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skill CX Codex

image-first-grid-layout — Claude Code skill: setup and design rules

Directs coding agents to build layout grids around full-bleed photography with subtle guide rails and low-contrast overlays. Great for cinematic landing pages.

Install into Claude Code · Skills CLI (Vercel) All methods and platforms ↓
npx skills add MengTo/Skills --skill image-first-grid-layout -a claude-code
Open on GitHub

What image-first-grid-layout does

This skill guides your coding agent to treat full-bleed photography as the foundational stage of a layout. Instead of stacking standard opaque cards, the page anchors around an expansive background media layer. Dark gradient washes and directional vignettes keep headlines readable without muting the imagery.

Structure comes from visible architectural details. The agent adds faint vertical guide rails, center guides, and delicate corner markers directly over the media plane. Content sits inside semi-transparent or low-fill containers anchored near the bottom or along specific grid columns.

The visual rules explicitly reject heavy solid containers and centered generic SaaS cards. If your interface requires dense data tables or multiple competing forms, this layout direction will break down quickly.

What it helps with

  • build a full-bleed hero layout centered on expansive photography
  • draw subtle grid guide rails and corner markers across background media
  • apply dark gradient washes to maintain typography legibility over photos
  • position headlines and supporting metrics in semi-transparent anchored cards

Example prompts for the agent

  • Build a landing page hero using image-first-grid-layout with an architectural background photo and subtle guide rails.
  • Create a full-bleed media section with bottom-anchored headlines, corner markers, and a translucent metric card.

How to install image-first-grid-layout

1Skills CLI (Vercel)

npx skills add MengTo/Skills --skill image-first-grid-layout -a claude-code

2Manually: put the files in place

~/.claude/skills/image-first-grid-layout/SKILL.md

Copy the whole skill folder; for one project use .claude/skills/image-first-grid-layout/

Step by step, with commands for each platform: How to install skills in Claude Code: five ways

Questions about image-first-grid-layout

How to install image-first-grid-layout in Claude Code?

Run npx skills add MengTo/Skills --skill image-first-grid-layout -a claude-code in your terminal. This downloads the skill directly into your Claude Code skills directory.

What does image-first-grid-layout do?

It instructs the agent to create cinematic, image-led grid layouts. The media fills the viewport while visible structural rails, corner markers, and translucent text blocks provide product structure.

What layout patterns does this skill avoid?

It warns against treating the background as wallpaper behind centered SaaS blocks. It also forbids heavy solid containers and loud multi-colored buttons that break the cinematic palette.

Source text

SKILL.md · MIT
---
name: image-first-grid-layout
description: "Create an image-led grid design system with full-bleed photography, structural guide lines, anchored content blocks, and restrained technical overlays."
---

# Image First Grid Layout Skill

## Use When
- Create an image-led grid design system with full-bleed photography, structural guide lines, anchored content blocks, and restrained technical overlays.

## Workflow

## Scope
- Apply this as a full design-system direction across hero image treatment, layout grid, overlay framing, typography, supporting cards, and motion.
- Use it when the experience should feel led by a dominant photographic or cinematic visual field, with content arranged as precise overlay blocks rather than stacked marketing sections.
- This is not a gallery layout and not plain editorial minimalism. The image should act as the stage, while the grid and content overlays give it product-grade structure.

## Visual target
- Build the page around a large immersive background image or media surface that fills most or all of the viewport.
- Add dark gradient washes, directional overlays, or tonal vignettes so text remains readable while the image still feels present and expansive.
- Use visible structural lines such as outer rails, center guides, and small corner markers to impose order on top of the image field.
- Anchor the main content low in the viewport or along a deliberate edge so the image retains dominance instead of being crowded by centered UI.
- Keep the palette restrained and image-responsive: use neutrals, whites, smoke grays, and one subtle accent derived from the image or brand when needed.

## Implementation guidance
- Prefer a full-screen or large-stage hero with the background image treated as a foundational layer, not a small card or thumbnail.
- Overlay the image with a measured grid system using vertical container lines, subtle framing guides, or a split-column scaffold that remains visible but quiet.
- Place the primary headline and CTA group in one anchored grid column, then use a secondary box for quote, proof, metric, or supporting narrative in another.
- Supporting cards should feel lightly framed and transparent or low-fill, so they sit on top of the image instead of fighting it with heavy container chrome.
- Introduce subtle technical atmosphere when useful, such as faint WebGL lines, additive streaks, slow background motion, or minimal parallax over the image plane.
- Typography should stay clean and premium: confident sans-serif headlines, soft low-contrast body copy, and restrained micro-labels or nav text.
- Motion should emphasize reveal and drift rather than busy interaction, using masked text entrances, slow line movement, and gentle hover sweeps.

## Recommended patterns
- Full-bleed landscape or architectural image with layered left-to-right and bottom-up dark gradients for readability.
- Vertical guide rails with tiny square markers or subtle boundary points running through the stage.
- Bottom-anchored hero copy paired with a secondary quote, testimonial, or metric box floating in an adjacent grid lane.
- Sparse top navigation with a light transparent shell so the image remains the main event.
- Faint WebGL or canvas line field drifting over the image in screen or additive blend mode.
- Buttons that use translucent dark fills, thin borders, and small moving highlight sweeps instead of loud color blocks.

## Tuning knobs
- Image dominance: let the media occupy nearly the whole experience, then scale content density around it rather than the other way around.
- Overlay darkness: adjust gradient strength until readability is strong without flattening the image.
- Grid visibility: make the rails and markers just visible enough to feel intentional, not heavy enough to distract from the photography.
- Technical atmosphere: add or remove subtle animated lines or glow depending on how product-like versus purely cinematic the page should feel.
- Content anchoring: shift copy and secondary boxes left, right, or lower in the viewport to preserve strong negative space.

## Avoid
- Turning the image into a decorative background behind a conventional centered SaaS layout.
- Overfilling the viewport with cards, widgets, or text that erase the image-first composition.
- Bright multi-color accents that break the calm, cinematic tone of the stage.
- Heavy solid containers that sever the relationship between the overlays and the underlying image.
- Treating the grid as invisible; the structure should quietly organize the composition.

© MengTo · MIT · MengTo/Skills

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