four-seasons MengTo skill Adds four-season transitions to a 3D scene by blending foliage, lighting, snow, and particles via uniforms without rebuilding the world. CX Codex +1 497installs unity-vrc-udon-sharp niaka3dayo skill A skill for writing, reviewing and debugging UdonSharp C# against VRChat SDK 3.10.5. Keeps Udon runtime limits and network sync rules in front of the agent. CX Codex +1 1,000installs unity-vrc-world-sdk-3 niaka3dayo skill Guides coding agents through Unity scene configuration for VRChat World SDK 3. Helps place components, configure layers, and validate builds before upload. CX Codex +1 992installs codex-gpt-image-2-5-flare MengTo skill A skill that walks the agent through generating and editing artwork with Claude built-in image gen: transparent PNGs, sprites, emblems and UI graphics. CX Codex +1 475installs game-ui-design omer-metin skill Provides game UI design guidelines for HUDs, inventory screens, and radial menus. Built around controller navigation, safe zones, and rapid readability during action. CX Codex +1 3,900installs unity-pipeline Unity-Technologies skill Operates an active Unity Editor instance or desktop dev Player: handles recompilation, runs test suites, and patches C# code at runtime. CX Codex +1 1,200installs create-2d-physics Unity-Technologies skill Configures and repairs Unity 2D physics setups. It supports both the modern 2D Physics Core and legacy Rigidbody 2D workflows. CX Codex +1 1,100installs create-tile-palette-or-rule-tiles Unity-Technologies skill Build a 2D tile palette or set up a RuleTile that connects with nearby tiles as you paint. Useful for laying out levels and joining terrain pieces. CX Codex +1 995installs 3d-ultra-realistic-water MengTo skill A Three.js skill that builds an open sea with Gerstner waves, sun glitter, foam and a Kelvin wake. Useful when your scene has a horizon and a moving camera. CX Codex +1 408installs msw-avatar MSW-Git skill A skill for MSW avatars: 17 equipment slots, mapping animation states onto sprite clips, and custom actions such as shoot or dance. CX Codex +1 9,800installs msw-combat-system MSW-Git skill Reference guide for the 2D combat pipeline in MSW. Helps implement attack collision, damage calculation, hit reactions, and monster AI. CX Codex +1 9,800installs msw-search MSW-Git skill Search MSW API references and guides, or look up sprites, animations, sounds, resource packs, and avatars. Use it when .d.mlua lacks the detail you need or you need an RUID. CX Codex +1 9,800installs msw-defaultplayer MSW-Git skill A skill for editing the DefaultPlayer model in MapleStory Worlds Maker: run speed, jump force, HP, camera and physics, all through ModelBuilder. Handy when the character needs tuning. CX Codex +1 9,800installs msw-scripting MSW-Git skill Guides authoring .mlua scripts for MapleStory Worlds, covering annotations, execution spaces, and playtesting. Useful when building MSW logic and debugging runtime issues. CX Codex +1 9,900installs msw-general MSW-Git skill Foundation skill for MapleStory Worlds work: shared tools, platform rules and validated .model templates. Every other MSW skill builds on it. CX Codex +1 9,900installs msw-painter MSW-Git skill Draws a pixel-art sprite when msw-search finds no suitable RUID, then helps register the PNG as a resource. CX Codex +1 9,700installs msw-sprite-ruid MSW-Git skill Rules for assigning RUID to SpriteRendererComponent.SpriteRUID and SpriteGUIRendererComponent.ImageRUID, plus the thumbnail:// prefix for icons. CX Codex +1 9,700installs msw-ui-system MSW-Git skill Guides coding agents through building MapleStory Worlds interfaces: generates .ui layouts, configures UI components, and handles .mlua UUID bindings. CX Codex +1 9,700installs msw-packages MSW-Git skill Checks the MSW package catalog before an agent builds a standard game feature from scratch. When a match turns up, the agent can review it and ask whether to integrate it. CX Codex +1 9,600installs meshy-3d-generation meshy-dev skill Generates 3D models, textures meshes, and handles rigging via Meshy CLI 0.4.3. Useful when integrating ready-to-use GLB assets into your project workspace. CX Codex +1 2,300installs threejs-r3f AThevon skill A skill covering Three.js and React Three Fiber: scene setup, hooks, postprocessing and performance rules. Useful when your agent writes 3D in React. CX Codex +1 1,000installs r3f-interaction EnzeD skill Configures pointer events, object picking, dragging, and camera controls in React Three Fiber. Helps avoid input conflicts between 3D scene controls and interactive meshes. CX Codex +1 3,300installs ebitengine-game gamedev-skills skill An agent skill for building, debugging and packaging playable 2D games in Go with Ebitengine. Useful when you want a finished loop, not a nice screenshot. CX Codex +1 876installs title-sequence-3d charlie947 skill Creates cinematic 3D title sequences in code using Three.js and Claude Code. Best for scroll-stopping video intros, social hooks, or newsletter openers. CX Codex +1 1,500installs defold-core gamedev-skills skill Helps build and debug Defold games in Lua: configures game.project, manages collections, wires message passing, and checks builds with Bob. CX Codex +1 833installs pixel-art-sprites omer-metin skill Guides the assistant in drawing pixel sprites and game tilesets. Handy when designing 2D retro assets with strict palette limits. CX Codex +1 2,700installs workflow-ship-change MengTo skill Enforces a structured release pipeline with test runs, visual proof, changelog entries, and strict guards before pushing or publishing changes. CX Codex +1 328installs 3d-orbit-inspect-demo MengTo skill A Three.js skill where the object leans under the cursor and lifts into your hand on click. Built for product and portfolio pieces. CX Codex +1 321installs game-designer OpusGameLabs skill A game design skill that audits a browser game and reworks how it looks: backgrounds, particles, animations, scene transitions. CX Codex +1 1,900installs minecraft-modding Jahrome907 skill A skill for writing, debugging and migrating Minecraft mods on NeoForge, Fabric and Forge 1.20.1. Keeps the agent from mixing up loader versions and mappings. CX Codex +1 737installs msw-planning MSW-Git skill Turn a MapleStory Worlds game idea into a scoped first build and a Markdown plan. The skill can also pick up an existing project and guide its next milestone. CX Codex +1 7,200installs ue-cpp-foundations quodsoler skill Guides AI agents through Unreal Engine 5.8 C++ fundamentals, covering reflection specifiers, smart pointers, garbage collection rules, and subsystems. CX Codex +1 1,400installs

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