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PlayDrop — Claude Code MCP server: publish browser games

Publishes, tests and shares the browser games you build with an AI agent, straight from your project.

Install into Claude Code · Platform CLI: remote server All methods and platforms ↓
claude mcp add --transport http mcp https://mcp.playdrop.ai/mcp
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What PlayDrop does

PlayDrop wires your agent to a remote MCP server at https://mcp.playdrop.ai/mcp and adds one skill, playdrop-ai. You sign in to your PlayDrop account with OAuth. Nothing else gets installed — the public PlayDrop CLI and the older CLI-based skills are retired, and games now go out through the PlayDrop connector.

Your agent can upload index.html with its catalogue.json metadata, an icon, hero art, screenshots, a trailer and a teaser, localized per language. A version can go up privately for testing first, then be made public from the game page. Local builds get checked before upload: the agent opens a Dev URL such as https://www.playdrop.ai/creators/<username>/apps/game/<slug>/dev?url=http%3A%2F%2Flocalhost%3A5173%2F, which wraps your local server in the normal PlayDrop host and SDK. No tunnel required. Should the built-in browser refuse to reach your local server, open that same address in your everyday browser and approve the local-network prompt; the agent tells you which browser worked.

The optional client SDK drops in with a single script tag and brings leaderboards, achievements, cloud saves, social features and multiplayer. Multiplayer can run on your own server, or you can upload a Colyseus server.js to PlayDrop's free hosted game servers with MongoDB. The MIT-licensed package ships no server implementation and no credentials, so access tokens do not belong in it.

What it helps with

  • publish a finished browser game to PlayDrop
  • check local gameplay before uploading
  • push a new version of an already published game
  • add leaderboards and cloud saves to a game
  • run multiplayer on PlayDrop hosting

Example prompts for the agent

  • Publish the game in this project to PlayDrop
  • Test the local build on localhost:5173 before uploading
  • Upload a new version privately, then make it public

How to install PlayDrop

Platform CLI: remote server

claude mcp add --transport http mcp https://mcp.playdrop.ai/mcp

Step by step, with commands for each platform: How to add an MCP server to Claude Code, Codex, Cursor, VS Code, Gemini CLI and more

Questions about PlayDrop

How do I install PlayDrop in Claude Code?

Add the marketplace first: claude mcp add --transport http mcp https://mcp.playdrop.ai/mcp, then connect the server: claude mcp add --transport http playdrop https://mcp.playdrop.ai/mcp. After that, sign in via /mcp → plugin:playdrop:playdrop → Authenticate.

What does PlayDrop do?

It publishes browser games from your project, lets you test a version privately and then make it public. The agent can also check a local build before anything is uploaded.

What do I need for PlayDrop to work?

A PlayDrop account and an OAuth sign-in. No separate CLI or package is needed — the public PlayDrop CLI and its skills are retired.

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