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3D AR Studio — Claude Code MCP server: build AR scenes

Turns 3D models into an augmented-reality scene in the browser and hands back one link that opens it in someone's room.

Install into Claude Code · Platform CLI All methods and platforms ↓
claude mcp add --env AR_STUDIO_PAGE_URL=<AR_STUDIO_PAGE_URL> --env AR_STUDIO_ASSETS=<AR_STUDIO_ASSETS> --env AR_STUDIO_MCP_ENDPOINT=<AR_STUDIO_MCP_ENDPOINT> --env AR_STUDIO_ORIGIN=<AR_STUDIO_ORIGIN> --transport stdio 3d-ar-studio -- npx -y 3d-ar-studio-mcp
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What 3D AR Studio does

The MCP server gives an agent three moves: generate a model from a text prompt, arrange several models into a scene, and return a single link that opens that scene in a phone camera. Models, positions, rotations and scales travel inside the URL, so you can compose on a laptop and show it on a phone.

It runs through npx -y 3d-ar-studio-mcp. With no environment variables it falls back to the public three.ws model set and a keyless generator. Point AR_STUDIO_ASSETS at your own catalogue to swap the tray, and set AR_STUDIO_PAGE_URL to the page the scene should live on. AR_STUDIO_ORIGIN decides which domain the link belongs to — leave it out and the shared link points somewhere other than your site.

The server ships as its own binary in a separate package, so npx 3d-ar-studio-mcp resolves on its own while the 3d-ar-studio package installs separately. iPhones have no WebXR, so there the scene goes to Apple AR Quick Look, converted to USDZ on the device.

What it helps with

  • assemble an AR scene from several GLB models and share it as one link
  • generate a 3D model from a text prompt and drop it into the room
  • swap the default model tray for your own catalogue
  • check how a scene looks on a phone without building an app
  • show a client furniture placement inside their actual space

Example prompts for the agent

  • Generate a floor lamp model and place it next to the sofa in the scene
  • Build an AR scene from chair.glb and table.glb and give me the link
  • Load my model catalogue from AR_STUDIO_ASSETS and list what's in it

How to install 3D AR Studio

Platform CLI

claude mcp add --env AR_STUDIO_PAGE_URL=<AR_STUDIO_PAGE_URL> --env AR_STUDIO_ASSETS=<AR_STUDIO_ASSETS> --env AR_STUDIO_MCP_ENDPOINT=<AR_STUDIO_MCP_ENDPOINT> --env AR_STUDIO_ORIGIN=<AR_STUDIO_ORIGIN> --transport stdio 3d-ar-studio -- npx -y 3d-ar-studio-mcp

Replace <…> with your own values

Step by step, with commands for each platform: How to add an MCP server to Claude Code, Codex, Cursor, VS Code, Gemini CLI and more

Questions about 3D AR Studio

How do I install 3D AR Studio in Claude Code?

Run claude mcp add 3d-ar-studio -- npx -y 3d-ar-studio-mcp. To use your own assets and domain, pass them as env vars: `claude mcp add --env AR_STUDIO_PAGE_URL=<AR_STUDIO_PAGE_URL> --env AR_STUDIO_ASSETS=<AR_STUDIO_ASSETS> --env AR_STUDIO_MCP_ENDPOINT=<AR_STUDIO_MCP_ENDPOINT> --env AR_STUDIO_ORIGIN=<AR_STUDIO_ORIGIN> --transport stdio 3d-ar-studio -- npx -y 3d-ar-studio-mcp`.

What does 3D AR Studio do?

It gives an agent tools to generate 3D models, arrange them in an AR scene, and return a link that opens that scene in a phone camera.

Does the server need an API key?

No. The default model set and the generator work without a key or an account. Your own models go in through AR_STUDIO_ASSETS.

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