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opointo — Claude Code MCP server: features and setup

opointo connects an agent to app designs made in its browser builder, then helps turn them into Expo projects for iOS and Android.

Install into Claude Code · Platform CLI: remote server All methods and platforms ↓
claude mcp add --transport http opointo https://opointo.com/api/mcp
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What opointo does

The server gives an agent tools to inspect UI components, look up a component from a plain-language description, and check TSX for cases that produce a blank render. It can also retrieve theme details and the app’s provider structure.

A subscription unlocks tools that create an Expo app or screen from a design, add screens or components to an existing project, and check the result before building. Those tools require a licence key sent as a bearer token; the component and inspection tools are free to use without an account. Building for iOS requires a Mac with Xcode 26.

What it helps with

  • find a UI component from a plain-language request
  • catch TSX issues that leave a component blank
  • turn an opointo design into an Expo project
  • add a screen or component to an existing app
  • check an exported app before building

Example prompts for the agent

  • Find a component for date selection and show me its props.
  • Check this TSX for issues that could cause a blank render.
  • Turn my opointo design into an Expo app and verify the result.

How to install opointo

Platform CLI: remote server

claude mcp add --transport http opointo https://opointo.com/api/mcp

Step by step, with commands for each platform: How to add an MCP server to Claude Code, Codex, Cursor, VS Code, Gemini CLI and more

Questions about opointo

How do I install opointo in Claude Code?

Run claude mcp add --transport http opointo https://opointo.com/api/mcp to connect the free server tools.

What does opointo do?

It gives a coding agent access to designs made in opointo’s browser app builder. The agent can inspect components and, with a subscription, create or update an Expo project.

What do I need to build for iOS?

The exported app is an Expo project. Building it for iOS requires a Mac with Xcode 26.

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