iDos Games — Claude Code MCP server: games, web3, builds
Hooks your assistant into the iDos Games platform: live game config, web3 tokens and NFTs, AI asset generation, build uploads.
claude mcp add --transport http platform https://site.idosgames.com/api/v2/mcpWhat iDos Games does
The hosted server com.idosgames/platform speaks Streamable HTTP at https://site.idosgames.com/api/v2/mcp. Your assistant can look up your titles by name, then read and change configuration one section at a time — currencies, items, store, lootboxes, quests, events, seasons, leaderboards, crafting, rewards, localization, chat, multiplayer, ads. Saving a section leaves the rest of the config alone.
Web3 runs through the same tools: game currencies as on-chain tokens on EVM networks and Solana, items as NFTs, player deposits and withdrawals via the reward pool, wallet login and token-gated play. You also get CloudCode publishing, secret names without values, a task board, and web build uploads — test link first, live for players after. Image, speech, music, video and 3D generation spends account credits, so the assistant can call list_ai_tiers and estimate_media_cost first.
Sign-in needs no key in your config. initialize and tools/list go through unauthenticated; the first real tool call answers 401, the client opens the iDos Games sign-in page, you pick which games and permissions the assistant gets, and the call repeats. Access can be revoked under Connected apps on platform.idosgames.com. A second, local server com.idosgames/sdk runs via npx -y @idosgames/mcp and serves the module registry, project scaffold, exact @idosgames/* package versions and SDK skills. It works offline with no sign-in, read-only — the agent writes files into your project itself.
What it helps with
- change store and currency settings without touching the rest of the config
- launch a game currency as a token on an EVM network or Solana
- turn an item into an NFT and wire up wallet login
- generate an image, voice line or 3D model for a task
- upload a web build and get a test link before release
Example prompts for the agent
- List my iDos Games titles and what you're allowed to do in each
- Add a new currency to the store and save that section on its own
- Turn this idea into a short video and give me the editor link
How to install iDos Games
Platform CLI: remote server
claude mcp add --transport http platform https://site.idosgames.com/api/v2/mcpPlatform CLI: remote server
codex mcp add platform --url https://site.idosgames.com/api/v2/mcpConfig file
{
"mcpServers": {
"platform": {
"url": "https://site.idosgames.com/api/v2/mcp"
}
}
}Config file
{
"servers": {
"platform": {
"type": "http",
"url": "https://site.idosgames.com/api/v2/mcp"
}
}
}Platform CLI: remote server
gemini mcp add -t http platform https://site.idosgames.com/api/v2/mcpStep by step, with commands for each platform: How to add an MCP server to Claude Code, Codex, Cursor, VS Code, Gemini CLI and more
Questions about iDos Games
How do I install iDos Games in Claude Code?
Run claude mcp add --transport http platform https://site.idosgames.com/api/v2/mcp. No headers or API key are involved.
What does iDos Games do?
It gives your assistant access to your games on the platform: section-by-section config, web3 tokens and NFTs, asset generation, a task board and build uploads.
Do I need an API key?
No. The first tool call returns 401, your client opens the sign-in page, and you choose the games and permissions. initialize and tools/list need no sign-in.