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arrange — Claude Code skill: layout rhythm and spacing

A skill that fixes weak spatial composition: arbitrary spacing, crowded groups, monotonous card grids.

Install into Claude Code · Skills CLI (Vercel) All methods and platforms ↓
npx skills add aladicf/better-web-ui --skill arrange -a claude-code
Open on GitHub

What arrange does

The skill kicks in when the trouble is where things sit, not which one matters most. It walks the current layout through five checks: whether spacing is consistent or random, whether hierarchy survives a squint test, whether an underlying grid exists, whether the page has rhythm, and whether density fits the content. Then it proposes a systematic fix instead of nudging individual values.

The plan it lays out: one spacing scale instead of arbitrary numbers, semantic tokens like --space-xs, gap for siblings rather than margins, clamp() for fluid values. For structure it points to Flexbox for one-dimensional blocks and Grid for two-dimensional ones, with repeat(auto-fit, minmax(280px, 1fr)) for responsive grids that skip breakpoints. Tight grouping inside a block and generous gaps between sections are given as the target.

There is a required step first. The skill loads $frontend-design for its design principles and context-gathering protocol, and if no design context exists yet it loads $setup before anything else. Skip that and it will not proceed. When the real problem is competing emphasis or heavy section titles rather than space, the skill hands you off to hierarchy.

What it helps with

  • collapse random padding and margin into one scale
  • separate crowded blocks with space between groups
  • break the same card grid repeated on every section
  • set rhythm: tight groups against generous gaps
  • pick Flexbox or Grid for a given layout

Example prompts for the agent

  • /arrange look at the landing page, the spacing feels random
  • /arrange go over the dashboard, cards are cramped and everything looks the same
  • /arrange check the pricing section for rhythm and density

How to install arrange

1Skills CLI (Vercel)

npx skills add aladicf/better-web-ui --skill arrange -a claude-code

2Manually: put the files in place

~/.claude/skills/arrange/SKILL.md

Copy the whole skill folder; for one project use .claude/skills/arrange/

Step by step, with commands for each platform: How to install skills in Claude Code: five ways

Questions about arrange

How do I install arrange in Claude?

Run npx skills add aladicf/better-web-ui --skill arrange -a claude-code. The skill file then lives at ~/.claude/skills/arrange/SKILL.md.

What does arrange do?

It assesses the spatial composition of an interface and reworks it: spacing scale, grouping, grid, rhythm. It deals with layout, not colors or fonts.

How is arrange different from hierarchy?

arrange handles placement and spacing. When the main issue is unclear priority, competing emphasis or label weighting, the skill points you to hierarchy.

Source text

SKILL.md · MIT
---
name: arrange
description: Improve layout composition, spacing systems, grouping, and visual rhythm. Use when the user mentions weak layout structure, arbitrary spacing, weak grouping, crowded composition, or layout monotony rather than priority/emphasis problems.
metadata:
   argument-hint: "[target]"
---

Assess and improve layout and spacing that feels monotonous, crowded, or structurally weak — turning generic arrangements into intentional, rhythmic compositions.

Use this when the problem is mainly **spatial composition**. If the bigger issue is unclear priority, competing emphasis, loud section titles, or label/value weighting, use `hierarchy`.

## MANDATORY PREPARATION

Users start this workflow with `/arrange`. Once this skill is active, load $frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow that protocol before proceeding — if no design context exists yet, you MUST load $setup first.

---

## Assess Current Layout

Analyze what's weak about the current spatial design:

1. **Spacing**:
   - Is spacing consistent or arbitrary? (Random padding/margin values)
   - Is all spacing the same? (Equal padding everywhere = no rhythm)
   - Are related elements grouped tightly, with generous space between groups?
   - Is there more space around groups than within groups? If not, the grouping may feel ambiguous.

2. **Visual hierarchy**:
   - Apply the squint test: blur your (metaphorical) eyes — can you still identify the most important element, second most important, and clear groupings?
   - Is hierarchy achieved effectively? (Space and weight alone can be enough — but is the current approach working?)
   - Does whitespace guide the eye to what matters?

3. **Grid & structure**:
   - Is there a clear underlying structure, or does the layout feel random?
   - Are identical card grids used everywhere? (Icon + heading + text, repeated endlessly)
   - Is everything centered? (Left-aligned with asymmetric layouts feels more designed, but not a hard and fast rule)

4. **Rhythm & variety**:
   - Does the layout have visual rhythm? (Alternating tight/generous spacing)
   - Is every section structured the same way? (Monotonous repetition)
   - Are there intentional moments of surprise or emphasis?

5. **Density**:
   - Is the layout too cramped? (Not enough breathing room)
   - Is the layout too sparse? (Excessive whitespace without purpose)
   - Does density match the content type? (Data-dense UIs need tighter spacing; marketing pages need more air)
   - Would starting with more whitespace and removing some produce a cleaner result than adding whitespace reactively?

**CRITICAL**: Layout problems are often the root cause of interfaces feeling "off" even when colors and fonts are fine. Space is a design material — use it with intention.

## Plan Layout Improvements

Consult the [spatial design reference](../frontend-design/reference/spatial-design.md) from the frontend-design skill for detailed guidance on grids, rhythm, and container queries.
Consult the [hierarchy checklist](../frontend-design/reference/hierarchy-checklist.md) for grayscale testing, action prioritization, and label/value treatment when layout and hierarchy problems overlap.
Consult the [surface separation](../frontend-design/reference/surface-separation.md) when deciding whether cards, borders, shadows, spacing, or background shifts are the right way to separate adjacent regions.

Create a systematic plan:

- **Spacing system**: Use a consistent scale — whether that's a framework's built-in scale (e.g., Tailwind), rem-based tokens, or a custom system. The specific values matter less than consistency.
- **Density stance**: Should this start roomy and be tightened, or intentionally begin dense because the product demands it?
- **Hierarchy strategy**: How will space communicate importance?
- **Layout approach**: What structure fits the content? Flex for 1D, Grid for 2D, named areas for complex page layouts.
- **Rhythm**: Where should spacing be tight vs generous?

## Improve Layout Systematically

### Establish a Spacing System

- Use a consistent spacing scale — framework scales (Tailwind, etc.), rem-based tokens, or a custom scale all work. What matters is that values come from a defined set, not arbitrary numbers.
- Use a scale with meaningful jumps; if adjacent values are too similar, the system won't help you decide quickly.
- Name tokens semantically if using custom properties: `--space-xs` through `--space-xl`, not `--spacing-8`
- Use `gap` for sibling spacing instead of margins — eliminates margin collapse hacks
- Apply `clamp()` for fluid spacing that breathes on larger screens

### Create Visual Rhythm

- Start with slightly too much white space, then pull it back until the page feels balanced
- **Tight grouping** for related elements (8-12px between siblings)
- **Generous separation** between distinct sections (48-96px)
- **Varied spacing** within sections — not every row needs the same gap
- **Asymmetric compositions** — break the predictable centered-content pattern when it makes sense
- Make group boundaries obvious: more space around a set than inside it

### Choose the Right Layout Tool

- **Use Flexbox for 1D layouts**: Rows of items, nav bars, button groups, card contents, most component internals. Flex is simpler and more appropriate for the majority of layout tasks.
- **Use Grid for 2D layouts**: Page-level structure, dashboards, data-dense interfaces, anything where rows AND columns need coordinated control.
- **Don't default to Grid** when Flexbox with `flex-wrap` would be simpler and more flexible.
- Use `repeat(auto-fit, minmax(280px, 1fr))` for responsive grids without breakpoints.
- Use named grid areas (`grid-template-areas`) for complex page layouts — redefine at breakpoints.
- Use fixed or max widths when the content has an obvious ideal width; not every element should scale fluidly forever.

### Break Card Grid Monotony

- Don't default to card grids for everything — spacing and alignment create visual grouping naturally
- Use cards only when content is truly distinct and actionable — never nest cards inside cards
- Vary card sizes, span columns, or mix cards with non-card content to break repetition

### Strengthen Visual Hierarchy

- Use the fewest dimensions needed for clear hierarchy. Space alone can be enough — generous whitespace around an element draws the eye. Some of the most sophisticated designs achieve rhythm with just space and weight. Add color or size contrast only when simpler means aren't sufficient.
- Be aware of reading flow — in LTR languages, the eye naturally scans top-left to bottom-right, but primary action placement depends on context (e.g., bottom-right in dialogs, top in navigation).
- Create clear content groupings through proximity and separation.
- Avoid shrinking components just because a grid suggests it; let them stay at their ideal size until constraints force compromise.

### Manage Depth & Elevation

- Create a semantic z-index scale (dropdown → sticky → modal-backdrop → modal → toast → tooltip)
- Build a consistent shadow scale (sm → md → lg → xl) — shadows should be subtle
- Use elevation to reinforce hierarchy, not as decoration

### Optical Adjustments

- If an icon looks visually off-center despite being geometrically centered, nudge it — but only if you're confident it actually looks wrong. Don't adjust speculatively.

**NEVER**:
- Use arbitrary spacing values outside your scale
- Make all spacing equal — variety creates hierarchy
- Make spacing within a group equal to spacing between groups when spacing is the only separator
- Wrap everything in cards — not everything needs a container
- Nest cards inside cards — use spacing and dividers for hierarchy within
- Use identical card grids everywhere (icon + heading + text, repeated)
- Center everything — left-aligned with asymmetry feels more designed
- Default to the hero metric layout (big number, small label, stats, gradient) as a template. If showing real user data, a prominent metric can work — but it should display actual data, not decorative numbers.
- Default to CSS Grid when Flexbox would be simpler — use the simplest tool for the job
- Force layouts to fill every inch of available width
- Use arbitrary z-index values (999, 9999) — build a semantic scale

## Verify Layout Improvements

- **Squint test**: Can you identify primary, secondary, and groupings with blurred vision?
- **Rhythm**: Does the page have a satisfying beat of tight and generous spacing?
- **Hierarchy**: Is the most important content obvious within 2 seconds?
- **Breathing room**: Does the layout feel comfortable, not cramped or wasteful?
- **Consistency**: Is the spacing system applied uniformly?
- **Responsiveness**: Does the layout adapt gracefully across screen sizes?

Remember: Space is the most underused design tool. A layout with the right rhythm and hierarchy can make even simple content feel polished and intentional.

© aladicf · MIT · aladicf/better-web-ui

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