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openscad — Claude Code skill: 3D models and installation

Create OpenSCAD models, inspect them from several angles, and export STL files. Useful when preparing configurable designs for 3D printing.

Install into Claude Code · Skills CLI (Vercel) All methods and platforms ↓
npx skills add mitsuhiko/agent-stuff --skill openscad -a claude-code
Open on GitHub

What openscad does

The skill helps write or edit .scad files, check syntax, find customizable parameters, and export a model as STL. Scripts in tools/ generate preview images from multiple viewpoints. Inspect those images with the read tool: a syntax check cannot catch geometry problems on its own.

OpenSCAD must be installed first; the instructions show brew install openscad. The workflow uses validate.sh, multi-preview.sh, and export-stl.sh. Pass custom values to the export script with -D to produce an STL with different dimensions. Without OpenSCAD installed, the scripts cannot validate or render a model.

For MakerWorld, the guide lists exported STL files, preview images, and a description of the model’s parameters. It also suggests preparing a model.json file with model metadata.

What it helps with

  • build an OpenSCAD model with editable parameters
  • check a .scad file for syntax errors
  • render previews from multiple viewpoints
  • export an STL with custom parameter values
  • prepare model files and parameter details for MakerWorld

Example prompts for the agent

  • Create a configurable box in box.scad, validate it, and show previews from every angle.
  • Find the editable parameters in model.scad and export output.stl with the width set to 60.
  • Inspect the model’s multi-angle previews, fix any visible geometry issues, and render them again.

How to install openscad

1Skills CLI (Vercel)

npx skills add mitsuhiko/agent-stuff --skill openscad -a claude-code

2Manually: put the files in place

~/.claude/skills/openscad/SKILL.md

Copy the whole skill folder; for one project use .claude/skills/openscad/

Step by step, with commands for each platform: How to install skills in Claude Code: five ways

Questions about openscad

How do I install openscad in Claude Code?

Run npx skills add mitsuhiko/agent-stuff --skill openscad -a claude-code. The skill file is at ~/.claude/skills/openscad/SKILL.md.

What does openscad do?

It helps create and check OpenSCAD models, identify their customizable parameters, render multi-angle previews, and export STL files.

What is required to use openscad?

OpenSCAD needs to be installed. The guide gives brew install openscad as an installation command and calls for checking the rendered model from several viewpoints after edits.

Source text

SKILL.md · Apache-2.0
---
name: openscad
description: "Create and render OpenSCAD 3D models. Generate preview images from multiple angles, extract customizable parameters, validate syntax, and export STL files for 3D printing platforms like MakerWorld."
---

# OpenSCAD Skill

Create, validate, and export OpenSCAD 3D models. Supports parameter customization, visual preview from multiple angles, and STL export for 3D printing platforms like MakerWorld.

## Prerequisites

OpenSCAD must be installed. Install via Homebrew:
```bash
brew install openscad
```

## Tools

This skill provides several tools in the `tools/` directory:

### Preview Generation
```bash
# Generate a single preview image
./tools/preview.sh model.scad output.png [--camera=x,y,z,tx,ty,tz,dist] [--size=800x600]

# Generate multi-angle preview (front, back, left, right, top, iso)
./tools/multi-preview.sh model.scad output_dir/
```

### STL Export
```bash
# Export to STL for 3D printing
./tools/export-stl.sh model.scad output.stl [-D 'param=value']
```

### Parameter Extraction
```bash
# Extract customizable parameters from an OpenSCAD file
./tools/extract-params.sh model.scad
```

### Validation
```bash
# Check for syntax errors and warnings
./tools/validate.sh model.scad
```

## Visual Validation (Required)

**Always validate your OpenSCAD models visually after creating or modifying them.**

After writing or editing any OpenSCAD file:

1. **Generate multi-angle previews** using `multi-preview.sh`
2. **View each generated image** using the `read` tool
3. **Check for issues** from multiple perspectives:
   - Front/back: Verify symmetry, features, and proportions
   - Left/right: Check depth and side profiles
   - Top: Ensure top features are correct
   - Isometric: Overall shape validation
4. **Iterate if needed**: If something looks wrong, fix the code and re-validate

This catches issues that syntax validation alone cannot detect:
- Inverted normals or inside-out geometry
- Misaligned features or incorrect boolean operations
- Proportions that don't match the intended design
- Missing or floating geometry
- Z-fighting or overlapping surfaces

**Never deliver an OpenSCAD model without visually confirming it looks correct from multiple angles.**

## Workflow

### 1. Creating an OpenSCAD Model

Write OpenSCAD code with customizable parameters at the top:

```openscad
// Customizable parameters
wall_thickness = 2;        // [1:0.5:5] Wall thickness in mm
width = 50;                // [20:100] Width in mm
height = 30;               // [10:80] Height in mm
rounded = true;            // Add rounded corners

// Model code below
module main_shape() {
    if (rounded) {
        minkowski() {
            cube([width - 4, width - 4, height - 2]);
            sphere(r = 2);
        }
    } else {
        cube([width, width, height]);
    }
}

difference() {
    main_shape();
    translate([wall_thickness, wall_thickness, wall_thickness])
        scale([1 - 2*wall_thickness/width, 1 - 2*wall_thickness/width, 1])
        main_shape();
}
```

Parameter comment format:
- `// [min:max]` - numeric range
- `// [min:step:max]` - numeric range with step
- `// [opt1, opt2, opt3]` - dropdown options
- `// Description text` - plain description

### 2. Validate the Model
```bash
./tools/validate.sh model.scad
```

### 3. Generate Previews

Generate preview images to visually validate the model:
```bash
./tools/multi-preview.sh model.scad ./previews/
```

This creates PNG images from multiple angles. Use the `read` tool to view them.

### 4. Export to STL
```bash
./tools/export-stl.sh model.scad output.stl
# With custom parameters:
./tools/export-stl.sh model.scad output.stl -D 'width=60' -D 'height=40'
```

## Camera Positions

Common camera angles for previews:
- **Isometric**: `--camera=0,0,0,45,0,45,200`
- **Front**: `--camera=0,0,0,90,0,0,200`
- **Top**: `--camera=0,0,0,0,0,0,200`
- **Right**: `--camera=0,0,0,90,0,90,200`

Format: `x,y,z,rotx,roty,rotz,distance`

## MakerWorld Publishing

For MakerWorld, you typically need:
1. STL file(s) exported via `export-stl.sh`
2. Preview images (at least one good isometric view)
3. A description of customizable parameters

Consider creating a `model.json` with metadata:
```json
{
  "name": "Model Name",
  "description": "Description for MakerWorld",
  "parameters": [...],
  "tags": ["functional", "container", "organizer"]
}
```

## Example: Full Workflow

```bash
# 1. Create the model (write .scad file)

# 2. Validate syntax
./tools/validate.sh box.scad

# 3. Generate multi-angle previews
./tools/multi-preview.sh box.scad ./previews/

# 4. IMPORTANT: View and validate ALL preview images
#    Use the read tool on each PNG file to visually inspect:
#    - previews/box_front.png
#    - previews/box_back.png
#    - previews/box_left.png
#    - previews/box_right.png
#    - previews/box_top.png
#    - previews/box_iso.png
#    Look for geometry issues, misalignments, or unexpected results.
#    If anything looks wrong, go back to step 1 and fix it!

# 5. Extract and review parameters
./tools/extract-params.sh box.scad

# 6. Export STL with default parameters
./tools/export-stl.sh box.scad box.stl

# 7. Export STL with custom parameters
./tools/export-stl.sh box.scad box_large.stl -D 'width=80' -D 'height=60'
```

**Remember**: Never skip the visual validation step. Many issues (wrong dimensions, boolean operation errors, inverted geometry) are only visible when you actually look at the rendered model.

## OpenSCAD Quick Reference

### Basic Shapes
```openscad
cube([x, y, z]);
sphere(r = radius);
cylinder(h = height, r = radius);
cylinder(h = height, r1 = bottom_r, r2 = top_r);  // cone
```

### Transformations
```openscad
translate([x, y, z]) object();
rotate([rx, ry, rz]) object();
scale([sx, sy, sz]) object();
mirror([x, y, z]) object();
```

### Boolean Operations
```openscad
union() { a(); b(); }        // combine
difference() { a(); b(); }   // subtract b from a
intersection() { a(); b(); } // overlap only
```

### Advanced
```openscad
linear_extrude(height) 2d_shape();
rotate_extrude() 2d_shape();
hull() { objects(); }        // convex hull
minkowski() { a(); b(); }    // minkowski sum (rounding)
```

### 2D Shapes
```openscad
circle(r = radius);
square([x, y]);
polygon(points = [[x1,y1], [x2,y2], ...]);
text("string", size = 10);
```

© mitsuhiko · Apache-2.0 · mitsuhiko/agent-stuff

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