screen-recording — GitHub Copilot skill: GIF demos and setup
Record browser or desktop actions as GIFs and annotate selected frames. Use it to show a feature, bug reproduction, or fix in documentation and pull requests.
npx skills add github/awesome-copilot --skill screen-recordingWhat screen-recording does
For browser demos, the skill uses Playwright to follow a sequence of actions and save frames. It assembles them into a GIF with imageio, which supports per-frame timing. Pillow examples show how to add annotations and fade them in.
Desktop capture uses mss. NumPy and scipy can identify changed areas between frames. The listed Python packages are playwright, Pillow, imageio, numpy, scipy, and mss; browser capture also needs Chromium installed through Playwright. For annotated GIFs with fade effects, use imageio because Pillow can merge similar frames. Install this skill when you need a walkthrough or bug demo as a GIF; it is unnecessary for a still screenshot.
What it helps with
- record browser steps as a GIF
- show how a feature behaves before and after a change
- create an annotated walkthrough for documentation
- capture a bug reproduction or fix as a GIF
- locate changed regions between frames
Example prompts for the agent
- Record this browser workflow as a GIF with pauses after the important actions.
- Create a GIF showing the fix and annotate the key frames.
- Capture the app window as a GIF and mark the regions that change.
How to install screen-recording
1Skills CLI (Vercel)
npx skills add github/awesome-copilot --skill screen-recording2GitHub CLI
gh skill install github/awesome-copilot screen-recording3Manually: put the files in place
.github/skills/screen-recording/SKILL.md1Skills CLI (Vercel)
npx skills add github/awesome-copilot --skill screen-recording -a claude-code2Manually: put the files in place
~/.claude/skills/screen-recording/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/screen-recording/
Manually: put the files in place
.agents/skills/screen-recording/SKILL.mdFor all projects use ~/.agents/skills/
Manually: put the files in place
.cursor/skills/screen-recording/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
Platform CLI
gemini skills install https://github.com/github/awesome-copilot --path skills/screen-recordingManually: put the files in place
.devin/skills/screen-recording/SKILL.mdThe legacy .windsurf/skills/ path still works
Claude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
From the same set554
The whole set →Similar
Questions about screen-recording
How do I install screen-recording in GitHub Copilot?
Run npx skills add github/awesome-copilot --skill screen-recording or gh skill install github/awesome-copilot screen-recording.
What does screen-recording do?
It records browser or desktop activity as a GIF, supports variable frame timing, and provides examples for adding annotations.
What do I need for browser recording?
Install playwright, Pillow, imageio, numpy, scipy, and mss. Install Chromium for Playwright with playwright install chromium.
Source text
SKILL.md · MIT
---
name: screen-recording
description: 'Create annotated animated GIF demos and screen recordings for pull requests and documentation. Covers frame capture, timing, imageio-based GIF creation, and per-frame annotation workflows.'
---
# Screen Recording
Create animated GIF demos that show a feature or workflow in action — with annotations, variable timing, and proper pacing. Useful for PR descriptions, documentation, and release notes.
## When to Use This Skill
Use this skill when you need to:
- Record a multi-step UI interaction as an animated GIF
- Create a demo showing before/after behavior
- Build annotated walkthroughs for documentation or release notes
- Show a bug reproduction or fix in action
## Prerequisites
```bash
pip install playwright Pillow imageio numpy scipy mss -q
playwright install chromium
```
## Core Workflow
### 1. Capture frames
Use Playwright to step through the interaction and capture each frame:
```python
from playwright.async_api import async_playwright
async def record_frames(url, steps, width=1400, height=900):
"""
steps: list of dicts with 'action' (async callable taking page)
and 'name' (frame filename)
"""
async with async_playwright() as p:
browser = await p.chromium.launch()
page = await browser.new_page(viewport={"width": width, "height": height})
await page.goto(url, wait_until="networkidle")
for step in steps:
if step.get("action"):
await step["action"](page)
await page.wait_for_timeout(step.get("wait", 500))
await page.screenshot(path=step["name"])
await browser.close()
```
### 2. Assemble GIF with imageio
**Use imageio, not PIL, for GIF writing** — PIL's GIF encoder merges visually similar frames, which kills animations.
```python
import imageio.v3 as iio
from PIL import Image
import numpy as np
frames = []
durations = []
for frame_path, duration_ms in frame_list:
img = Image.open(frame_path)
frames.append(np.array(img))
durations.append(duration_ms)
iio.imwrite("demo.gif", frames, duration=durations, loop=0)
```
### 3. Variable frame timing
Uniform timing makes everything feel either too fast or too slow. Use variable durations:
| Phase | Duration | Why |
|-------|----------|-----|
| Fast action (typing, clicking) | 100ms | Feels natural, keeps energy |
| Pause after action | 600-800ms | Let the viewer process what happened |
| Hero/final message | 500ms+ | Main takeaway needs time to land |
### 4. Annotate frames
Apply annotations to specific frames using the `image-annotations` skill:
```python
from PIL import Image, ImageDraw, ImageFont
def annotate_frame(frame_path, annotations, out_path):
img = Image.open(frame_path)
draw = ImageDraw.Draw(img)
for ann in annotations:
# Apply annotation (rect, arrow, label, etc.)
pass
img.save(out_path)
```
### 5. Fade-in annotations
For smooth annotation appearance:
```python
def apply_fade(base_frame, annotation_layer, alpha):
"""Blend annotation onto frame at given alpha (0.0 to 1.0)"""
blended = Image.blend(
base_frame.convert("RGBA"),
annotation_layer.convert("RGBA"),
alpha
)
return blended.convert("RGB")
# 2-frame pop-in at 10fps: 50% then 100%
faded_frames = [
apply_fade(base, annotations, 0.5), # frame 1: half opacity
apply_fade(base, annotations, 1.0), # frame 2: full opacity
]
```
At 10fps, use 2 fade frames (0.2s total). At 30fps, use 3-4 frames. Easing curves look bad at low FPS — simple pop-in is snappier and more readable.
## Build as a Script
The annotation logic gets complex for anything beyond trivial demos. Write a dedicated script (e.g., `annotate_gif.py`) with functions instead of inline code. You'll iterate on timing and placement.
## Testing Animations
**Always test in isolation first** — don't rebuild the full demo to test a fade tweak:
```python
# Small test GIF: 10 bare frames → fade frames → 15 hold frames
# Add a frame counter overlay for debugging:
draw.text((10, height - 30), f"F{i}/{total} a={alpha:.0%} FADE",
fill="white", font=small_font)
```
## Desktop Screen Recording (mss)
For recording desktop apps, terminals, or anything outside a browser. Uses `mss` for fast screen capture.
```python
import mss
from PIL import Image
import time
def record_gif(output_path, region=None, duration=5, fps=8):
"""Record screen region to GIF. region = {left, top, width, height} or None for full screen."""
with mss.mss() as sct:
if region is None:
region = sct.monitors[1] # primary monitor
frames = []
t_end = time.time() + duration
while time.time() < t_end:
t0 = time.time()
shot = sct.grab(region)
frames.append(Image.frombytes('RGB', shot.size, shot.rgb))
time.sleep(max(0, 1 / fps - (time.time() - t0)))
frames[0].save(output_path, save_all=True, append_images=frames[1:],
duration=int(1000 / fps), loop=0, optimize=True)
return len(frames)
record_gif('demo.gif', region={'left': 0, 'top': 0, 'width': 800, 'height': 500}, duration=3)
```
Tested: 3s at 8fps → 24 frames, ~31KB. Keep fps ≤ 10 for reasonable file sizes.
**Note:** `PIL.save(save_all=True)` works for simple recordings but merges visually similar frames. For annotated GIFs with fade effects, use `imageio.v3.imwrite` instead.
### Combining with window capture
```python
# Find window rect, then record it as a GIF
# Reuse find_window() from the ui-screenshots skill
import ctypes
from ctypes import c_int, Structure, byref, windll
class RECT(Structure):
_fields_ = [('left', c_int), ('top', c_int), ('right', c_int), ('bottom', c_int)]
hwnd = find_window('My App')[0][0]
rect = RECT()
windll.user32.GetWindowRect(hwnd, byref(rect))
region = {'left': rect.left, 'top': rect.top,
'width': rect.right - rect.left, 'height': rect.bottom - rect.top}
record_gif('app-demo.gif', region=region, duration=5, fps=8)
```
## Diff-Based Cluster Detection
Programmatically find changed regions between frames to decide what to annotate:
```python
import numpy as np
from scipy import ndimage
def find_changed_clusters(frame_a, frame_b, threshold=30, min_pixels=300, dilate=5):
"""Find bounding boxes of changed regions between two frames."""
diff = np.abs(frame_b.astype(float) - frame_a.astype(float)).max(axis=2)
mask = diff > threshold
dilated = ndimage.binary_dilation(mask, iterations=dilate)
labeled, n = ndimage.label(dilated)
clusters = []
for i in range(1, n + 1):
ys, xs = np.where(labeled == i)
if len(ys) < min_pixels:
continue
clusters.append((xs.min(), ys.min(), xs.max(), ys.max(), len(ys)))
return sorted(clusters, key=lambda c: -c[4]) # largest first
```
## Format Compatibility
| Format | VS Code Preview | GitHub | Browser |
|--------|----------------|--------|---------|
| GIF | ✅ Animates | ✅ | ✅ |
| WebP | ⚠️ Static only | ✅ | ✅ |
| MP4 | ❌ Broken | ⚠️ | ✅ |
**GIF is the only universally supported animated format** across VS Code preview, GitHub markdown, and browsers.
## Guidelines
1. **Type → pause → annotate** — during fast action, show NO annotation. Pause first, then annotate
2. **Hero message gets the biggest font** — 64pt+ for the main takeaway, 38pt for details
3. **GIF palette does NOT kill gradients** — 20 distinct alpha steps survive 256-color palette
4. **10fps minimum** for typing/interaction — lower looks stuttery
5. **Build iteratively** — get the frame sequence right first, add annotations second, tune timing last
## Limitations
- GIF is limited to 256 colors per frame — fine for UI screenshots, may show banding on photographic content
- Large GIFs (50+ frames at high resolution) can be several MB — consider cropping to the relevant area
- No audio support in GIF — use MP4 for narrated demos (but lose VS Code preview support)
© github · MIT · github/awesome-copilot