wildworld-dataset — Claude Code skill: work with the WildWorld dataset
A skill for the WildWorld dataset: 108M+ frames from an ARPG, 450+ actions, per-frame annotations. Useful when preparing data for world modeling.
npx skills add reason-machines/trending-skills --skill wildworld-dataset -a claude-codeWhat wildworld-dataset does
The skill gives your agent context on WildWorld, a large action-conditioned dataset collected from a photorealistic ARPG. It covers 108M+ frames, 450+ actions, 29 monster species, 4 player characters, 4 weapon types and 5 stages. Every frame carries annotations: character skeletons, states such as HP, animation and stamina, camera poses, depth maps and hierarchical captions.
The skill documents the expected directory layout and Python helpers: a WildWorldClip class for reading a clip and a WildWorldDataset for PyTorch that yields sequences of frames, actions and states. Dependencies are PIL, numpy, torch and torchvision, installed with pip install -r requirements.txt. The dataset and the WildBench benchmark were not yet released at the time of writing, so the code targets a future release. Worth checking the repository before wiring the skill into a pipeline.
Use it when you are preparing data for generative models that predict the next game state from past frames and player actions. If you only need RGB frames, most of the annotation layers will sit unused.
What it helps with
- load a WildWorld clip and read its per-frame annotations
- build a PyTorch Dataset for next-frame prediction
- pull HP, animation and stamina states from JSON
- get depth maps and camera poses for each frame
- prepare frame and action sequences for world modeling
Example prompts for the agent
- show me how to load a WildWorld clip and print HP and action for the first 100 frames
- build a PyTorch Dataset from WildWorld with sequence length 16
- explain the WildWorld dataset directory structure
How to install wildworld-dataset
1Skills CLI (Vercel)
npx skills add reason-machines/trending-skills --skill wildworld-dataset -a claude-code2Manually: put the files in place
~/.claude/skills/wildworld-dataset/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/wildworld-dataset/
1Skills CLI (Vercel)
npx skills add reason-machines/trending-skills --skill wildworld-dataset -a codex2Manually: put the files in place
.agents/skills/wildworld-dataset/SKILL.mdFor all projects use ~/.agents/skills/
1Skills CLI (Vercel)
npx skills add reason-machines/trending-skills --skill wildworld-dataset -a cursor2Manually: put the files in place
.cursor/skills/wildworld-dataset/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
1GitHub CLI
gh skill install reason-machines/trending-skills wildworld-dataset2Manually: put the files in place
.github/skills/wildworld-dataset/SKILL.md1Skills CLI (Vercel)
npx skills add reason-machines/trending-skills --skill wildworld-dataset -a gemini-cli2Platform CLI
gemini skills install https://github.com/reason-machines/trending-skills --path skills/wildworld-datasetManually: put the files in place
.devin/skills/wildworld-dataset/SKILL.mdThe legacy .windsurf/skills/ path still works
Skills CLI (Vercel)
npx skills add reason-machines/trending-skills --skill wildworld-dataset -a opencodeClaude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
Step by step, with commands for each platform: How to install skills in Claude Code: five ways
Questions about wildworld-dataset
How do I install wildworld-dataset in Claude?
Run npx skills add reason-machines/trending-skills --skill wildworld-dataset -a claude-code. The skill lands in ~/.claude/skills/wildworld-dataset/SKILL.md.
What does wildworld-dataset do?
It gives the agent context on the WildWorld dataset: directory layout, helper classes for frames, depth, skeletons, states, camera and actions, plus a PyTorch Dataset for sequences.
Is the WildWorld dataset available yet?
The dataset and the WildBench benchmark were not yet released at the time of writing. The skill describes the expected structure and API, so verify the code after release.