dark-glass-clean-layout — Claude Code skill: install
This skill defines a dark glass UI system with clean columns, floating data cards, and restrained depth. Use it for workspace and console layouts.
npx skills add MengTo/Skills --skill dark-glass-clean-layout -a claude-codeWhat dark-glass-clean-layout does
The skill sets a direction for the whole interface: a near-black base, soft atmospheric light, a central stage, side shells, and pill-shaped top navigation. Dark frosted surfaces use translucent fills, backdrop blur, thin highlight edges, and soft shadows. Logs, intelligence notes, action plans, and system events can sit in floating cards around the center while the main stage stays open.
It recommends a multi-column workspace on desktop that stacks cleanly on smaller screens. The system also uses mono micro-labels, IDs, compact headings, outer rails, and corner markers. Motion may include slow card drift, small parallax, and gentle blur shifts. This matters for implementation: the skill treats glass as a full layout language across navigation, sidebars, and supporting modules, not as a card treatment alone.
What it helps with
- build a dark workspace console
- split a screen into central and side columns
- style data cards with frosted glass depth
- add a soft atmospheric background
- keep space around floating modules
Example prompts for the agent
- Use the
dark-glass-clean-layoutskill to create a workspace console with left navigation, a central stage, and a right operational sidebar. - Apply
dark-glass-clean-layoutto this interface: add dark frosted shells, thin outer rails, and floating event cards. - Rework this screen with
dark-glass-clean-layout, keeping the monochrome palette and a calm, open center.
How to install dark-glass-clean-layout
1Skills CLI (Vercel)
npx skills add MengTo/Skills --skill dark-glass-clean-layout -a claude-code2Manually: put the files in place
~/.claude/skills/dark-glass-clean-layout/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/dark-glass-clean-layout/
1Skills CLI (Vercel)
npx skills add MengTo/Skills --skill dark-glass-clean-layout -a codex2Manually: put the files in place
.agents/skills/dark-glass-clean-layout/SKILL.mdFor all projects use ~/.agents/skills/
1Skills CLI (Vercel)
npx skills add MengTo/Skills --skill dark-glass-clean-layout -a cursor2Manually: put the files in place
.cursor/skills/dark-glass-clean-layout/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
1GitHub CLI
gh skill install MengTo/Skills dark-glass-clean-layout2Manually: put the files in place
.github/skills/dark-glass-clean-layout/SKILL.md1Skills CLI (Vercel)
npx skills add MengTo/Skills --skill dark-glass-clean-layout -a gemini-cli2Platform CLI
gemini skills install https://github.com/MengTo/Skills --path agent-skills/web-design/dark-glass-clean-layoutManually: put the files in place
.devin/skills/dark-glass-clean-layout/SKILL.mdThe legacy .windsurf/skills/ path still works
Skills CLI (Vercel)
npx skills add MengTo/Skills --skill dark-glass-clean-layout -a opencodeClaude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
Step by step, with commands for each platform: How to install skills in Claude Code: five ways
Questions about dark-glass-clean-layout
How do I install dark-glass-clean-layout in Claude Code?
Run npx skills add MengTo/Skills --skill dark-glass-clean-layout -a claude-code, then run npx skills add MengTo/Skills --skill dark-glass-clean-layout -a claude-code again. After that, open ~/.claude/skills/dark-glass-clean-layout/SKILL.md.
What does dark-glass-clean-layout do?
It defines a dark glass interface system with multi-column structure, navigation, side shells, floating cards, and a restrained atmospheric background.
Which platforms support dark-glass-clean-layout?
The skill is intended for Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, and OpenCode.
Source text
SKILL.md · MIT
--- name: dark-glass-clean-layout description: "Create a dark glass layout system with frosted premium shells, clean multi-column workspace structure, floating data cards, and restrained atmospheric depth." --- # Dark Glass Clean Layout Skill ## Use When - Create a dark glass layout system with frosted premium shells, clean multi-column workspace structure, floating data cards, and restrained atmospheric depth. ## Workflow ## Scope - Apply this as a full design-system direction across background atmosphere, navigation, outer framing, layout columns, glass panels, floating cards, and motion. - Use it when the interface should feel like a premium dark workspace or intelligence console built from calm glass shells and clean structural layout. - This is not generic pastel glassmorphism and not a radial sci-fi instrument panel. The focus is a clean layout system with dark frosted depth and quiet hierarchy. ## Visual target - Build the page on a near-black base with soft atmospheric light or blurred WebGL texture behind the interface. - Use a centered max-width layout shell with thin vertical boundary rails, tiny corner markers, and subtle framing so the page feels housed inside a precise workspace. - Create the main hierarchy through dark frosted shells: sidebars, top navigation pills, floating data nodes, and operational cards should all feel glassy but controlled. - Keep the palette mostly monochrome with white, zinc, smoke gray, and charcoal. If accent color is needed, derive it from the design or use it only for small state indicators. - Let the center stage remain visually calm and breathable, with surrounding cards and rails supporting it rather than cluttering it. ## Implementation guidance - Prefer a multi-column workspace layout, such as left navigation, central hero or visualization stage, and right operational sidebar on desktop, then stack cleanly on smaller screens. - Use one-pixel gradient wrappers or faint highlight edges around dark glass shells, then place darker translucent fills inside with strong backdrop blur. - Glass surfaces should feel smoky and premium: low-opacity dark fills, crisp top-edge highlights, soft shadow falloff, and restrained internal reflections. - Add floating supporting cards near the central stage for logs, intelligence notes, action plans, or system events, but keep their quantity limited and their spacing generous. - Use mono micro-labels, system IDs, tiny metadata, and compact operational headings to give the glass layout technical credibility. - Buttons, pills, and interactive rows should use clean rounded geometry, subtle hover brightening, and low-drama border emphasis instead of loud color floods. - Background atmosphere can include blurred particle fields, faint line motion, or abstract WebGL forms, but it should stay soft enough that the glass layout remains primary. - Motion should feel floating and premium: masked text reveals, slow drift on data cards, tiny parallax, and gentle blur or highlight shifts are appropriate. ## Recommended patterns - Fixed pill-shaped top navigation wrapped in a thin gradient edge with dark glass fill and strong blur. - Left and right side shells built from stacked frosted cards, navigation groups, protocol steps, or telemetry modules. - Central hero stage with restrained headline, soft radial wash behind the copy, and a simple high-contrast CTA. - Floating info cards positioned around the center on large screens, using dark glass wrappers and tiny metadata footers. - Thin vertical outer rails and tiny square corner marks to keep the workspace feeling aligned and architectural. - Terminal-like or I/O cards that combine frosted shell depth with clean inner rows and muted system labels. ## Tuning knobs - Glass intensity: tune blur and opacity so shells read clearly as glass without becoming muddy or washed out. - Layout openness: preserve enough negative space between columns and floating cards so the system feels calm and premium. - Accent restraint: keep accent color limited to status dots, active text, or tiny indicators rather than large fills. - Atmospheric depth: add or reduce background blur, particle glow, or abstract WebGL texture depending on how cinematic the layout should feel. - Frame visibility: make outer rails and corner markers visible enough to organize the page without turning it into a hard technical grid. ## Avoid - Bright translucent glass cards floating over colorful blobs. - Flattening the interface into plain black boxes with no frosted depth or layout elegance. - Overcrowding the center with too many floating cards until the clean workspace structure collapses. - Heavy neon glows or saturated effects that overpower the monochrome dark-glass system. - Treating glass as a card style only instead of a full layout language spanning nav, sidebars, and supporting modules.
© MengTo · MIT · MengTo/Skills