maplestory-skill-maker — Claude Code skill
A skill for building MapleStory Worlds attack and movement abilities with linked combat logic, animation timing, and hotbar work.
npx skills add MSW-Git/msw-ai-coding-plugins-official --skill maplestory-skill-maker -a claude-codeWhat maplestory-skill-maker does
This skill provides reusable patterns for player attacks and movement abilities in MapleStory Worlds projects. It covers direct and projectile attacks, knockback, double jumps, teleports, cooldowns, hotkeys, and changes to player or monster skill pipelines. Attack work separates hit judgment, HP and death state, and the moment when the visual hit appears.
Before project edits, the workflow loads the relevant foundations: msw-general, msw-scripting, msw-combat-system, msw-defaultplayer, msw-avatar, plus msw-ui-system and msw-ui-kit for the skill hotbar. Resource selection uses msw-search, with msw-mcp when its resource flow is needed. Player attack changes start with a visible ledger covering data, player presentation, hit judgment, and monster presentation. .mlua edits require msw-scripting first; that part is blocked without it.
What it helps with
- build a direct or projectile player attack
- add a double jump or teleport ability
- tie damage judgment to hit and death animation timing
- set a skill cooldown and hotkey
- update the player or monster skill pipeline
Example prompts for the agent
- Create a player projectile attack with damage judgment, hit timing, and a monster response.
- Add a double jump with an air-use check and bind it to a hotkey.
- Update the player skill pipeline and add the new ability to the skill hotbar.
How to install maplestory-skill-maker
1Skills CLI (Vercel)
npx skills add MSW-Git/msw-ai-coding-plugins-official --skill maplestory-skill-maker -a claude-code2Manually: put the files in place
~/.claude/skills/maplestory-skill-maker/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/maplestory-skill-maker/
1Skills CLI (Vercel)
npx skills add MSW-Git/msw-ai-coding-plugins-official --skill maplestory-skill-maker -a codex2Manually: put the files in place
.agents/skills/maplestory-skill-maker/SKILL.mdFor all projects use ~/.agents/skills/
1Skills CLI (Vercel)
npx skills add MSW-Git/msw-ai-coding-plugins-official --skill maplestory-skill-maker -a cursor2Manually: put the files in place
.cursor/skills/maplestory-skill-maker/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
1GitHub CLI
gh skill install MSW-Git/msw-ai-coding-plugins-official maplestory-skill-maker2Manually: put the files in place
.github/skills/maplestory-skill-maker/SKILL.md1Skills CLI (Vercel)
npx skills add MSW-Git/msw-ai-coding-plugins-official --skill maplestory-skill-maker -a gemini-cli2Platform CLI
gemini skills install https://github.com/MSW-Git/msw-ai-coding-plugins-official --path plugins/msw-maker-content-skill/skills/maplestory-skill-makerManually: put the files in place
.devin/skills/maplestory-skill-maker/SKILL.mdThe legacy .windsurf/skills/ path still works
Skills CLI (Vercel)
npx skills add MSW-Git/msw-ai-coding-plugins-official --skill maplestory-skill-maker -a opencodeClaude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
Step by step, with commands for each platform: How to install skills in Claude Code: five ways
Questions about maplestory-skill-maker
How do I install maplestory-skill-maker in Claude Code?
Run npx skills add MSW-Git/msw-ai-coding-plugins-official --skill maplestory-skill-maker -a claude-code, then check ~/.claude/skills/maplestory-skill-maker/SKILL.md.
What does maplestory-skill-maker do?
It guides reusable player attack and movement implementations for MapleStory Worlds, including combat judgment, animation timing, monster death presentation, and hotbar work.
What needs to be loaded before creating an attack?
Use msw-general, msw-ui-system, msw-ui-kit, msw-scripting, msw-combat-system, msw-avatar, and msw-search. The resource workflow can also require msw-mcp.