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websocket-engineer — Claude Code skill: install

This skill guides WebSocket and Socket.IO work with bidirectional messages, rooms, presence tracking, and Redis-based scaling.

Install into Claude Code · Skills CLI (Vercel) All methods and platforms ↓
npx skills add Jeffallan/claude-skills --skill websocket-engineer -a claude-code
Open on GitHub

What websocket-engineer does

The skill takes a real-time feature from requirements to local validation. It covers connection scale, message volume, clustering, pub/sub, state management, authentication, rooms, events, and client reconnection. The workflow also checks rejected authentication, room join and leave events, message delivery, and disconnect cleanup.

Reference files cover the WebSocket protocol, horizontal scaling, rooms and namespaces, security, SSE, and long polling. The examples use Socket.IO, Redis adapter, JWT, heartbeat, exponential backoff, and a client-side message queue. Sticky sessions are required for load balancing because WebSocket connections are stateful; without them, a connection can be routed to the wrong server instance.

What it helps with

  • design a WebSocket server with authentication
  • scope broadcasts with rooms and namespaces
  • scale Socket.IO through Redis pub/sub
  • track presence and clean up disconnects
  • test client reconnection and queued messages

Example prompts for the agent

  • Use the `websocket-engineer` skill to design a Socket.IO server with JWT authentication and room management.
  • Set up horizontal WebSocket scaling with the Redis adapter, sticky sessions, and a pub/sub round-trip check.
  • Review disconnect cleanup, presence tracking, reconnection, and queued message delivery.

How to install websocket-engineer

1Skills CLI (Vercel)

npx skills add Jeffallan/claude-skills --skill websocket-engineer -a claude-code

2Manually: put the files in place

~/.claude/skills/websocket-engineer/SKILL.md

Copy the whole skill folder; for one project use .claude/skills/websocket-engineer/

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Questions about websocket-engineer

How do I install websocket-engineer in Claude Code?

Run npx skills add Jeffallan/claude-skills --skill websocket-engineer -a claude-code, then run npx skills add Jeffallan/claude-skills --skill websocket-engineer -a claude-code again. The skill file is at ~/.claude/skills/websocket-engineer/SKILL.md.

What does websocket-engineer do?

It guides WebSocket and Socket.IO implementation with authentication, rooms, events, presence tracking, client reconnection, and Redis-based horizontal scaling.

What should I verify before scaling a WebSocket system?

Verify the Redis connection and pub/sub round trip, configure sticky sessions, and test connections across multiple instances. The workflow also calls for heartbeat handling and load testing before production.

Source text

SKILL.md · MIT
---
name: websocket-engineer
description: Use when building real-time communication systems with WebSockets or Socket.IO. Invoke for bidirectional messaging, horizontal scaling with Redis, presence tracking, room management.
license: MIT
metadata:
  author: https://github.com/Jeffallan
  company: https://synergetic.solutions
  version: "1.1.0"
  domain: api-architecture
  triggers: WebSocket, Socket.IO, real-time communication, bidirectional messaging, pub/sub, server push, live updates, chat systems, presence tracking
  role: specialist
  scope: implementation
  output-format: code
  related-skills: fastapi-expert, nestjs-expert, devops-engineer, monitoring-expert, security-reviewer
---

# WebSocket Engineer

## Core Workflow

1. **Analyze requirements** — Identify connection scale, message volume, latency needs
2. **Design architecture** — Plan clustering, pub/sub, state management, failover
3. **Implement** — Build WebSocket server with authentication, rooms, events
4. **Validate locally** — Test connection handling, auth, and room behavior before scaling (e.g., `npx wscat -c ws://localhost:3000`); confirm auth rejection on missing/invalid tokens, room join/leave events, and message delivery
5. **Scale** — Verify Redis connection and pub/sub round-trip before enabling the adapter; configure sticky sessions and confirm with test connections across multiple instances; set up load balancing
6. **Monitor** — Track connections, latency, throughput, error rates; add alerts for connection-count spikes and error-rate thresholds

## Reference Guide

Load detailed guidance based on context:

| Topic | Reference | Load When |
|-------|-----------|-----------|
| Protocol | `references/protocol.md` | WebSocket handshake, frames, ping/pong, close codes |
| Scaling | `references/scaling.md` | Horizontal scaling, Redis pub/sub, sticky sessions |
| Patterns | `references/patterns.md` | Rooms, namespaces, broadcasting, acknowledgments |
| Security | `references/security.md` | Authentication, authorization, rate limiting, CORS |
| Alternatives | `references/alternatives.md` | SSE, long polling, when to choose WebSockets |

## Code Examples

### Server Setup (Socket.IO with Auth and Room Management)

```js
import { createServer } from "http";
import { Server } from "socket.io";
import { createAdapter } from "@socket.io/redis-adapter";
import { createClient } from "redis";
import jwt from "jsonwebtoken";

const httpServer = createServer();
const io = new Server(httpServer, {
  cors: { origin: process.env.ALLOWED_ORIGIN, credentials: true },
  pingTimeout: 20000,
  pingInterval: 25000,
});

// Authentication middleware — runs before connection is established
io.use((socket, next) => {
  const token = socket.handshake.auth.token;
  if (!token) return next(new Error("Authentication required"));
  try {
    socket.data.user = jwt.verify(token, process.env.JWT_SECRET);
    next();
  } catch {
    next(new Error("Invalid token"));
  }
});

// Redis adapter for horizontal scaling
const pubClient = createClient({ url: process.env.REDIS_URL });
const subClient = pubClient.duplicate();
await Promise.all([pubClient.connect(), subClient.connect()]);
io.adapter(createAdapter(pubClient, subClient));

io.on("connection", (socket) => {
  const { userId } = socket.data.user;
  console.log(`connected: ${userId} (${socket.id})`);

  // Presence: mark user online
  pubClient.hSet("presence", userId, socket.id);

  socket.on("join-room", (roomId) => {
    socket.join(roomId);
    socket.to(roomId).emit("user-joined", { userId });
  });

  socket.on("message", ({ roomId, text }) => {
    io.to(roomId).emit("message", { userId, text, ts: Date.now() });
  });

  socket.on("disconnect", () => {
    pubClient.hDel("presence", userId);
    console.log(`disconnected: ${userId}`);
  });
});

httpServer.listen(3000);
```

### Client-Side Reconnection with Exponential Backoff

```js
import { io } from "socket.io-client";

const socket = io("wss://api.example.com", {
  auth: { token: getAuthToken() },
  reconnection: true,
  reconnectionAttempts: 10,
  reconnectionDelay: 1000,       // initial delay (ms)
  reconnectionDelayMax: 30000,   // cap at 30 s
  randomizationFactor: 0.5,      // jitter to avoid thundering herd
});

// Queue messages while disconnected
let messageQueue = [];

socket.on("connect", () => {
  console.log("connected:", socket.id);
  // Flush queued messages
  messageQueue.forEach((msg) => socket.emit("message", msg));
  messageQueue = [];
});

socket.on("disconnect", (reason) => {
  console.warn("disconnected:", reason);
  if (reason === "io server disconnect") socket.connect(); // manual reconnect
});

socket.on("connect_error", (err) => {
  console.error("connection error:", err.message);
});

function sendMessage(roomId, text) {
  const msg = { roomId, text };
  if (socket.connected) {
    socket.emit("message", msg);
  } else {
    messageQueue.push(msg); // buffer until reconnected
  }
}
```

## Constraints

### MUST DO
- Use sticky sessions for load balancing (WebSocket connections are stateful — requests must route to the same server instance)
- Implement heartbeat/ping-pong to detect dead connections (TCP keepalive alone is insufficient)
- Use rooms/namespaces for message scoping rather than filtering in application logic
- Queue messages during disconnection windows to avoid silent data loss
- Plan connection limits per instance before scaling horizontally

### MUST NOT DO
- Store large state in memory without a clustering strategy (use Redis or an external store)
- Mix WebSocket and HTTP on the same port without explicit upgrade handling
- Forget to handle connection cleanup (presence records, room membership, in-flight timers)
- Skip load testing before production — connection-count spikes behave differently from HTTP traffic spikes

## Output Templates

When implementing WebSocket features, provide:
1. Server setup (Socket.IO/ws configuration)
2. Event handlers (connection, message, disconnect)
3. Client library (connection, events, reconnection)
4. Brief explanation of scaling strategy

## Knowledge Reference

Socket.IO, ws, uWebSockets.js, Redis adapter, sticky sessions, nginx WebSocket proxy, JWT over WebSocket, rooms/namespaces, acknowledgments, binary data, compression, heartbeat, backpressure, horizontal pod autoscaling

Maintained by [@jeffallan](https://github.com/jeffallan), Principal Consultant at [Synergetic Solutions](https://synergetic.solutions)

[Documentation](https://jeffallan.github.io/claude-skills/skills/api-architecture/websocket-engineer/)

© https://github.com/Jeffallan · MIT · Jeffallan/claude-skills

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