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generate-ui-from-brand — Claude Code skill: brand to UI spec

Turns a site URL or a DESIGN.md file into design tokens, UX decisions and a UI spec you can paste into a project.

Install into Claude Code · Skills CLI (Vercel) All methods and platforms ↓
npx skills add dembrandt/dembrandt-skills --skill generate-ui-from-brand -a claude-code
Open on GitHub

What generate-ui-from-brand does

The skill runs a four-step pipeline. Step one pulls colours, typography, spacing and component styles, either through the Dembrandt MCP tools or with npx dembrandt <url> --design-md --crawl 3. An existing DESIGN.md skips extraction and gets parsed as is.

Raw values are not used directly. The skill maps them onto semantic roles such as color-primary, color-surface and color-error, and it ships decision rules for the messy cases: when several brand colours compete for the primary role, the one used most on interactive elements wins. Body text below 16px is overridden to 16px.

Step three settles hierarchy, grouping and contrast. The WCAG 2.2 AA check wants at least 4.5:1 for text on surface and for a button label on the primary colour; failing tokens get adjusted and the change is documented. One catch worth knowing up front: if orange is the brand's primary colour, it cannot double as the warning state, so a separate amber has to be defined. Output is a CSS token file plus a component spec. The skill needs dembrandt>=0.23.1.

What it helps with

  • build a UI that matches an existing brand from its site
  • turn a DESIGN.md into semantic tokens and component structure
  • run a contrast check and fix tokens that fail WCAG
  • audit a design system and decide what to fix first
  • keep tokens consistent across several brands

Example prompts for the agent

  • build a UI that matches this brand: <url>
  • I have a DESIGN.md — turn it into tokens and a component structure
  • audit this palette for contrast and tell me what to change

How to install generate-ui-from-brand

1Skills CLI (Vercel)

npx skills add dembrandt/dembrandt-skills --skill generate-ui-from-brand -a claude-code

2Manually: put the files in place

~/.claude/skills/generate-ui-from-brand/SKILL.md

Copy the whole skill folder; for one project use .claude/skills/generate-ui-from-brand/

Step by step, with commands for each platform: How to install skills in Claude Code: five ways

Questions about generate-ui-from-brand

How do I install generate-ui-from-brand in Claude?

Run npx skills add dembrandt/dembrandt-skills --skill generate-ui-from-brand -a claude-code. The skill lands at ~/.claude/skills/generate-ui-from-brand/SKILL.md.

What does generate-ui-from-brand do?

It runs a pipeline from a URL or DESIGN.md to design tokens and a UI spec, normalising palette and type, checking contrast and making the hierarchy calls along the way.

What do I need for it to work?

The dembrandt package at version 0.23.1 or newer. Extraction can go through the Dembrandt MCP tools or through the npx dembrandt CLI.

Source text

SKILL.md · MIT
---
name: generate-ui-from-brand
description: Pipeline from a URL or DESIGN.md to tokens, decisions and a UI spec. Use when building UI for an existing brand, auditing a design system or fixing visual inconsistency.
metadata:
  priority: 9
  requires: "dembrandt>=0.23.1"
  docs:
    - "https://dembrandt.com"
    - "https://www.npmjs.com/package/dembrandt"
  promptSignals:
    phrases:
      - "build ui for"
      - "match this brand"
      - "generate ui from"
      - "design system from"
      - "extract and build"
      - "design.md"
      - "brand tokens"
      - "audit design system"
      - "multi-brand"
      - "white-label"
      - "token governance"
      - "consolidate design system"
      - "deprecate component"
      - "deprecate old styles"
      - "pages from different eras"
retrieval:
  aliases:
    - generate ui from brand
    - brand to ui
    - design system pipeline
    - token to component
    - brand audit
    - multi-brand theming
    - white-label
    - token governance
    - design system consolidation
    - component deprecation
  intents:
    - build ui matching an existing brand
    - turn a url into a ui spec
    - audit and fix design system
    - generate design tokens and apply ux rules
    - refactor inconsistent design
    - build many brands from one token system
    - consolidate tokens across brands
    - deprecate unused components
    - migrate old pages to the current design
    - promote a repeated style into a pattern
  examples:
    - build a UI that matches stripe.com
    - generate a UI spec from this brand
    - audit this design system and tell me what to fix
    - I have a DESIGN.md, turn it into a component structure
    - I build sites for many brands, how do I keep tokens consistent
    - which components should we deprecate
---

# generate-ui-from-brand

**Type:** Pipeline / Orchestrator  
**Input:** URL or existing DESIGN.md  
**Output:** Actionable UI spec with decisions made

---

## Step 1 — Extract

**If a URL is provided and Dembrandt MCP is available:**

All MCP extraction tools are async — they return a `job_id` immediately. Poll `get_job_status` until `status` is `"completed"`, then read `result`.

```
{ job_id } = get_design_tokens({ url })
{ result } = get_job_status({ job_id })   // repeat until status === "completed"
```

Run these in sequence (each extraction launches a browser):
```
get_design_tokens, get_color_palette, get_typography, get_component_styles, get_spacing
```

**If Dembrandt MCP is not available, run CLI:**
```bash
npx dembrandt <url> --design-md --crawl 3
```

**If DESIGN.md already exists:** parse it directly — skip extraction.

---

## Step 2 — Normalize Tokens

Do not use raw extracted values directly. Map them to a semantic system first.

### Colours
Identify the role of each extracted colour:

| Role | Token | How to identify |
|---|---|---|
| `color-primary` | Main brand colour | Used on primary buttons, links, key interactive elements |
| `color-secondary` | Supporting brand colour | Used on secondary actions, accents |
| `color-surface` | Background | Page or card background |
| `color-surface-raised` | Elevated surface | Cards, panels, modals |
| `color-border` | Border / divider | Input borders, separators |
| `color-text` | Primary text | Body copy |
| `color-text-secondary` | Secondary text | Labels, metadata, captions |
| `color-error` | Error state | Red — do not assign to any other role |
| `color-warning` | Warning state | Orange/amber — do not assign to any other role |
| `color-success` | Success state | Green — do not assign to any other role |

**Decision rule:** if the extracted palette has more than 2 brand colours competing for `color-primary`, pick the one with highest usage on interactive elements.

### Typography
Map extracted sizes to a scale. Verify ratio coherence — if sizes do not follow a consistent ratio, round them to the nearest modular scale step (base 16px, ratio 1.25 recommended).

| Token | Min size | Role |
|---|---|---|
| `text-base` | 16px | Body copy — never below 16px |
| `text-sm` | 14px | Labels, captions — use sparingly |
| `text-lg` | 20px | Lead paragraph |
| `text-h4` | 25px | Section subheading |
| `text-h3` | 31px | Section heading |
| `text-h2` | 39px | Page subheading |
| `text-h1` | 49px | Page heading |
| `text-display` | 61px | Hero / landing only |

**Decision rule:** if extracted body text is below 16px, override to 16px.

### Spacing
Identify the base spacing unit from the most common small margin/padding value. Derive a scale:

```
base = extracted smallest recurring value (usually 4px or 8px)
scale = base × 1, 2, 3, 4, 6, 8, 12, 16
```

### Border Radius
Extract the most common radius value used on interactive elements (buttons, inputs). This becomes `--radius-button` — applied uniformly to all buttons regardless of variant.

---

## Step 3 — Apply UX Decisions

With normalized tokens, make the following decisions explicitly. Do not leave these open:

### Visual Hierarchy
- Identify the single primary action for the UI being built
- Assign `color-primary` to that action only
- All other actions use neutral or outlined styles
- Apply `cursor: pointer` to all interactive elements

### Gestalt Grouping
- Define spacing between related elements (tight: `space-2`) and between groups (loose: `space-6` or `space-8`)
- Confirm that related controls will be co-located in the layout

### Accessibility (WCAG 2.2 AA)
Run contrast check on normalized tokens:
- `color-text` on `color-surface`: must be ≥ 4.5:1
- `color-text-secondary` on `color-surface`: must be ≥ 4.5:1
- `color-primary` on white/surface (button label): must be ≥ 4.5:1

If any fail, darken or lighten the token to meet the threshold. Document the adjustment.

### Error / Status Colours
- Confirm `color-error` is red and used only for errors
- Confirm `color-warning` is orange/amber and used only for warnings
- If the brand uses orange as a primary colour, it cannot double as a warning — a distinct amber must be defined for warning states

---

## Step 4 — Output UI Spec

Produce a concrete, copy-pasteable output. Choose the format that fits the request:

### Design Token File (CSS)
```css
:root {
  /* Colours */
  --color-primary:          <value>;
  --color-secondary:        <value>;
  --color-surface:          <value>;
  --color-surface-raised:   <value>;
  --color-border:           <value>;
  --color-text:             <value>;
  --color-text-secondary:   <value>;
  --color-error:            <value>;
  --color-warning:          <value>;
  --color-success:          <value>;

  /* Typography */
  --font-sans:    <extracted font family>;
  --text-base:    1rem;
  --text-sm:      0.875rem;
  --text-lg:      1.25rem;
  --text-h4:      1.563rem;
  --text-h3:      1.938rem;
  --text-h2:      2.438rem;
  --text-h1:      3.063rem;

  /* Spacing */
  --space-1:  <base>px;
  --space-2:  <base×2>px;
  --space-4:  <base×4>px;
  --space-6:  <base×6>px;
  --space-8:  <base×8>px;

  /* Borders */
  --radius-button:  <extracted>px;
  --radius-card:    <extracted or radius-button + 2>px;

  /* Elevation */
  --shadow-card:   0 1px 3px rgba(0,0,0,.10), 0 1px 2px rgba(0,0,0,.06);
  --shadow-modal:  0 10px 15px rgba(0,0,0,.08), 0 4px 6px rgba(0,0,0,.05);
}
```

### UX Audit (if auditing an existing UI)
```
CONTRAST ISSUES
  - color-text-secondary on color-surface: X.X:1 (required 4.5:1) → fix: darken to #...

HIERARCHY ISSUES
  - 3 primary buttons on same screen → reduce to 1 primary, 2 secondary

CONSISTENCY ISSUES
  - Button radius varies (4px, 8px, 12px) → standardize to --radius-button: 8px

MISSING STATES
  - No disabled state defined for inputs
  - No error state for form fields

FONT SIZE VIOLATIONS
  - Caption text at 12px → minimum 14px
```

### Component Structure (if generating a layout)
```
Page layout:
  Header (fixed, 56px)
    Logo | Nav | [Global controls: small type]
  
  Main
    Hero section
      H1 (display scale) + lead text + primary CTA (color-primary, full)
    
    Feature grid (3-col)
      Card (shadow-card, radius-card) × 3
        Icon + H4 + body text
    
  Footer
    Links (text-sm, color-text-secondary)
    Language/currency selector (text-sm)

Primary action: CTA button in hero
Secondary actions: nav links, card CTAs (outlined)
Error states: inline, adjacent to field, red text + icon
```

---

## Running This Across Many Brands (Token Architecture & Governance)

Building **several brands from one pipeline**, don't treat each as a fresh start. **One system, many skins:** every brand generates from the same semantic tokens; only primitives (colour, type, radius) change per brand. A fix propagates everywhere.

**Consolidate periodically — token systems drift.** Across many brands and over time, tokens fork, one-off values creep in, and the systems diverge. Schedule a recurring consolidation pass:
- **Re-extract and compare** the live sites (use Dembrandt's extract + drift/compute-drift tooling, plus plain visual inspection and benchmarking against each other and against current design trends and best practice).
- **Fold divergences back** into the shared semantic layer where they should be common; keep genuinely brand-specific values as primitive overrides only.
- **Feed in a point of view.** Consolidation isn't just mechanical de-duplication — bring UX / visual-design opinion and a clear direction for where each product should go, not just where it is.

**When design eras conflict, recency is the tiebreaker.** A product built over years carries pages from different design generations. The newest pages and components are the best available evidence of current design intent — migrate old toward new; never average the eras into a compromise style. Recency is a default, not a verdict: the newest surface can be an unreviewed one-off. Confirm with the user before promoting a style to canonical or marking an old one deprecated.

**Deprecate on touch, not big-bang.** Keep a short list of deprecated styles — the old radius, the old shadow, the retired button variant. When work already touches an old-generation page, lift it to the current style in the same pass. Every touch moves the product one page closer to one system, with no rewrite project on the roadmap.

**Two or three occurrences make a pattern.** When the same visual treatment appears independently in 2–3 places, it is no longer a coincidence — name it, tokenise it, and make it available everywhere. Promoting it is cheaper than a fourth hand-rolled copy. Once promoted, the pattern belongs to the design language: new components may use it as-is or adapt it, as long as the adaptation stays recognisably true to the original.

**Track feature usage and deprecate the dead weight.** The same discipline applies to features, not just tokens: instrument what actually gets used, and **deprecate the features/components with little real usage** rather than maintaining them forever. A shared system stays healthy only if it's pruned — every unused component is drift waiting to happen and a cost on every future change.

---

## Audit Checklist Before Handoff

- [ ] All tokens named semantically, not by value (`color-primary` not `color-blue-600`)
- [ ] Body text ≥ 16px everywhere
- [ ] Contrast ratios verified for all text/background combinations
- [ ] One primary button per view
- [ ] All buttons share `--radius-button`
- [ ] `cursor: pointer` on all interactive elements
- [ ] Error colour reserved exclusively for errors
- [ ] Warning colour (orange) reserved exclusively for warnings
- [ ] Spacing derived from a single base unit

© dembrandt · MIT · dembrandt/dembrandt-skills

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