Skip to main content
MCP server CX Codex

iDos Games — Claude Code MCP server: games, web3, builds

Hooks your assistant into the iDos Games platform: live game config, web3 tokens and NFTs, AI asset generation, build uploads.

Install into Claude Code · Platform CLI: remote server All methods and platforms ↓
claude mcp add --transport http platform https://site.idosgames.com/api/v2/mcp
Open on GitHub

What iDos Games does

The hosted server com.idosgames/platform speaks Streamable HTTP at https://site.idosgames.com/api/v2/mcp. Your assistant can look up your titles by name, then read and change configuration one section at a time — currencies, items, store, lootboxes, quests, events, seasons, leaderboards, crafting, rewards, localization, chat, multiplayer, ads. Saving a section leaves the rest of the config alone.

Web3 runs through the same tools: game currencies as on-chain tokens on EVM networks and Solana, items as NFTs, player deposits and withdrawals via the reward pool, wallet login and token-gated play. You also get CloudCode publishing, secret names without values, a task board, and web build uploads — test link first, live for players after. Image, speech, music, video and 3D generation spends account credits, so the assistant can call list_ai_tiers and estimate_media_cost first.

Sign-in needs no key in your config. initialize and tools/list go through unauthenticated; the first real tool call answers 401, the client opens the iDos Games sign-in page, you pick which games and permissions the assistant gets, and the call repeats. Access can be revoked under Connected apps on platform.idosgames.com. A second, local server com.idosgames/sdk runs via npx -y @idosgames/mcp and serves the module registry, project scaffold, exact @idosgames/* package versions and SDK skills. It works offline with no sign-in, read-only — the agent writes files into your project itself.

What it helps with

  • change store and currency settings without touching the rest of the config
  • launch a game currency as a token on an EVM network or Solana
  • turn an item into an NFT and wire up wallet login
  • generate an image, voice line or 3D model for a task
  • upload a web build and get a test link before release

Example prompts for the agent

  • List my iDos Games titles and what you're allowed to do in each
  • Add a new currency to the store and save that section on its own
  • Turn this idea into a short video and give me the editor link

How to install iDos Games

Platform CLI: remote server

claude mcp add --transport http platform https://site.idosgames.com/api/v2/mcp

Step by step, with commands for each platform: How to add an MCP server to Claude Code, Codex, Cursor, VS Code, Gemini CLI and more

Questions about iDos Games

How do I install iDos Games in Claude Code?

Run claude mcp add --transport http platform https://site.idosgames.com/api/v2/mcp. No headers or API key are involved.

What does iDos Games do?

It gives your assistant access to your games on the platform: section-by-section config, web3 tokens and NFTs, asset generation, a task board and build uploads.

Do I need an API key?

No. The first tool call returns 401, your client opens the sign-in page, and you choose the games and permissions. initialize and tools/list need no sign-in.

Similar MCP servers

Everything for Game dev and 3D: Unity, Unreal, Godot, Blender →

From the same set2

Project sponsors

Companies that keep this analytics open
Gold sponsor

Impressions, clicks and code copies — open statistics. We keep the numbers public for the same reason NeBlask itself is public. Become a sponsor