opengame-agentic-game-creation — Claude Code skill guide
Builds playable browser games from text prompts using TypeScript templates and repair loops. Useful for generating and testing web games directly inside your coding agent.
npx skills add reason-machines/trending-skills --skill opengame-agentic-game-creation -a claude-codeWhat opengame-agentic-game-creation does
This skill guides coding agents through web game creation. It relies on two systems. The template manager picks an architectural base for the target genre, while the debugging component inspects compilation failures and patches cross-file issues.
Completed games undergo automated evaluation. The benchmark component loads the game inside a headless browser to verify runtime health and confirm alignment with your design prompt. The final build outputs browser-ready assets.
Running the tool requires Node.js. You also need access credentials for an OpenAI-compatible model endpoint. Missing API credentials cause the generation process to stop immediately.
What it helps with
- Generate playable web games from single text prompts
- Scaffold project files using genre-specific templates
- Fix integration and build errors automatically
- Evaluate browser game functionality in headless test runs
Example prompts for the agent
- Use OpenGame to create a space shooter browser game
- Scaffold a platformer game from an existing template
- Run the OpenGame debugger to fix build issues in the generated game
How to install opengame-agentic-game-creation
1Skills CLI (Vercel)
npx skills add reason-machines/trending-skills --skill opengame-agentic-game-creation -a claude-code2Manually: put the files in place
~/.claude/skills/opengame-agentic-game-creation/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/opengame-agentic-game-creation/
1Skills CLI (Vercel)
npx skills add reason-machines/trending-skills --skill opengame-agentic-game-creation -a codex2Manually: put the files in place
.agents/skills/opengame-agentic-game-creation/SKILL.mdFor all projects use ~/.agents/skills/
1Skills CLI (Vercel)
npx skills add reason-machines/trending-skills --skill opengame-agentic-game-creation -a cursor2Manually: put the files in place
.cursor/skills/opengame-agentic-game-creation/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
1GitHub CLI
gh skill install reason-machines/trending-skills opengame-agentic-game-creation2Manually: put the files in place
.github/skills/opengame-agentic-game-creation/SKILL.md1Skills CLI (Vercel)
npx skills add reason-machines/trending-skills --skill opengame-agentic-game-creation -a gemini-cli2Platform CLI
gemini skills install https://github.com/reason-machines/trending-skills --path skills/opengame-agentic-game-creationManually: put the files in place
.devin/skills/opengame-agentic-game-creation/SKILL.mdThe legacy .windsurf/skills/ path still works
Skills CLI (Vercel)
npx skills add reason-machines/trending-skills --skill opengame-agentic-game-creation -a opencodeClaude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
Step by step, with commands for each platform: How to install skills in Claude Code: five ways
Questions about opengame-agentic-game-creation
How do I install opengame-agentic-game-creation in Claude Code?
Run npx skills add reason-machines/trending-skills --skill opengame-agentic-game-creation -a claude-code in your terminal. This writes the configuration to ~/.claude/skills/opengame-agentic-game-creation/SKILL.md.
What does opengame-agentic-game-creation do?
It provides an automated workflow for building browser games from text prompts. The skill selects project templates, generates game code, and runs self-healing repair passes when build errors occur.
What prerequisites are needed before creating games?
You need Node.js installed and an active API key for an OpenAI-compatible LLM endpoint. Configure access keys in your environment variables before launching generation commands.