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KeyShot MCP — Claude Code MCP server: install

Control saved KeyShot scenes from an MCP client, adjust materials, cameras, and environments, then inspect a preview before rendering.

Install into Claude Code · Platform CLI All methods and platforms ↓
claude mcp add --env KEYSHOT_HEADLESS_EXE=<KEYSHOT_HEADLESS_EXE> --env KEYSHOT_OUTPUT_DIR=<KEYSHOT_OUTPUT_DIR> --env KEYSHOT_ALLOW_EXTERNAL_OUTPUTS=<KEYSHOT_ALLOW_EXTERNAL_OUTPUTS> --env KEYSHOT_TIMEOUT_MS=<KEYSHOT_TIMEOUT_MS> --env KEYSHOT_LICENSE_ARGS=<KEYSHOT_LICENSE_ARGS> --transport stdio keyshot-mcp -- npx -y keyshot-mcp
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What KeyShot MCP does

KeyShot MCP lets an agent work with a local KeyShot installation through headless scripting. It can inspect a saved scene, find available cameras, change selected materials or environments, and return a preview for review. The final render follows that review step.

Work is performed on a scene copy, so the original file is kept out of the write path. The server can use saved cameras and export a PNG together with a scene copy. Scene details and previews go back to the MCP client, whose settings may send them to its configured model provider.

Without a locally installed, licensed KeyShot edition with headless scripting, the server cannot run. The documented test setup is Windows 11 with KeyShot Studio 2025 / KeyShot 14.1, plus Node.js 20+.

What it helps with

  • inspect a saved KeyShot scene
  • replace a selected object’s material
  • adjust a camera and environment
  • review a preview before export
  • render a scene copy as PNG

Example prompts for the agent

  • Inspect the saved KeyShot scene and list the cameras available to use.
  • Change the metal object in a scene copy to brushed steel, then return a preview.
  • After I approve the preview, render a PNG and save a copy of the scene.

How to install KeyShot MCP

Platform CLI

claude mcp add --env KEYSHOT_HEADLESS_EXE=<KEYSHOT_HEADLESS_EXE> --env KEYSHOT_OUTPUT_DIR=<KEYSHOT_OUTPUT_DIR> --env KEYSHOT_ALLOW_EXTERNAL_OUTPUTS=<KEYSHOT_ALLOW_EXTERNAL_OUTPUTS> --env KEYSHOT_TIMEOUT_MS=<KEYSHOT_TIMEOUT_MS> --env KEYSHOT_LICENSE_ARGS=<KEYSHOT_LICENSE_ARGS> --transport stdio keyshot-mcp -- npx -y keyshot-mcp

Replace <…> with your own values. 2 more environment variables are in the server README

Step by step, with commands for each platform: How to add an MCP server to Claude Code, Codex, Cursor, VS Code, Gemini CLI and more

Questions about KeyShot MCP

How do I install KeyShot MCP in Claude Code?

Run claude mcp add keyshot-mcp -e KEYSHOT_HEADLESS_EXE=<KEYSHOT_HEADLESS_EXE> -- npx -y keyshot-mcp.

What does KeyShot MCP do?

It connects an agent to local KeyShot so the agent can inspect saved scenes, adjust materials, cameras, and environments, review previews, and render a copy.

Which KeyShot setup does it require?

The documented test setup uses Windows 11 with KeyShot Studio 2025 / KeyShot 14.1. A licensed local KeyShot edition with headless scripting is required.

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