create-tile-palette-or-rule-tiles — Claude Code skill
Build a 2D tile palette or set up a RuleTile that connects with nearby tiles as you paint. Useful for laying out levels and joining terrain pieces.
npx skills add Unity-Technologies/skills --skill create-tile-palette-or-rule-tiles -a claude-codeWhat create-tile-palette-or-rule-tiles does
The skill routes each request to instructions for one of three tasks: organizing a palette for a 2D level, making an empty RuleTile for custom rules, or building a RuleTile from supplied sprites. The sprite-based option is for tiles that should connect while you paint. The right path depends on the assets you have and the result you want.
Palette layouts include rectangular, hexagonal, and isometric grids, including Isometric Z as Y. Empty tile options cover RuleTile, HexagonalRuleTile, and IsometricRuleTile. Separate reference documents guide each task. Creating a RuleTile from existing artwork depends on having those sprites available.
What it helps with
- organize tiles into a palette for a 2D level
- create an empty RuleTile for custom configuration
- make terrain tiles connect during painting
- build a RuleTile from supplied sprites
Example prompts for the agent
- Create a palette from these sprites for an isometric level grid.
- Make an empty HexagonalRuleTile so I can configure its rules.
- Build a RuleTile from these terrain sprites so the pieces connect as I paint.
How to install create-tile-palette-or-rule-tiles
1Skills CLI (Vercel)
npx skills add Unity-Technologies/skills --skill create-tile-palette-or-rule-tiles -a claude-code2Manually: put the files in place
~/.claude/skills/create-tile-palette-or-rule-tiles/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/create-tile-palette-or-rule-tiles/
1Skills CLI (Vercel)
npx skills add Unity-Technologies/skills --skill create-tile-palette-or-rule-tiles -a codex2Manually: put the files in place
.agents/skills/create-tile-palette-or-rule-tiles/SKILL.mdFor all projects use ~/.agents/skills/
1Skills CLI (Vercel)
npx skills add Unity-Technologies/skills --skill create-tile-palette-or-rule-tiles -a cursor2Manually: put the files in place
.cursor/skills/create-tile-palette-or-rule-tiles/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
1GitHub CLI
gh skill install Unity-Technologies/skills create-tile-palette-or-rule-tiles2Manually: put the files in place
.github/skills/create-tile-palette-or-rule-tiles/SKILL.md1Skills CLI (Vercel)
npx skills add Unity-Technologies/skills --skill create-tile-palette-or-rule-tiles -a gemini-cli2Platform CLI
gemini skills install https://github.com/Unity-Technologies/skills --path skills/create-tile-palette-or-rule-tilesManually: put the files in place
.devin/skills/create-tile-palette-or-rule-tiles/SKILL.mdThe legacy .windsurf/skills/ path still works
Skills CLI (Vercel)
npx skills add Unity-Technologies/skills --skill create-tile-palette-or-rule-tiles -a opencodeClaude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
Step by step, with commands for each platform: How to install skills in Claude Code: five ways
Questions about create-tile-palette-or-rule-tiles
How do I install create-tile-palette-or-rule-tiles in Claude Code?
Run npx skills add Unity-Technologies/skills --skill create-tile-palette-or-rule-tiles -a claude-code. The skill file is at ~/.claude/skills/create-tile-palette-or-rule-tiles/SKILL.md.
What does create-tile-palette-or-rule-tiles do?
It guides an agent through creating a 2D tile palette or configuring a RuleTile. The instructions vary by task and by whether sprites are available.
Which grid layouts can it create?
Palette layouts can be rectangular, hexagonal, or isometric, including Isometric Z as Y. Empty RuleTile options include hexagonal and isometric variants.