NeVibeCode · 828 items
Skills for Game dev and 3D: Unity, Unreal, Godot, Blender
Skills for Game dev and 3D: Unity, Unreal, Godot, Blender: what each one does, an install command and example prompts.
abstract-strategy skill Helps design abstract board games with perfect information and zero randomness. Useful for tuning game mechanics, board topology, and turn balance.
CX Codex +1
400installs
roblox-monetization skill A skill that walks your coding agent through Roblox monetization: Game Passes, Developer Products, UGC items and Premium Payouts.
CX Codex +1
560installs
character-appeal skill Applies animation principles to craft distinct character traits and movement styles. Useful for animators and game creators.
CX Codex +1
580installs
multi-order-evolution skill Guides your agent through multi-generational societal evolution for science fiction settings. Best when exploring how harsh environments reshape civilizations across centuries.
CX Codex +1
393installs
metabolic-cultures skill A worldbuilding skill for stations and ships where recycled air, water and biomass reshape how people live together.
CX Codex +1
392installs
roblox-vfx skill A skill for building and optimizing Roblox particles, beams, trails and highlights. Useful when an effect chokes on low-end phones.
CX Codex +1
637installs
table-tone skill Diagnoses tonal delivery in tabletop RPG sessions, helping game masters calibrate description length, pacing, and emotional atmosphere.
CX Codex +1
391installs
physics-intuition skill An animation skill that makes agent-generated motion feel weighted: falls, jumps, collisions and inertia.
CX Codex +1
571installs
timing-mastery skill Sets pacing and frame counts for character or UI motion. Useful when animating comedic beats, action sequences, and pauses.
CX Codex +1
554installs
wildworld-dataset skill A skill for the WildWorld dataset: 108M+ frames from an ARPG, 450+ actions, per-frame annotations. Useful when preparing data for world modeling.
CX Codex +1
782installs
attention-direction skill Guides viewer focus across animation frames and UI scenes using classic motion principles. It helps structure visual hierarchy and eliminate competing motion.
CX Codex +1
540installs
solid-drawing-mastery skill A skill for anyone animating UI or characters who wants objects to read as solid forms in space instead of flat shapes sliding around.
CX Codex +1
538installs
naturalistic-motion skill Animation guidelines for organic creatures and natural elements. Guides agents to create continuous subtle motion instead of robotic stiffness.
CX Codex +1
537installs
gaming-entertainment skill A skill for animation in gaming apps, streaming platforms and interactive media: it maps Disney's 12 principles onto concrete UI elements.
CX Codex +1
535installs
see-through-anime-layer-decomposition skill Splits a single anime illustration into semantic layers and exports a layered PSD with depth maps for 2.5D animation.
CX Codex +1
759installs
spatial-thinking skill A skill that makes the AI agent treat every frame as a three-dimensional space: depth, perspective, volume. Useful when a character floats above the floor or the camera drifts.
CX Codex +1
526installs
arc-mastery skill A skill about arcs in animation: why straight lines read as mechanical and how to build curved paths for UI, characters and games.
CX Codex +1
525installs
animator-traditional skill Brings Disney's 12 principles of classical animation and frame-by-frame workflow to your AI agent. Helps plan timing and poses for hand-drawn movement.
CX Codex +1
527installs
squash-stretch-mastery skill Guides AI agents on squash and stretch physics: handles UI bounces and impact deformation while preserving object volume.
CX Codex +1
522installs
slow-in-out-mastery skill A skill that tells your coding agent which acceleration and deceleration curve to use in UI, character or game animation.
CX Codex +1
520installs
anticipation-payoff skill Teaches AI agents to structure animation sequences using setup and delivery. Useful for game actions and interface reveals.
CX Codex +1
519installs
anticipation-mastery skill A skill that teaches the anticipation principle and helps the agent add preparatory movement so animation stops feeling abrupt.
CX Codex +1
516installs
follow-through-overlapping skill Teaches your coding agent how to handle momentum, drag, and staggered settling. Useful for UI micro-interactions, character movement, and kinetic typography.
CX Codex +1
514installs
timing-principle-mastery skill Provides duration systems and pacing rules for interface transitions and character movement. Ideal when motion feels sluggish, abrupt, or lacks physical weight.
CX Codex +1
510installs
Animation Principles - Universal Reference skill A reference guide covering Disney's 12 animation principles with beginner and advanced breakdowns. It helps the agent tailor motion concepts to any experience level.
CX Codex +1
505installs
exaggeration-mastery skill A skill that helps you decide how far to push motion past realism so key moments land on screen.
CX Codex +1
505installs
Animation Principles - Expert skill A skill for animators who already know the classic principles and want to break them deliberately: anti-squash, omitted anticipation, broken arcs.
CX Codex +1
501installs
Animation Principles - Quick Start skill A five-minute reference guide covering the 12 classic Disney animation principles. Useful when an agent needs a rapid refresher on motion and timing.
CX Codex +1
502installs
Animation Principles - Teaching Others skill Walks you through teaching the 12 animation principles to students, mentees or teammates: what to show first and where they usually get stuck.
CX Codex +1
498installs
reveal-3d skill Adds an interactive Cognite Reveal viewer to a Flows app: CAD models, point clouds, 360° image collections and CDF scenes.
CX Codex +1
1,900installs
Animation Principles - Master skill This skill explains the reasoning behind 12 animation principles through perception, physics, emotion, and storytelling. Use it for teaching and mentorship.
CX Codex +1
497installs
secondary-action-mastery skill A skill for adding secondary motion that supports the primary action instead of fighting it. Useful for UI animation and game feel.
CX Codex +1
496installs
straight-ahead-pose-mastery skill Helps developers choose between spontaneous motion passes and structured key poses, establishing hybrid animation pipelines for interfaces, effects, and games.
CX Codex +1
495installs
exaggerated-clarity skill This skill helps make key animation moments easier to read. Use it to shape comedy, action, or story beats where subtle motion may get lost.
CX Codex +1
496installs
Animation Principles - Troubleshooting skill A skill that diagnoses why an animation feels wrong and points to the principle being misapplied. Useful when the motion reads badly but the cause is unclear.
CX Codex +1
492installs
Animation Principles - Refresher skill A concise 12-principles animation checklist without basic theory. Helps experienced animators quickly audit shots, diagnose floaty or stiff movement, and prioritize principles.
CX Codex +1
492installs
Animation Principles - Advanced skill A skill for animators who already know the fundamentals and want the nuances: invisible squash/stretch, missing anticipation, deliberately broken arcs.
CX Codex +1
492installs
Animation Principles - Intermediate skill Guides animators through combining individual motion principles in complex scenes. Useful when fundamentals are clear but multi-element actions feel disjointed.
CX Codex +1
490installs
Animation Principles - Deep Dive skill A reference skill covering Disney's 12 animation principles with technical detail: deformation ratios, frame counts, arcs, follow through. Useful when the agent needs animation context.
CX Codex +1
490installs
Animation Principles - Novice skill A skill that walks through the 12 animation principles with a hands-on exercise for each. Useful once you know the theory and want to actually use it.
CX Codex +1
490installs
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