NeVibeCode · 819 items
Skills for Game dev and 3D: Unity, Unreal, Godot, Blender
Skills for Game dev and 3D: Unity, Unreal, Godot, Blender: what each one does, an install command and example prompts.
unity-developer skill Skill for building games on Unity 6 LTS with performance optimization, rendering pipeline setup, and cross-platform deployment. Writes C# code, configures URP/HDRP, and solves physics and asset management issues.
CX Codex +1
3,000installs
save-systems skill A skill for designing game save/load: what to serialize, how to write the file so a crash cannot corrupt it, and how to read old saves after a patch.
CX Codex +1
7,600installs
input-systems skill Engine-neutral input system: map keys to named actions, rebinding with conflict detection, keyboard, gamepad and touch support, analog deadzones, input buffering and coyote time.
CX Codex +1
7,400installs
procedural-gen skill Generates levels and loot tables using deterministic seeded algorithms. Useful for building procedural game content reproducible from a seed.
CX Codex +1
7,400installs
shader-programming skill A skill that teaches the parts of shader work that carry between engines, then builds tint, dissolve, outline and fresnel effects on top of them.
CX Codex +1
7,100installs
physics-tuning skill Stabilizes game physics by fixing jitter, tunneling, and floaty movement. Helps balance fixed-step simulation with the render loop.
CX Codex +1
7,200installs
dialogue-systems skill Guides the design of branching game dialogue, condition-gated choices, and the choice between Ink, Yarn Spinner, or a custom JSON runner.
CX Codex +1
7,000installs
create-game-assets skill A skill that carries a game's art from style brief and asset manifest to alpha checks and contact sheets. Handy once sprites start drifting out of style.
CX Codex +1
7,000installs
router skill Dispatches game development tasks to specialized skills by detecting the project engine and classifying gameplay or shipping workflows.
CX Codex +1
6,900installs
godot-animation skill This skill guides Godot 4.7 animation with AnimationPlayer, AnimationTree, and Tween. Use it for characters, sprite sheets, or code-driven UI motion.
CX Codex +1
6,900installs
godot-ui-control skill A Claude Code skill that teaches the agent to lay out Godot 4.7 HUDs and menus with Control nodes: anchors, containers, themes and focus.
CX Codex +1
7,000installs
asset-pipeline skill Turns generated or hand-drawn art into files a game engine loads: sprite frames, animation strips, isometric unit renders from a 3D model.
CX Codex +1
1,500installs
mashup-mods skill Skill for building cross-game mods: Minecraft inside Skyrim, skateboarding in MW2. Covers passthrough mods, porting content, and embedding one game into another.
CX Codex +1
1,500installs
game-automation skill Launches games, captures GPU-rendered windows, and simulates mouse and keyboard input. Helps an agent verify mods directly inside a running game on Windows and WSL.
CX Codex +1
1,500installs
game-recon skill This skill inspects an installed game before modding: engine, code type, protection, files, and compatibility. Use it before writing mod code.
CX Codex +1
1,600installs
reverse-engineering skill Lets the agent read a game from the inside: decompiled code, dumped asset formats, live memory. Useful when a mod needs an exact function address or the layout of a file.
CX Codex +1
1,600installs
mod-any-game skill PC game modding skill that takes an idea from engine reconnaissance and save backups to asset pipelines and in-game testing.
CX Codex +1
1,600installs
godot-nodes-scenes skill Teaches the agent to build a Godot 4.7 project from nodes and scenes: reusable .tscn files, runtime instancing, autoload singletons, and node lookups that survive renames.
CX Codex +1
6,700installs
godot-gdscript skill Guides coding assistants in writing statically typed GDScript 2.0 for Godot 4.7 and porting legacy scripts from Godot 3.x. Helpful when structuring node lifecycles and signals.
CX Codex +1
6,700installs
godot-shaders skill A skill that teaches your agent to write canvas_item and spatial shaders in the Godot Shading Language, with TIME animation, uniforms and screen reading. For 2D and 3D effects in Godot 4.7.
CX Codex +1
6,700installs
godot-physics skill Configures Godot 4.7 2D and 3D physics bodies, collision layers, Area triggers, and raycasts. It prevents jitter and collision mask misconfigurations.
CX Codex +1
6,600installs
rpg skill Skill for building RPGs with character progression, inventory, quests, branching dialogue, and combat. Use it to design stat systems, damage formulas, quest state machines, and equipment mechanics.
CX Codex +1
6,600installs
godot-signals-groups skill Sets up event-driven architecture in Godot 4.7 with typed signals and node groups. Helps wire scene communication without direct node coupling or legacy Godot 3.x syntax.
CX Codex +1
6,500installs
prototype-fast skill A gamedev skill that turns one mechanic into a playable greybox prototype under a hard timebox, then helps you decide whether to keep it.
CX Codex +1
6,500installs
godot-resources skill This skill shows the agent how to model Godot game data as custom Resource classes with class_name and @export, then save and load them as .tres.
CX Codex +1
6,500installs
godot-2d-movement skill Implements 2D kinematic movement in Godot 4.7 using CharacterBody2D. Useful for coding platformers, top-down controllers, and debugging move_and_slide() behavior.
CX Codex +1
6,400installs
roguelike skill A skill for building roguelikes: turn engine, procedural dungeons, field of view, permadeath and loot tables. It fits projects that rebuild the world every run.
CX Codex +1
6,400installs
godot-3d-essentials skill Skill for quickly building 3D scenes in Godot 4.7: place cameras, add lights, set up environment and materials. Use it when you're building 3D levels or configuring lighting and post-processing effects.
CX Codex +1
6,400installs
godot-export skill Configures and automates Godot 4.7 exports for desktop and web targets. Helpful for headless CI pipelines and export preset setup.
CX Codex +1
6,400installs
godot-audio skill Sets up playback, mixing and beat-aware timing for Godot 4.7 audio. Use it when a project needs music, SFX, audio buses or positional sound.
CX Codex +1
6,400installs
showcase-video skill Records the game window with the game's own audio, then cuts a short clip or trailer about a mod: titles, transitions, music, fade-out.
CX Codex +1
1,400installs
fal-assets skill Generates sprites, tileable textures, 3D models, SFX, and music via fal. Built for modders and game developers who need ready-to-use visual and audio assets directly in their workspace.
CX Codex +1
1,400installs
publish-mod skill Prepares a finished game mod for release with checks, packaging guidance, documentation and release-post work. Use it before uploading a mod or sharing it with a video.
CX Codex +1
1,500installs
share-field-notes skill A skill that searches a shared knowledge base for how a specific game was modded, then helps you write up your own findings as a pull request.
CX Codex +1
1,500installs
platformer skill Guides 2D platformer mechanics: tunes jump feel with coyote time, input buffering, variable height, and sets up one-way platforms.
CX Codex +1
6,300installs
puzzle skill A playbook for grid puzzles: board model, move resolution, cascades, scoring and undo. Useful when the fun is planning the move.
CX Codex +1
6,300installs
card-game skill A skill for card games that keeps deck, hand and discard straight, then wires draw, turn phases and effect resolution.
CX Codex +1
6,300installs
godot-tilemap skill Builds 2D levels in Godot 4.7 with TileMapLayer, sets up collision and terrain sets, and manipulates cells from GDScript. Helps migrate away from deprecated TileMap.
CX Codex +1
6,300installs
fps-shooter skill Builds the design for a first-person shooter with movement, aiming, weapons, health and enemy AI. Use it when tuning aim feel, recoil, spread or time-to-kill.
CX Codex +1
6,300installs
roblox-luau skill A skill that teaches Claude Code to write Luau scripts for Roblox: work with services, create Instances, handle events, and build secure client-server communication via RemoteEvents.
CX Codex +1
6,400installs
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