Skip to main content
skill CX Codex

webphysics-avbd-engine — Claude Code skill: setup

This skill helps wire a WebGPU physics engine into a project, including bodies, contacts, joints, springs, and render-state updates.

Install into Claude Code · Skills CLI (Vercel) All methods and platforms ↓
npx skills add reason-machines/trending-skills --skill webphysics-avbd-engine -a claude-code
Open on GitHub

What webphysics-avbd-engine does

The skill guides setup of webphysics, an experimental WebGPU engine for rigid and soft-body simulation. Its AVBD solver runs through GPU compute shaders and covers contacts, friction, joints, springs, sleeping, and diagnostics.

It maps the main pieces of the project: PhysicsEngine.ts, GPU code for broad and narrow collision phases, contact persistence, AVBD state, and the LBVH builder. An agent can use it to create a GPUDevice, initialize the engine, add bodies or constraints, step the simulation, and pass body transforms to a renderer.

The engine requires WebGPU in Chrome. It is a proof-of-concept rather than a production library.

What it helps with

  • wire physics into a WebGPU project
  • create rigid bodies with contact handling
  • connect bodies with joints and springs
  • feed simulated transforms into rendering
  • configure an AVBD GPU solve

Example prompts for the agent

  • Set up webphysics in my WebGPU TypeScript project and add PhysicsEngine.ts.
  • Create a static ground and falling boxes, then sync their transforms with getBodyStates().
  • Show how to configure contacts, distance joints, and springs for this simulation.

How to install webphysics-avbd-engine

1Skills CLI (Vercel)

npx skills add reason-machines/trending-skills --skill webphysics-avbd-engine -a claude-code

2Manually: put the files in place

~/.claude/skills/webphysics-avbd-engine/SKILL.md

Copy the whole skill folder; for one project use .claude/skills/webphysics-avbd-engine/

Step by step, with commands for each platform: How to install skills in Claude Code: five ways

Questions about webphysics-avbd-engine

How do I install webphysics-avbd-engine in Claude Code?

Run npx skills add reason-machines/trending-skills --skill webphysics-avbd-engine -a claude-code, then check ~/.claude/skills/webphysics-avbd-engine/SKILL.md.

What does webphysics-avbd-engine do?

The skill helps configure an AVBD-based WebGPU physics engine for rigid and soft bodies, contacts, friction, joints, springs, and renderer updates.

What does webphysics require?

It needs Chrome with WebGPU support and an available GPUDevice. The engine is described as an experimental proof-of-concept.

Similar skills

All skills for Game dev and 3D: Unity, Unreal, Godot, Blender →

From the same set186

moss-tts-nano-speech A skill that shows the agent how to run MOSS-TTS-Nano, a tiny multilingual speech model with voice cloning that works on CPU. CX Codex +1 478installs html-ppt-skill Builds static HTML slide decks using standalone CSS and JavaScript without build pipelines. Helpful when you need an animated presentation right in the browser. CX Codex +1 476installs isolet-widget-isolation This skill packages a component into a self-contained widget with shadow DOM and scoped styles, ready to embed on any page. CX Codex +1 474installs yourvpndead-vpn-detection Android security skill explaining how unprivileged apps detect active VPNs and open localhost SOCKS5 proxies without root. CX Codex +1 472installs anything-analyzer-cdp This skill supports browser protocol analysis with an Electron app that captures traffic through CDP and sends collected data to an AI model. CX Codex +1 447installs capso-screenshot-macos A skill about Capso, the open-source macOS app for capturing screens and recording video. It helps you embed Capso's SPM packages in your own project. CX Codex +1 445installs ntwarden-windows-analysis-toolkit A skill for digging into Windows internals: processes, services, network, ETW, kernel. Useful when you need to break down what a suspicious process is doing. CX Codex +1 443installs dflash-mlx-speculative-decoding Speeds up MLX inference on Apple Silicon by 1.7x to 4.1x using lossless DFlash speculative decoding with block diffusion drafts. CX Codex +1 443installs

Project sponsors

Companies that keep this analytics open
Gold sponsor

Impressions, clicks and code copies — open statistics. We keep the numbers public for the same reason NeBlask itself is public. Become a sponsor