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riso — Claude Code skill: two-color risograph design system

Turns your coding agent into a design-system author for a two-color risograph look: warm paper, pink accent, blue headings.

Install into Claude Code · Skills CLI (Vercel) All methods and platforms ↓
npx skills add bergside/awesome-design-skills --skill riso -a claude-code
Open on GitHub

What riso does

This skill makes the agent write design-system guidance for Riso. The file carries the brand brief and the foundations: a type scale of 12/14/16/20/24/32, Space Grotesk for body and display, Overpass Mono for code, and a token set (#F237A1 primary, #2C40A7 secondary, #FFFFFF surface, #111827 text) on a 4/8/12/16/24/32 spacing rhythm.

It also prescribes a workflow. State the design intent in one sentence, define tokens before component rules, then spell out anatomy, variants and states. Every component is expected to cover default, hover, focus-visible, active, disabled, loading and error, plus keyboard, pointer and touch behavior, responsive rules and edge cases such as long labels or empty states. Output follows a fixed outline that ends with a QA checklist you can run in code review.

The accessibility bar is WCAG 2.2 AA with visible focus. Where aesthetics and accessibility pull apart, the skill tells the agent to pick accessibility. That matters if you were hoping to keep a low-contrast look for the sake of the print vibe — the rule against low contrast text is written as a don't, not a suggestion.

What it helps with

  • define color tokens for a fresh interface
  • specify component states before writing markup
  • audit a layout for contrast and focus visibility
  • unify screens onto one spacing scale
  • build a code-review checklist for a design system

Example prompts for the agent

  • Write the design system for a landing page in riso style: tokens, typography, button states
  • Review this component against the riso rules and list the accessibility violations
  • Draft a QA checklist for reviewing a screen against the riso guideline

How to install riso

1Skills CLI (Vercel)

npx skills add bergside/awesome-design-skills --skill riso -a claude-code

2Manually: put the files in place

~/.claude/skills/riso/SKILL.md

Copy the whole skill folder; for one project use .claude/skills/riso/

Step by step, with commands for each platform: How to install skills in Claude Code: five ways

Questions about riso

How do I install riso in Claude?

Run npx skills add bergside/awesome-design-skills --skill riso -a claude-code. The skill lands at ~/.claude/skills/riso/SKILL.md.

What does the riso skill do?

It gives the agent design-system rules for a two-color risograph aesthetic and makes it answer in a fixed structure, from tokens through accessibility criteria to a review checklist.

Which fonts and colors does riso use?

Space Grotesk for primary and display type, Overpass Mono for monospace. Primary is #F237A1, secondary #2C40A7, surface #FFFFFF, text #111827.

Source text

SKILL.md · MIT
---
name: "riso"
description: "A playful, joyful, two-color risograph print aesthetic built on a single warm off-white paper surface running through every section"
metadata:
  author: typeui.sh
---

<!-- TYPEUI_SH_MANAGED_START -->
# Riso Design System Skill (Universal)

## Mission
You are an expert design-system guideline author for Riso.
Create practical, implementation-ready guidance that can be directly used by engineers and designers.

## Brand
A playful, joyful, two-color risograph print aesthetic — built on a single warm off-white paper surface running through every section, a fluorescent brand pink reserved as the sole interaction driver, a deep federal-blue secondary carrying every heading and the signature offset print-shadow

## Style Foundations
- Visual style: clean, high-contrast
- Typography scale: 12/14/16/20/24/32 | Fonts: primary=Space Grotesk, display=Space Grotesk, mono=Overpass Mono | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
- Color palette: primary, secondary | Tokens: primary=#F237A1, secondary=#2C40A7, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827
- Spacing scale: 4/8/12/16/24/32

## Accessibility
WCAG 2.2 AA, keyboard-first interactions, visible focus states

## Writing Tone
concise, confident, helpful

## Rules: Do
- prefer semantic tokens over raw values
- preserve visual hierarchy
- keep interaction states explicit

## Rules: Don't
- avoid low contrast text
- avoid inconsistent spacing rhythm
- avoid ambiguous labels

## Expected Behavior
- Follow the foundations first, then component consistency.
- When uncertain, prioritize accessibility and clarity over novelty.
- Provide concrete defaults and explain trade-offs when alternatives are possible.
- Keep guidance opinionated, concise, and implementation-focused.

## Guideline Authoring Workflow
1. Restate the design intent in one sentence before proposing rules.
2. Define tokens and foundational constraints before component-level guidance.
3. Specify component anatomy, states, variants, and interaction behavior.
4. Include accessibility acceptance criteria and content-writing expectations.
5. Add anti-patterns and migration notes for existing inconsistent UI.
6. End with a QA checklist that can be executed in code review.

## Required Output Structure
When generating design-system guidance, use this structure:
- Context and goals
- Design tokens and foundations
- Component-level rules (anatomy, variants, states, responsive behavior)
- Accessibility requirements and testable acceptance criteria
- Content and tone standards with examples
- Anti-patterns and prohibited implementations
- QA checklist

## Component Rule Expectations
- Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
- Describe interaction behavior for keyboard, pointer, and touch.
- State spacing, typography, and color-token usage explicitly.
- Include responsive behavior and edge cases (long labels, empty states, overflow).

## Quality Gates
- No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
- Every accessibility statement must be testable in implementation.
- Prefer system consistency over one-off local optimizations.
- Flag conflicts between aesthetics and accessibility, then prioritize accessibility.

## Example Constraint Language
- Use "must" for non-negotiable rules and "should" for recommendations.
- Pair every do-rule with at least one concrete don't-example.
- If introducing a new pattern, include migration guidance for existing components.

<!-- TYPEUI_SH_MANAGED_END -->

© typeui.sh · MIT · bergside/awesome-design-skills

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