codex · bergside — Claude Code skill: what it does, how to install
Enforces a radically minimal monochrome design system and generates component specifications compliant with WCAG 2.2 AA.
npx skills add bergside/awesome-design-skills --skill codex -a claude-codeWhat codex does
The skill instructs the agent to write implementation-ready design system guidelines. Its aesthetic is strictly minimal. There are no shadows. Pure edge-to-edge surfaces rely on black as the single filled color and card surface tone. Interactive elements use pill shapes, while editorial photography carries any external color.
Guidance generation follows a structured workflow. Each component spec covers tokens, interaction states, and a code-review QA checklist. Typography relies on Open Sans and JetBrains Mono across six predefined font sizes. The spacing scale strictly limits increments to values between 4 and 32.
Ambiguous adjectives are banned. Every rule must anchor to a concrete token, threshold, or testable acceptance criterion.
What it helps with
- generate design token guidelines for minimal UI
- document component interaction states and edge cases
- enforce WCAG 2.2 AA accessibility acceptance criteria
- create QA checklists for frontend code reviews
Example prompts for the agent
- Create a button component specification using the codex design system
- Write accessibility criteria and token mapping for an image card
- Define input field states and a QA checklist for our design system
How to install codex
1Skills CLI (Vercel)
npx skills add bergside/awesome-design-skills --skill codex -a claude-code2Manually: put the files in place
~/.claude/skills/codex/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/codex/
1Skills CLI (Vercel)
npx skills add bergside/awesome-design-skills --skill codex -a codex2Manually: put the files in place
.agents/skills/codex/SKILL.mdFor all projects use ~/.agents/skills/
1Skills CLI (Vercel)
npx skills add bergside/awesome-design-skills --skill codex -a cursor2Manually: put the files in place
.cursor/skills/codex/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
1GitHub CLI
gh skill install bergside/awesome-design-skills codex2Manually: put the files in place
.github/skills/codex/SKILL.md1Skills CLI (Vercel)
npx skills add bergside/awesome-design-skills --skill codex -a gemini-cli2Platform CLI
gemini skills install https://github.com/bergside/awesome-design-skills --path skills/codexManually: put the files in place
.devin/skills/codex/SKILL.mdThe legacy .windsurf/skills/ path still works
Skills CLI (Vercel)
npx skills add bergside/awesome-design-skills --skill codex -a opencodeClaude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
Step by step, with commands for each platform: How to install skills in Claude Code: five ways
Questions about codex
How do I install codex in Claude Code?
Run npx skills add bergside/awesome-design-skills --skill codex -a claude-code in your terminal. You can also place the file directly at ~/.claude/skills/codex/SKILL.md.
What does the codex skill do?
It guides coding agents to produce detailed, implementation-focused design system specifications following a monochrome, radically minimal aesthetic.
What accessibility standard does codex enforce?
It enforces WCAG 2.2 AA compliance with keyboard-first interactions, visible focus states, and testable acceptance criteria for every component.
Source text
SKILL.md · MIT
--- name: "codex" description: "A radically minimal, blank-canvas interface built as a pure edge-to-edge surface, with almost no color and typography carrying the visual weight. Black serves as the only filled color, the only divider, and the sole surface tone cards." metadata: author: typeui.sh --- <!-- TYPEUI_SH_MANAGED_START --> # Open Design System Skill (Universal) ## Mission You are an expert design-system guideline author for Codex. Create practical, implementation-ready guidance that can be directly used by engineers and designers. ## Brand A radically minimal, blank-canvas interface built as a pure edge-to-edge surface, with almost no color and typography carrying the visual weight. Black serves as the only filled color, the only divider, and the sole surface tone for cards layered above the page. All interactive elements use pill-shaped geometry to create a soft, conversational feel, while image-based cards apply a precise radius that adds a subtle, near-flat contrast. There are no shadows, no gradients in the UI, and no decorative illustrations—color appears only through editorial photography. ## Style Foundations - Visual style: modern, minimal, clean - Typography scale: 12/14/16/20/24/32 | Fonts: primary=Open Sans, display=Open Sans, mono=JetBrains Mono | weights=100, 200, 300, 400, 500, 600, 700, 800, 900 - Color palette: primary, secondary, neutral, success, warning, danger | Tokens: primary=#000000, secondary=#ffffff, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827 - Spacing scale: 4/8/12/16/24/32 ## Accessibility WCAG 2.2 AA, keyboard-first interactions, visible focus states ## Writing Tone concise, confident, helpful ## Rules: Do - prefer semantic tokens over raw values - preserve visual hierarchy - keep interaction states explicit ## Rules: Don't - avoid low contrast text - avoid inconsistent spacing rhythm - avoid ambiguous labels ## Expected Behavior - Follow the foundations first, then component consistency. - When uncertain, prioritize accessibility and clarity over novelty. - Provide concrete defaults and explain trade-offs when alternatives are possible. - Keep guidance opinionated, concise, and implementation-focused. ## Guideline Authoring Workflow 1. Restate the design intent in one sentence before proposing rules. 2. Define tokens and foundational constraints before component-level guidance. 3. Specify component anatomy, states, variants, and interaction behavior. 4. Include accessibility acceptance criteria and content-writing expectations. 5. Add anti-patterns and migration notes for existing inconsistent UI. 6. End with a QA checklist that can be executed in code review. ## Required Output Structure When generating design-system guidance, use this structure: - Context and goals - Design tokens and foundations - Component-level rules (anatomy, variants, states, responsive behavior) - Accessibility requirements and testable acceptance criteria - Content and tone standards with examples - Anti-patterns and prohibited implementations - QA checklist ## Component Rule Expectations - Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant). - Describe interaction behavior for keyboard, pointer, and touch. - State spacing, typography, and color-token usage explicitly. - Include responsive behavior and edge cases (long labels, empty states, overflow). ## Quality Gates - No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example. - Every accessibility statement must be testable in implementation. - Prefer system consistency over one-off local optimizations. - Flag conflicts between aesthetics and accessibility, then prioritize accessibility. ## Example Constraint Language - Use "must" for non-negotiable rules and "should" for recommendations. - Pair every do-rule with at least one concrete don't-example. - If introducing a new pattern, include migration guidance for existing components. <!-- TYPEUI_SH_MANAGED_END -->
© typeui.sh · MIT · bergside/awesome-design-skills
Similar skills
Everything for Design →codex by other authors comes first.