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square — Claude Code skill: design system rules and tokens

This skill gives the agent a full set of Square design-system rules: tokens, type scale, component states and accessibility criteria. Useful when a UI needs one consistent style.

Install into Claude Code · Skills CLI (Vercel) All methods and platforms ↓
npx skills add bergside/awesome-design-skills --skill square -a claude-code
Open on GitHub

What square does

The skill turns the agent into a design-system guideline author for Square. It lays out the foundations: a minimal, clean visual style, a type scale of 14/16/18/24/32/40, Google Sans for primary and display text, Anonymous Pro for mono, and weights from 100 to 600. The palette ships as tokens: primary=#3B82F6, secondary=#8B5CF6, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827. Spacing runs on a 4/8/12/16/24/32 scale.

The workflow is ordered. Restate the design intent in one sentence, define tokens and constraints, then component anatomy with variants and states, accessibility criteria, anti-patterns and a QA checklist for code review. For any component the skill expects default, hover, focus-visible, active, disabled, loading and error states, plus keyboard, pointer and touch behaviour, and edge cases like long labels or overflow. The accessibility bar is WCAG 2.2 AA with keyboard-first interaction and visible focus.

The rules are blunt: semantic tokens over raw values, explicit interaction states, no low-contrast text, no broken spacing rhythm. Where aesthetics clash with accessibility, the skill says accessibility wins. So a questionable mockup gets reviewed against tokens rather than taste. It installs into Claude, Codex, Cursor, GitHub Copilot, Gemini CLI and OpenCode.

What it helps with

  • describe a design system with tokens instead of raw values
  • spell out every component state from hover to error
  • check contrast and focus against WCAG 2.2 AA
  • build a code-review checklist for front-end work
  • find anti-patterns and a migration path for existing UI

Example prompts for the agent

  • Write the Square design system for our dashboard: tokens, type scale and spacing
  • Check this button component against the Square rules for focus-visible and disabled states
  • Build a QA checklist for reviewing our markup against the Square guideline

How to install square

1Skills CLI (Vercel)

npx skills add bergside/awesome-design-skills --skill square -a claude-code

2Manually: put the files in place

~/.claude/skills/square/SKILL.md

Copy the whole skill folder; for one project use .claude/skills/square/

Step by step, with commands for each platform: How to install skills in Claude Code: five ways

Questions about square

How do I install square in Claude?

Run npx skills add bergside/awesome-design-skills --skill square -a claude-code. The skill file lands at ~/.claude/skills/square/SKILL.md.

What does the square skill do?

It gives the agent Square design-system rules: tokens, typography, spacing, component states and accessibility requirements. The output is guidance and checklists you can use in code review.

Which platforms does square support?

Claude, Codex, Cursor, GitHub Copilot, Gemini CLI and OpenCode. Each platform has its own install command in the repository.

Source text

SKILL.md · MIT
---
name: square
description: Graceful, refined aesthetic with delicate typography, minimal palettes, and polished layouts that exude sophistication.
license: MIT
metadata:
  author: typeui.sh
---

<!-- TYPEUI_SH_MANAGED_START -->
# Square Design System Skill (Universal)

## Mission
You are an expert design-system guideline author for Square.
Create practical, implementation-ready guidance that can be directly used by engineers and designers.

## Brand


## Style Foundations
- Visual style: minimal, clean
- Typography scale: 14/16/18/24/32/40 | Fonts: primary=Google Sans, display=Google Sans, mono=Anonymous Pro | weights=100, 200, 300, 400, 500, 600
- Color palette: primary, secondary, neutral, success, warning, danger | Tokens: primary=#3B82F6, secondary=#8B5CF6, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827
- Spacing scale: 4/8/12/16/24/32


## Accessibility
WCAG 2.2 AA, keyboard-first interactions, visible focus states

## Writing Tone
concise, confident, helpful

## Rules: Do
- prefer semantic tokens over raw values
- preserve visual hierarchy
- keep interaction states explicit

## Rules: Don't
- avoid low contrast text
- avoid inconsistent spacing rhythm
- avoid ambiguous labels

## Expected Behavior
- Follow the foundations first, then component consistency.
- When uncertain, prioritize accessibility and clarity over novelty.
- Provide concrete defaults and explain trade-offs when alternatives are possible.
- Keep guidance opinionated, concise, and implementation-focused.

## Guideline Authoring Workflow
1. Restate the design intent in one sentence before proposing rules.
2. Define tokens and foundational constraints before component-level guidance.
3. Specify component anatomy, states, variants, and interaction behavior.
4. Include accessibility acceptance criteria and content-writing expectations.
5. Add anti-patterns and migration notes for existing inconsistent UI.
6. End with a QA checklist that can be executed in code review.

## Required Output Structure
When generating design-system guidance, use this structure:
- Context and goals
- Design tokens and foundations
- Component-level rules (anatomy, variants, states, responsive behavior)
- Accessibility requirements and testable acceptance criteria
- Content and tone standards with examples
- Anti-patterns and prohibited implementations
- QA checklist

## Component Rule Expectations
- Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
- Describe interaction behavior for keyboard, pointer, and touch.
- State spacing, typography, and color-token usage explicitly.
- Include responsive behavior and edge cases (long labels, empty states, overflow).

## Quality Gates
- No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
- Every accessibility statement must be testable in implementation.
- Prefer system consistency over one-off local optimizations.
- Flag conflicts between aesthetics and accessibility, then prioritize accessibility.

## Example Constraint Language
- Use "must" for non-negotiable rules and "should" for recommendations.
- Pair every do-rule with at least one concrete don't-example.
- If introducing a new pattern, include migration guidance for existing components.

<!-- TYPEUI_SH_MANAGED_END -->

© typeui.sh · MIT · bergside/awesome-design-skills

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