Skip to main content
skill Claude Code CX Codex Cursor GitHub Copilot

expo-native-ui — Claude Code skill: what it does, how to install

Guides your coding agent in building native-feeling Expo screens with Apple HIG styling, @expo/ui components, SF Symbols, and semantic colors.

Install into Claude Code · Skills CLI (Vercel) All methods and platforms ↓
npx skills add expo/skills --skill expo-native-ui -a claude-code
Open on GitHub

What expo-native-ui does

The skill configures your coding agent to build Expo screens that follow Apple Human Interface Guidelines. Instead of reaching for legacy React Native elements, the model selects native controls from @expo/ui. On iOS, these components render real SwiftUI views, while on Android they render Jetpack Compose.

It enforces strict library choices across the project. Legacy packages like expo-av are replaced by expo-audio and expo-video. System icons on iOS use expo-symbols, paired with Material icons for Android. For grouped settings rows, the skill suggests @expo/ui List. However, that component lacks virtualization. Because of this limitation, large feeds and catalogs must stay on FlatList or FlashList.

Navigation and animation belong elsewhere. The guide delegates transitions to expo-animation and routing to expo-router. Here, the focus remains on layout structure, glass effects via expo-glass-effect, and semantic palette tokens via Color. Most of these interfaces run directly in Expo Go, so custom builds in Xcode or Android Studio are rarely needed.

What it helps with

  • select native controls from @expo/ui instead of legacy React Native components
  • apply semantic palette values using Color from expo-router for theme switching
  • implement platform-specific iconography with expo-symbols on iOS and Material on Android
  • configure scrollable view padding using contentInsetAdjustmentBehavior="automatic"

Example prompts for the agent

  • Build a settings screen with native toggles from @expo/ui and adaptive colors
  • Create a scrollable feed using FlatList, automatic safe area insets, and SF Symbols
  • Implement a media card using expo-blur visual effects and expo-audio controls

How to install expo-native-ui

1Skills CLI (Vercel)

npx skills add expo/skills --skill expo-native-ui -a claude-code

2Manually: put the files in place

~/.claude/skills/expo-native-ui/SKILL.md

Copy the whole skill folder; for one project use .claude/skills/expo-native-ui/

From the same set7

The whole set →

Similar

node-connect openclaw Troubleshoots OpenClaw Control UI browser and native mobile node connection failures. Guides the assistant through routing, auth, QR pairing, and reconnect states. Claude Code CX Codex Cursor +1 793installs ima-dai-sdk official Google LLC This skill guides Google IMA DAI SDK integration for loading HLS and DASH streams. Use it for livestreams or video on demand in apps and websites. Claude Code Gemini CLI CX Codex 4,300installs dogfood callstack Coordinates exploratory mobile app testing on iOS and Android via agent-device. Discovers UI bugs and workflow issues in runtime. Claude Code CX Codex Cursor +1 11,200installs cmux-architecture manaflow-ai Guides modular Swift package architecture, strict 5-layer dependency inversion, and Swift 6 concurrency rules in the cmux codebase. Claude Code CX Codex Cursor +1 4,800installs apple-hig nexu-io Integrates Apple Human Interface Guidelines for iOS, macOS, visionOS, watchOS, and tvOS into your coding agent during planning. Claude Code CX Codex Cursor +1 3,200installs vercel-react-native-skills vercel A rules pack for React Native and Expo work: lists, animations, navigation, native modules. Load it so your agent makes mobile changes the same way every time. Claude Code CX Codex Cursor +1 253,900installs animate-expo emilkowalski Builds React Native and Expo animations using Reanimated and Gesture Handler. Helps keep motion on the UI thread and avoid dropped frames on physical devices. Claude Code CX Codex Cursor +1 135,900installs mobile-native emilkowalski Strips the tells that give a web app away on a phone: sticky hover, tap highlight flash, the 100vh bug. Claude Code CX Codex Cursor +1 84,500installs

Questions about expo-native-ui

How do I install expo-native-ui in Claude Code?

Run npx skills add expo/skills --skill expo-native-ui -a claude-code. This command downloads the skill directly into your Claude Code setup.

What does expo-native-ui do?

It provides guidelines for styling native-feeling Expo apps. The skill guides the model on choosing @expo/ui controls, handling safe area insets, and configuring SF Symbols.

When is a custom native build required instead of Expo Go?

You need npx expo run:ios, Android runs, or EAS builds when using local code in modules/, Apple targets via @bacons/apple-targets, or native modules absent from Expo Go. Standard UI components work inside Expo Go.

Source text

SKILL.md · MIT
---
name: expo-native-ui
description: Build beautiful, native-feeling Expo screens. Covers Apple HIG styling, semantic colors, native controls, SF Symbols, media, visual effects, gradients, storage, and responsive layout. For routing and navigation, use the expo-router skill; for motion and animation, use the expo-animation skill.
version: 1.1.1
license: MIT
---

# Expo Native UI Guidelines

For routes, links, stacks, tabs, modals, sheets, and headers, use the `expo-router` skill. For any motion — entering/exiting, gestures, springs, keyboard-driven UI — use the `expo-animation` skill.

> **Before picking any UI component, check `expo-ui` first.** `@expo/ui` provides native equivalents — BottomSheet, Button, Picker, Slider, Menu, Section, Switch, SegmentedControl, and more — rendered as real SwiftUI on iOS and Jetpack Compose on Android, available in Expo Go on SDK 56+ with no custom build. Load the **`expo-ui`** skill to find the right component before falling back to React Native built-ins or community libraries. This skill (`expo-native-ui`) covers the surrounding structure: Expo Router navigation, layout, styling, and visual effects.

## References

Consult these resources as needed:

```
references/
  controls.md            Native iOS: Switch, Slider, SegmentedControl, DateTimePicker, Picker
  gradients.md           CSS gradients via experimental_backgroundImage (New Arch only)
  icons.md               SF Symbols via expo-symbols SymbolView: names, weights, animations; Material icons on Android
  media.md               Camera, audio, video, and file saving
  storage.md             SQLite, AsyncStorage, SecureStore
  visual-effects.md      Blur (expo-blur) and liquid glass (expo-glass-effect)
  webgpu-three.md        3D graphics, games, GPU visualizations with WebGPU and Three.js
```

## Running the App

**CRITICAL: Always try Expo Go first before creating custom builds.**

Most Expo apps work in Expo Go without any custom native code. Before running `npx expo run:ios` or `npx expo run:android`:

1. **Start with Expo Go**: Run `npx expo start` and scan the QR code with Expo Go
2. **Check if features work**: Test your app thoroughly in Expo Go
3. **Only create custom builds when required** - see below

### When Custom Builds Are Required

You need `npx expo run:ios/android` or `eas build` ONLY when using:

- **Local Expo modules** (custom native code in `modules/`)
- **Apple targets** (widgets, app clips, extensions via `@bacons/apple-targets`)
- **Third-party native modules** not included in Expo Go
- **Custom native configuration** that can't be expressed in `app.json`

### When Expo Go Works

Expo Go supports a wide range of features out of the box:

- Most `expo-*` packages (camera, location, sensors, sqlite, etc.) — but not all: remote push notifications don't work in Expo Go on Android since SDK 53, and some packages need native capabilities Expo Go doesn't bundle (e.g. WebGPU — see `references/webgpu-three.md`)
- Expo Router navigation and deep links
- Most UI libraries (reanimated, gesture handler, etc.)

**If you're unsure, try Expo Go first.** Creating custom builds adds complexity, slower iteration, and requires Xcode/Android Studio setup.

## Code Style

- Be cautious of unterminated strings. Ensure nested backticks are escaped; never forget to escape quotes correctly.
- Always use import statements at the top of the file.
- Always use kebab-case for file names, e.g. `comment-card.tsx`
- Never use special characters in file names
- Configure tsconfig.json with path aliases, and prefer aliases over relative imports for refactors.

## Library Preferences

- **For any sheet, picker, slider, toggle, menu, or grouped-form section: use `@expo/ui` (see `expo-ui` skill) before reaching for a React Native built-in or community library** — it renders native SwiftUI/Compose and works in Expo Go on SDK 56+. For grouped/settings-style rows (short, fixed-length), use `@expo/ui`'s `List` + `ListItem`. For large or unknown-length scrolling lists (feeds, search results, catalogs), use `FlatList` or `FlashList` — `@expo/ui`'s `List` is not virtualized.
- Never use modules removed from React Native such as Picker, WebView, SafeAreaView, or AsyncStorage
- Never use legacy expo-permissions
- `expo-audio` not `expo-av`
- `expo-video` not `expo-av`
- `expo-symbols` (`SymbolView`) for SF Symbols on iOS, not `@expo/vector-icons` — see `references/icons.md`. SF Symbols are Apple-only: on Android every icon needs a Material source (`md` prop on NativeTabs triggers; in-screen options under "Android: Material Icons" in icons.md), never SF-only iconography
- `react-native-safe-area-context` not react-native SafeAreaView
- `process.env.EXPO_OS` not `Platform.OS`
- `React.use` not `React.useContext`
- `expo-image` Image component instead of intrinsic element `img`
- `expo-glass-effect` for liquid glass backdrops
- `Color` from `expo-router` for native semantic colors, not raw `PlatformColor` (type-safe, auto-adapts to light/dark)
- In SDK 56+, never import from `@react-navigation/*` directly — use `expo-router/react-navigation` instead (covers `@react-navigation/native`, `/core`, `/elements`, `/routers`)

## Responsiveness

- Wrap screens with scrollable content in a ScrollView. Screens whose root is a FlatList/FlashList must not add an outer ScrollView (the list is the scroll container), and full-bleed screens (camera, map, canvas) need neither
- Use `<ScrollView contentInsetAdjustmentBehavior="automatic" />` instead of `<SafeAreaView>` for smarter safe area insets
- `contentInsetAdjustmentBehavior="automatic"` should be applied to FlatList and SectionList as well
- Use flexbox instead of Dimensions API
- ALWAYS prefer `useWindowDimensions` over `Dimensions.get()` to measure screen size

## Behavior

- Use expo-haptics conditionally on iOS to make more delightful experiences
- Use views with built-in haptics like `<Switch />` from React Native and `@react-native-community/datetimepicker`
- When a Stack route has scrollable content, make the ScrollView (or FlatList) the first component inside the route, with `contentInsetAdjustmentBehavior="automatic"` set
- Use the `<Text selectable />` prop on text containing data that could be copied
- Consider formatting large numbers like 1.4M or 38k
- Never use intrinsic elements like 'img' or 'div' unless in a webview or Expo DOM component
- Every screen that loads data has four states (loading, error, empty, content) - never show the empty state while the first load is still resolving; the rules live in the `expo-data-fetching` skill
- On scrollable forms and search results, use `keyboardShouldPersistTaps="handled"` so controls receive the first tap and unhandled taps can dismiss the keyboard. Use `"always"` only when unhandled taps should also keep it open
- A form's primary action must never sit under the keyboard. For UI that tracks the keyboard's real frame, load the `expo-animation` skill's keyboard recipe (`react-native-keyboard-controller`) - never `Keyboard.addListener` plus a timing animation
- Every enabled control must perform its advertised action: search filters results, Save commits edits, and settings affect behavior. Empty handlers and success alerts are not implementations; local state is enough when the user requested a prototype
- For async saves, preserve drafts and handle pending/failure states per `expo-data-fetching`; do not dismiss a form before its save succeeds

Before calling a screen complete, walk through its primary task, including one failure and recovery when it loads or saves data. Check keyboard access and back/dismiss behavior. Try long titles, missing images, no search results, and large system text; required actions must remain reachable. Report what you exercised and what you could not run.

# Styling

Follow each platform's own design language: Apple Human Interface Guidelines on iOS, Material Design 3 on Android. Never dress one platform in the other's uniform - no FAB or ripple in iOS layouts; no hand-built iOS chrome (back-chevrons, large-title text, iOS-styled switches) on Android.

## General Styling Rules

- Prefer flex gap over margin and padding styles
- Prefer padding over margin where possible
- Always account for safe area, either with stack headers, tabs, or ScrollView/FlatList `contentInsetAdjustmentBehavior="automatic"`
- Ensure both top and bottom safe area insets are accounted for
- Inline styles not StyleSheet.create unless reusing styles is faster
- For any motion or animation work, load the `expo-animation` skill — it owns the animate-or-not decision, timing values, and interruption rules
- Use `{ borderCurve: 'continuous' }` for rounded corners unless creating a capsule shape
- ALWAYS use a navigation stack title instead of a custom text element on the page
- When padding a ScrollView, use `contentContainerStyle` padding and gap instead of padding on the ScrollView itself (reduces clipping)
- CSS and Tailwind are not supported - use inline styles

## Colors

Use the `Color` API from `expo-router` for native semantic colors. It is a type-safe wrapper over `PlatformColor` that exposes iOS UIKit colors through `Color.ios.*` and Android Material 3 colors through `Color.android.material.*` (static) or `Color.android.dynamic.*` (adapts to the user's wallpaper on Android 12+). These resolve on-device and automatically adapt to light/dark mode and accessibility settings, so you no longer maintain separate light/dark hex tables or a `colors.web.ts` file.

`Color` is platform-specific, so wrap each value in `Platform.select` with a `default` hex fallback for web. Centralize the palette in `theme/colors.ts` and import `colors` everywhere:

```tsx
// theme/colors.ts
import { Platform } from "react-native";
import { Color } from "expo-router";

export const colors = {
  label: Platform.select({
    ios: Color.ios.label,
    android: Color.android.dynamic.onSurface,
    default: "#000000",
  })!,
  secondaryLabel: Platform.select({
    ios: Color.ios.secondaryLabel,
    android: Color.android.dynamic.onSurfaceVariant,
    default: "#3c3c43",
  })!,
  separator: Platform.select({
    ios: Color.ios.separator,
    android: Color.android.dynamic.outlineVariant,
    default: "#c6c6c8",
  })!,
  systemBackground: Platform.select({
    ios: Color.ios.systemBackground,
    android: Color.android.dynamic.surface,
    default: "#ffffff",
  })!,
  secondarySystemBackground: Platform.select({
    ios: Color.ios.secondarySystemBackground,
    android: Color.android.dynamic.surfaceVariant,
    default: "#f2f2f7",
  })!,
  systemBlue: Platform.select({
    ios: Color.ios.systemBlue,
    android: Color.android.dynamic.primary,
    default: "#007aff",
  })!,
};
```

```tsx
import { colors } from "@/theme/colors";

<View style={{ backgroundColor: colors.systemBackground }}>
  <Text style={{ color: colors.label }}>Title</Text>
</View>;
```

- iOS re-resolves these colors automatically when the system theme changes. On Android, call `useColorScheme()` inside any component that renders them so it re-renders when the theme flips (required when React Compiler memoizes the component).
- Don't pass `Color` / `PlatformColor` values into Reanimated styles — they are opaque native color objects, not strings; use static colors there.
- `Platform.select({...})!` returns `string | OpaqueColorValue`. Most React Native style props accept `ColorValue` (`string | OpaqueColorValue`) so this works fine. But some third-party props only accept `string` (e.g. `tintColor` on `expo-image`). Cast when needed: `colors.label as string`.

## Text Styling

- Add the `selectable` prop to every `<Text/>` element displaying important data or error messages
- Counters should use `{ fontVariant: 'tabular-nums' }` for alignment

## Shadows

Use CSS `boxShadow` style prop. NEVER use legacy React Native shadow or elevation styles.

```tsx
<View style={{ boxShadow: "0 1px 2px rgba(0, 0, 0, 0.05)" }} />
```

'inset' shadows are supported.

## Submitting Feedback
If you encounter errors, misleading or outdated information in this skill, report it so Expo can improve:
```bash
npx --yes @expo/agent-cli@latest feedback --category skills --subject "expo-native-ui" "<actionable feedback>"
```
Only submit when you have something specific and actionable to report. Include as much relevant context as possible.
If an agent repeatedly fails at an Expo task or the user has to step in, submit a brief report of the task, expected result, and what went wrong using `--category evals` and the relevant Expo package or command as `--subject`.

© expo · MIT · expo/skills

See also

Project sponsors

Companies that keep this analytics open
Gold sponsor

Impressions, clicks and code copies — open statistics. We keep the numbers public for the same reason NeBlask itself is public. Become a sponsor