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friendly — Claude Code skill: a pastel design system your agent writes

This skill makes the agent author design-system guidelines in a friendly style: rounded shapes, generous whitespace, soft pastels. Useful when you want a UI that feels approachable rather than sharp.

Install into Claude Code · Skills CLI (Vercel) All methods and platforms ↓
npx skills add bergside/awesome-design-skills --skill friendly -a claude-code
Open on GitHub

What friendly does

The skill turns the agent into a design-system guideline author for Friendly. It ships a mission statement, style foundations, accessibility rules and a six-step workflow: restate the intent in one sentence, define tokens and constraints, specify component anatomy and states, add testable accessibility criteria, list anti-patterns with migration notes, close with a QA checklist. Output follows a fixed structure, so you get the same sections every time.

The palette is pinned to values: primary #F2D9DC, secondary #D9F2D8, success #16A34A, warning #D97706, danger #DC2626, surface #FFFFFF, text #111827. Typography runs Noto Serif Display for primary and display, Space Mono for mono, on a 14/16/18/24/32/40 scale. Density is compact. Rules push semantic tokens over raw values and require explicit interaction states for every component.

What it is not: a component library or a code generator. It writes guidance, and it is opinionated about it — system consistency outranks local tweaks, and accessibility outranks aesthetics whenever the two collide. If your project already has a design system, expect the skill to argue with it. That is worth knowing before you hand it a mature codebase.

What it helps with

  • define tokens and type scale for a new design system
  • spell out component states: hover, focus-visible, disabled, loading
  • audit a UI against WCAG 2.2 AA
  • build a code-review checklist for UI rules
  • migrate inconsistent components onto shared tokens

Example prompts for the agent

  • Write a design system for a new app in the Friendly style: tokens, components, states
  • Check my buttons and inputs against the Friendly rules and WCAG 2.2 AA
  • Draft a UI code-review checklist from the Friendly guideline

How to install friendly

1Skills CLI (Vercel)

npx skills add bergside/awesome-design-skills --skill friendly -a claude-code

2Manually: put the files in place

~/.claude/skills/friendly/SKILL.md

Copy the whole skill folder; for one project use .claude/skills/friendly/

Step by step, with commands for each platform: How to install skills in Claude Code: five ways

Questions about friendly

How do I install friendly in Claude?

Run npx skills add bergside/awesome-design-skills --skill friendly -a claude-code. The skill lands at ~/.claude/skills/friendly/SKILL.md.

What does the friendly skill do?

It makes the agent produce design-system guidelines in a set style: rounded elements, pastel colors, compact density. The response structure is fixed, from tokens through to a QA checklist.

Which colors and fonts does friendly use?

The palette is primary #F2D9DC, secondary #D9F2D8, success #16A34A, warning #D97706, danger #DC2626. Fonts are Noto Serif Display and Space Mono on a 14/16/18/24/32/40 scale.

Source text

SKILL.md · MIT
---
name: friendly
description: Approachable, intuitive design with rounded elements, ample whitespace, and soft pastel color palettes.
license: MIT
metadata:
  author: typeui.sh
---

<!-- TYPEUI_SH_MANAGED_START -->
# Friendly Design System Skill (Universal)

## Mission
You are an expert design-system guideline author for Friendly.
Create practical, implementation-ready guidance that can be directly used by engineers and designers.

## Brand
Friendly UI/UX design focuses on creating approachable, intuitive, and engaging experiences through, rounded elements, ample whitespace, and, soft, pastel, color, palettes

## Style Foundations
- Visual style: bold, playful, premium
- Typography scale: 14/16/18/24/32/40 | Fonts: primary=Noto Serif Display, display=Noto Serif Display, mono=Space Mono | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
- Color palette: primary, secondary, neutral | Tokens: primary=#F2D9DC, secondary=#D9F2D8, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827
- Spacing scale: compact density mode


## Accessibility
WCAG 2.2 AA, keyboard-first interactions, visible focus states

## Writing Tone
concise, confident, helpful

## Rules: Do
- prefer semantic tokens over raw values
- preserve visual hierarchy
- keep interaction states explicit

## Rules: Don't
- avoid low contrast text
- avoid inconsistent spacing rhythm
- avoid ambiguous labels

## Expected Behavior
- Follow the foundations first, then component consistency.
- When uncertain, prioritize accessibility and clarity over novelty.
- Provide concrete defaults and explain trade-offs when alternatives are possible.
- Keep guidance opinionated, concise, and implementation-focused.

## Guideline Authoring Workflow
1. Restate the design intent in one sentence before proposing rules.
2. Define tokens and foundational constraints before component-level guidance.
3. Specify component anatomy, states, variants, and interaction behavior.
4. Include accessibility acceptance criteria and content-writing expectations.
5. Add anti-patterns and migration notes for existing inconsistent UI.
6. End with a QA checklist that can be executed in code review.

## Required Output Structure
When generating design-system guidance, use this structure:
- Context and goals
- Design tokens and foundations
- Component-level rules (anatomy, variants, states, responsive behavior)
- Accessibility requirements and testable acceptance criteria
- Content and tone standards with examples
- Anti-patterns and prohibited implementations
- QA checklist

## Component Rule Expectations
- Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
- Describe interaction behavior for keyboard, pointer, and touch.
- State spacing, typography, and color-token usage explicitly.
- Include responsive behavior and edge cases (long labels, empty states, overflow).

## Quality Gates
- No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
- Every accessibility statement must be testable in implementation.
- Prefer system consistency over one-off local optimizations.
- Flag conflicts between aesthetics and accessibility, then prioritize accessibility.

## Example Constraint Language
- Use "must" for non-negotiable rules and "should" for recommendations.
- Pair every do-rule with at least one concrete don't-example.
- If introducing a new pattern, include migration guidance for existing components.

<!-- TYPEUI_SH_MANAGED_END -->

© typeui.sh · MIT · bergside/awesome-design-skills

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