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NeVibeCode · 828 items

Skills for Game dev and 3D: Unity, Unreal, Godot, Blender

Skills for Game dev and 3D: Unity, Unreal, Godot, Blender: what each one does, an install command and example prompts.

unreal-enhanced-input gamedev-skills skill Configures Unreal Engine 5 Enhanced Input assets, C++ bindings, and triggers. Useful when wiring movement, look, and jump controls or fixing input loss on clients. CX Codex +1 5,400installs cli-anything-cloudcompare HKUDS skill CLI harness for CloudCompare point cloud and mesh processing across 41 commands. Automates subsampling, normal computation, SOR filtering, and conversions for AI agents. CX Codex +1 478installs threejs-audio-generator majidmanzarpour skill A skill that turns ElevenLabs into game audio for Three.js: effects, loops, music and voice lines, written straight into the project. CX Codex +1 2,900installs cli-anything-slay-the-spire-ii HKUDS skill Ships a CLI that drives the real Slay the Spire 2 through a local bridge mod, so the agent can read game state and issue moves. CX Codex +1 472installs love2d-core gamedev-skills skill Sets up the foundational loop, delta-time motion, input, and screen stacks for LÖVE 11.5 in Lua. Fixes framerate-dependent movement and configuration mistakes. CX Codex +1 5,200installs sound-effects elevenlabs skill Generates sound effects from text descriptions using the ElevenLabs API. Useful for ambient loops, UI chimes, impacts, and non-speech audio. CX Codex +1 11,400installs threejs-image-generator majidmanzarpour skill Generates and edits 2D game assets for Three.js using Google's Gemini image API. Prepares textures, UI art, and reference images for image-to-3D pipelines. CX Codex +1 2,900installs ai-behavior-trees-utility-ai gamedev-skills skill Builds a production behavior-tree runtime and Utility AI decision system for game NPCs. Best for moving beyond simple FSM logic in Unity or Godot projects. CX Codex +1 5,100installs cli-anything-unrealinsights HKUDS skill This skill controls Unreal Engine trace capture, Trace Store inspection, and Unreal Insights, then exports timing and counter data. It fits agent-driven profiling. CX Codex +1 434installs cli-anything-nsight-graphics HKUDS skill Runs NVIDIA Nsight Graphics captures and analysis from the command line. Use it when investigating frames or GPU trace output. CX Codex +1 412installs game-research-websearch rehan-remade skill Researches games, engines and modding methods across live sources and web archives. Use it when a forum thread is gone, a link has died, or a field note needs evidence. CX Codex +1 1,000installs cli-anything-sbox HKUDS skill A CLI with 79+ commands for s&box (Source 2): edit scenes, prefabs, materials, and configs from your agent, generate C# code, and validate your project without launching the editor. CX Codex +1 378installs balance-check Donchitos skill A skill that hunts balance outliers in game formulas and data: dominant strategies, broken progression curves, economy leaks. CX Codex +1 762installs webgpu-threejs-tsl dgreenheck skill Guides an agent through Three.js work with WebGPU, TSL node materials, GPU compute shaders, and post-processing effects. CX Codex +1 1,600installs improve-threejs millionco skill Audits Three.js and React Three Fiber apps for frame-loop issues, GPU memory leaks and rendering defects. Use it when a scene needs a code and visual review. CX Codex +1 316installs unity-package-management Unity-Technologies skill Discovers, installs, and removes Unity packages outside the Editor using Pipeline commands or a headless C# fallback. Helpful for CI builds and fast project setups. CX Codex +1 7,300installs roblox-ui gamedev-skills skill A skill for building Roblox interfaces: ScreenGui lifecycle, responsive UDim2 layouts, gamepad and touch input. Useful when UI clips or resets on respawn. CX Codex +1 4,000installs roblox-studio-workflow gamedev-skills skill A workflow skill for editing existing Roblox Studio projects, from inspecting the project tree to Studio testing and removing temporary test objects. CX Codex +1 3,900installs roblox-networking gamedev-skills skill A skill for designing and hardening Roblox client/server networking: RemoteEvent, RemoteFunction, UnreliableRemoteEvent, validation and rate limits. CX Codex +1 3,800installs roblox-characters gamedev-skills skill Keeps Roblox character code working across respawns, so scripts stop holding stale Humanoid and root references. CX Codex +1 3,800installs roblox-physics gamedev-skills skill A skill for Roblox physics work: assemblies, constraints, collision groups, raycasts and network ownership. Useful when .Touched lies or a mechanism jitters. CX Codex +1 3,700installs new-unity-project Unity-Technologies skill Guides developers from a game concept to a configured Unity project with URP and Git. Helpful when scaffolding a new prototype. CX Codex +1 6,400installs ui-ugui Unity-Technologies skill This skill inspects, creates, and revises Unity uGUI interfaces. Use it for Canvas hierarchies, RectTransforms, layout groups, or prefab UI. CX Codex +1 6,400installs rev-u3d-dump P4nda0s skill Recovers C# method names and addresses from Unity IL2CPP builds on iOS and Android, then produces import scripts for IDA and Ghidra. CX Codex +1 1,800installs manimgl-best-practices adithya-s-k skill Guides an agent through ManimGL scenes and rendering commands. Use it for interactive debugging, camera work, animations, and mathematical text. CX Codex +1 2,100installs build-live-game Unity-Technologies skill Brings Unity Gaming Services into a project: player accounts, cloud saves, leaderboards, Cloud Code and Remote Config. Useful when live-ops features get built inside the Unity Editor. CX Codex +1 6,000installs playtest-report Donchitos skill Generates playtest report templates or turns raw playtest notes into structured findings with design checks. Useful for running and documenting game tests. CX Codex +1 589installs godot-gdscript-headless-testing gamedev-skills skill Runs GDScript test suites in Godot 4 via godot --headless and returns real process exit codes. It helps verify game logic in CI pipelines without launching the editor GUI. CX Codex +1 3,400installs levelplay-unity-integration Unity-Technologies skill Walks the agent through a LevelPlay integration in Unity: Ads Mediation package, Android and iOS dependencies, rewarded, interstitial and banner ads. CX Codex +1 5,900installs urp-postprocessing Unity-Technologies skill Walks an agent through URP post-processing with the Volume framework: bloom, tonemapping, color adjustments, depth of field, vignette. Useful when an effect never shows up. CX Codex +1 5,800installs brainstorm Donchitos skill Walks you from a blank page or a rough idea to a one-page game brief in design/game-brief.md. Handy at project start and during game jams. CX Codex +1 574installs optimize-text-mesh-pro Unity-Technologies skill Walks through TextMeshPro problems in Unity: bloated atlases, fuzzy glyphs, CPU spikes on text updates, build size. CX Codex +1 5,700installs implement-in-app-purchases Unity-Technologies skill Configures Unity In-App Purchasing v5, handles receipt validation, and guides migrations from native store billing or third-party SDKs. CX Codex +1 5,800installs shader-graph-create-custom-node Unity-Technologies skill Generates custom Shader Graph nodes directly from HLSL functions. It handles reflection markup so Unity registers your shader code in the graph creation menu. CX Codex +1 5,600installs optimize-audio Unity-Technologies skill This skill audits Unity audio settings and guides changes for memory use, mixer CPU load, and 3D playback issues. It reports findings before making edits. CX Codex +1 5,600installs sprite-editor Unity-Technologies skill Rewrites Unity sprite rects, borders, pivots and slicing by generating C# snippets that run inside a live Editor. CX Codex +1 5,600installs localization Unity-Technologies skill Configures the Unity Localization package in your project. It sets up String and Asset Tables, configures locales, and binds text to UI components. CX Codex +1 5,500installs validate-urp-render-graph-renderer-feature Unity-Technologies skill Reviews a Unity 6 URP ScriptableRendererFeature built on the Render Graph API: material binding, resource wiring, pass structure. Useful before you merge the feature. CX Codex +1 5,600installs art-bible Donchitos skill Walks you through nine sections of a game art bible: visual identity, colour, characters, environment, UI and asset standards. Meant to run before asset production starts. CX Codex +1 539installs team-narrative Donchitos skill Orchestrates a narrative team for stories, world lore, and narrative-driven levels. Use it for game scenes, dialogue, and story-led level work. CX Codex +1 539installs

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