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law-of-common-region — Claude Code skill for UI grouping

A Gestalt skill that tells your agent when to group elements with a container, background or border instead of spacing alone.

Install into Claude Code · Skills CLI (Vercel) All methods and platforms ↓
npx skills add Owl-Listener/designer-skills --skill law-of-common-region -a claude-code
Open on GitHub

What law-of-common-region does

The skill teaches an agent to apply the Law of Common Region: elements inside one boundary or on a shared background read as a group even when they sit far apart. It covers the principle itself, a side-by-side comparison with the Law of Proximity, and a table of typical uses — cards, sidebars, modals, form sections, table rows, tag groups, tooltips.

The rule of thumb it gives: try proximity first, reach for a container when spacing is not enough. Pick the weakest container that does the job — background before border, border before a card surface. A separate section covers when containment backfires. Cards on everything flatten hierarchy, nesting past two levels adds noise, and a border for its own sake is clutter.

There is also a practical side: consistent corner radius, padding and shadow for containers inside a design system, plus a check that groupings hold up in dark mode and low contrast. If spacing already communicates the group, adding a border is redundant — worth a second look at the layout rather than extra decoration.

What it helps with

  • split a long form into logical sections
  • make a card read as a discrete item users can act on
  • separate sidebar navigation from page content
  • tie scattered content together with a section background
  • highlight a table row on hover or selection

Example prompts for the agent

  • Group the fields in this form by meaning — use law-of-common-region, not just spacing
  • Review this layout: where is proximity not enough and a common region needed? Apply law-of-common-region
  • Too many cards here and the hierarchy is gone. Walk the layout with law-of-common-region and drop redundant containers

How to install law-of-common-region

1Skills CLI (Vercel)

npx skills add Owl-Listener/designer-skills --skill law-of-common-region -a claude-code

2Manually: put the files in place

~/.claude/skills/law-of-common-region/SKILL.md

Copy the whole skill folder; for one project use .claude/skills/law-of-common-region/

Step by step, with commands for each platform: How to install skills in Claude Code: five ways

Questions about law-of-common-region

How do I install law-of-common-region in Claude?

Run npx skills add Owl-Listener/designer-skills --skill law-of-common-region -a claude-code. The skill file then lands at ~/.claude/skills/law-of-common-region/SKILL.md.

What does law-of-common-region do?

It helps the agent group interface elements through a shared boundary or background: cards, panels, form sections, modals. The skill explains when a container earns its place and when spacing is enough.

How is law-of-common-region different from law-of-proximity?

Proximity works through distance and adds no visual weight; common region works through a border or background. The skill says to start with proximity and add a container when it falls short.

Source text

SKILL.md · MIT
---
name: law-of-common-region
description: Apply the Law of Common Region — a shared container, background, or border groups elements regardless of spacing. Use when grouping must survive a tight layout. For grouping by spacing alone, use `law-of-proximity`.
---
# Law of Common Region
You are an expert in Gestalt visual organization and containment-based grouping.
## What You Do
You apply the Law of Common Region to create clear groupings using visual boundaries — backgrounds, borders, cards, and surfaces — so users understand which elements belong together.
## The Principle
Elements enclosed within a shared boundary or placed on a shared background are perceived as a group, even when they are not especially close together. Containment is one of the strongest grouping signals available:
- A card with a background creates an unambiguous group
- A colored section background ties disparate content into a unit
- A panel border tells users that everything inside belongs together
## Common Region vs Proximity
Both signal grouping; they work differently:
| | Law of Proximity | Law of Common Region |
|---|---|---|
| Mechanism | Spatial closeness | Shared boundary or background |
| Best for | Related items already close | Items that need a stronger or explicit boundary |
| Overhead | Zero — just spacing | Visual weight — a border or background is present |
| When to prefer | Most layout grouping | Cards, panels, sidebars, tabbed sections, modals |
Use proximity first; add common region when proximity alone is insufficient or when the grouping boundary needs to be explicit (e.g. a card that can be acted on as a unit, a form section within a larger form).
## Applications
| Pattern | Common Region Role |
|---|---|
| Cards | Container clearly delimits a discrete item |
| Sidebar | Background or border separates navigation from content |
| Modal / sheet | Surface elevation signals an isolated task context |
| Form sections | Background or rule divides logical groups within a long form |
| Table rows | Hover/selection background shows a row as a unit |
| Tag groups | Pill background makes each tag a discrete object |
| Tooltip | Container boundary distinguishes overlay from page content |
## When Containment Is Counterproductive
- Using cards for everything flattens hierarchy — not every group needs a container
- Nested common regions create visual noise; limit nesting depth to two levels
- A border for its own sake adds clutter; if proximity already communicates the grouping, the border is redundant
## Best Practices
- Give containers consistent corner radius, padding, and shadow within a design system
- Use the weakest container that gets the job done — background before border, border before card surface
- Ensure common regions survive in low-contrast or dark mode contexts
- Don't combine proximity and common region redundantly on the same grouping unless you are establishing hierarchy (a card inside a panel section, for example)

© Owl-Listener · MIT · Owl-Listener/designer-skills

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