technical-wireframe-info-layout — Claude Code skill: how to install
Defines a monochrome design system with exploded wireframe 3D objects, connector lines, and dark diagnostic info layouts.
npx skills add MengTo/Skills --skill technical-wireframe-info-layout -a claude-codeWhat technical-wireframe-info-layout does
This skill guides the agent to produce dark technical diagnostic screens, product teardowns, and system specification views. The visual foundation relies on near-black backgrounds with charcoal, zinc, gray, and white tones. Contrast and line weight replace bright color accents to direct user focus.
Rather than static pictures, the guideline specifies WebGL, Three.js, SVG, or canvas linework. The central wireframe splits into modular layers, with thin routed or dashed lines connecting structural parts to floating info tags and metric pills. Surrounding widgets stay minimal, showing muted memory bars and timeline markers.
Glossy 3D renderings and saturated buttons conflict directly with this specification. The entire layout depends on sparse typography and strict monochrome geometry.
What it helps with
- build an exploded wireframe diagram for technical teardowns
- link 3D geometry parts to diagnostic labels using routed lines
- create a dark monochrome dashboard without saturated accents
- set up slow, analytical rotation for canvas or WebGL wireframes
Example prompts for the agent
- Create a dark technical diagnostic layout with an exploded wireframe cylinder and routed connector labels.
- Build a monochrome system dashboard with Three.js wireframe lines and floating metric pills.
How to install technical-wireframe-info-layout
1Skills CLI (Vercel)
npx skills add MengTo/Skills --skill technical-wireframe-info-layout -a claude-code2Manually: put the files in place
~/.claude/skills/technical-wireframe-info-layout/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/technical-wireframe-info-layout/
1Skills CLI (Vercel)
npx skills add MengTo/Skills --skill technical-wireframe-info-layout -a codex2Manually: put the files in place
.agents/skills/technical-wireframe-info-layout/SKILL.mdFor all projects use ~/.agents/skills/
1Skills CLI (Vercel)
npx skills add MengTo/Skills --skill technical-wireframe-info-layout -a cursor2Manually: put the files in place
.cursor/skills/technical-wireframe-info-layout/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
1GitHub CLI
gh skill install MengTo/Skills technical-wireframe-info-layout2Manually: put the files in place
.github/skills/technical-wireframe-info-layout/SKILL.md1Skills CLI (Vercel)
npx skills add MengTo/Skills --skill technical-wireframe-info-layout -a gemini-cli2Platform CLI
gemini skills install https://github.com/MengTo/Skills --path agent-skills/web-design/technical-wireframe-info-layoutManually: put the files in place
.devin/skills/technical-wireframe-info-layout/SKILL.mdThe legacy .windsurf/skills/ path still works
Skills CLI (Vercel)
npx skills add MengTo/Skills --skill technical-wireframe-info-layout -a opencodeClaude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
Step by step, with commands for each platform: How to install skills in Claude Code: five ways
Questions about technical-wireframe-info-layout
How do I install technical-wireframe-info-layout in Claude Code?
Run npx skills add MengTo/Skills --skill technical-wireframe-info-layout -a claude-code in your terminal.
What does technical-wireframe-info-layout do?
It instructs AI coding agents to build technical diagnostic interfaces featuring exploded wireframe models, connector paths, and dark minimal typography.
Which rendering approaches does this skill suggest?
It points agents toward WebGL, Three.js, SVG, or canvas linework, advising against filled glossy renders and flat bitmap screenshots.
Source text
SKILL.md · MIT
--- name: technical-wireframe-info-layout description: "Create a monochrome technical wireframe design system with exploded 3D structure, connector annotations, sparse information labels, and precise dark diagnostic framing." --- # Technical Wireframe Info Layout Skill ## Use When - Create a monochrome technical wireframe design system with exploded 3D structure, connector annotations, sparse information labels, and precise dark diagnostic framing. ## Workflow ## Scope - Apply this as a full design-system direction across layout, typography, info labels, widgets, background structure, and the central visualization area. - Use it when the interface should feel like a dark technical diagnostic view, product teardown, systems dashboard, or wireframe specification screen. - This is not generic sci-fi decoration. The wireframe object, annotations, labels, and supporting UI should all feel like one coherent information layout. ## Visual target - Build the page on a near-black monochrome foundation with subtle texture, low-contrast patterning, and very restrained tonal shifts. - Use an exploded or layered wireframe object as the main visual anchor, positioned like a structural diagram rather than a decorative hero mesh. - Pair that object with floating information labels, dashed or routed connector lines, and sparse metric callouts so the page reads like an annotated system view. - Keep the palette almost entirely neutral: black, charcoal, zinc, white, and gray. Emphasis should come from brightness, line weight, and spatial placement instead of strong color. - Let typography stay compact and technical, with small labels, utility copy, metric text, and only one or two larger heading moments. ## Implementation guidance - Prefer a wide sparse layout with lots of open space around the wireframe object so the annotations and structure remain legible. - Use real WebGL, Three.js, SVG, or canvas linework when possible for the wireframe centerpiece instead of flat screenshots or filled 3D renders. - Build the object from outlined geometry, edges, torus/cylinder/cap layers, or modular parts that can separate slightly to suggest a system exploded into readable components. - Add floating info pills or small rounded labels near meaningful object regions, then connect them with thin routed lines or dashed paths. - Supporting UI should feel diagnostic and minimal: slim metric widgets, neutral progress bars, legend dots, timeline bars, or memory allocation readouts. - Motion should stay subtle and analytical: slow rotation, slight drift, staged label appearance, and gentle connector updates are appropriate. ## Recommended patterns - Large right- or center-weighted wireframe object with heading and explanatory copy offset into a quiet corner. - Left-side or edge-anchored diagnostic tags with tiny status dots, metadata strings, and smooth connector paths to the main object. - Monochrome widget card at the bottom or side showing system allocation, legend rows, or timeline slices with low-contrast bars. - Halftone, dither, or faint technical pattern overlay that enriches the dark surface without overpowering the linework. - Sparse masked heading reveals and quiet typography that support the analytical mood. ## Tuning knobs - Object complexity: add or reduce wireframe layers and exploded parts depending on how technical the model should feel. - Annotation density: keep enough labels to explain the structure, but avoid cluttering the composition with too many tags. - Contrast: push labels and key edges bright enough to read while preserving the dark subdued background. - Motion tempo: keep rotation and reveal timing calm so the interface feels precise rather than flashy. - Diagram clarity: use connector paths and spatial separation to make the structure intelligible at a glance. ## Avoid - Filled glossy 3D renders that replace the wireframe diagnostic look. - Bright accent colors that break the monochrome engineering aesthetic. - Dense dashboard cards or marketing sections that compete with the annotated object. - Overloading the page with too many labels, lines, or widgets until the diagram becomes noisy. - Treating the wireframe centerpiece as unrelated background art instead of the core information structure.
© MengTo · MIT · MengTo/Skills