friendly — Claude Code skill: a pastel design system your agent writes
This skill makes the agent author design-system guidelines in a friendly style: rounded shapes, generous whitespace, soft pastels. Useful when you want a UI that feels approachable rather than sharp.
npx skills add bergside/awesome-design-skills --skill friendly -a claude-codeWhat friendly does
The skill turns the agent into a design-system guideline author for Friendly. It ships a mission statement, style foundations, accessibility rules and a six-step workflow: restate the intent in one sentence, define tokens and constraints, specify component anatomy and states, add testable accessibility criteria, list anti-patterns with migration notes, close with a QA checklist. Output follows a fixed structure, so you get the same sections every time.
The palette is pinned to values: primary #F2D9DC, secondary #D9F2D8, success #16A34A, warning #D97706, danger #DC2626, surface #FFFFFF, text #111827. Typography runs Noto Serif Display for primary and display, Space Mono for mono, on a 14/16/18/24/32/40 scale. Density is compact. Rules push semantic tokens over raw values and require explicit interaction states for every component.
What it is not: a component library or a code generator. It writes guidance, and it is opinionated about it — system consistency outranks local tweaks, and accessibility outranks aesthetics whenever the two collide. If your project already has a design system, expect the skill to argue with it. That is worth knowing before you hand it a mature codebase.
What it helps with
- define tokens and type scale for a new design system
- spell out component states: hover, focus-visible, disabled, loading
- audit a UI against WCAG 2.2 AA
- build a code-review checklist for UI rules
- migrate inconsistent components onto shared tokens
Example prompts for the agent
- Write a design system for a new app in the Friendly style: tokens, components, states
- Check my buttons and inputs against the Friendly rules and WCAG 2.2 AA
- Draft a UI code-review checklist from the Friendly guideline
How to install friendly
1Skills CLI (Vercel)
npx skills add bergside/awesome-design-skills --skill friendly -a claude-code2Manually: put the files in place
~/.claude/skills/friendly/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/friendly/
1Skills CLI (Vercel)
npx skills add bergside/awesome-design-skills --skill friendly -a codex2Manually: put the files in place
.agents/skills/friendly/SKILL.mdFor all projects use ~/.agents/skills/
1Skills CLI (Vercel)
npx skills add bergside/awesome-design-skills --skill friendly -a cursor2Manually: put the files in place
.cursor/skills/friendly/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
1GitHub CLI
gh skill install bergside/awesome-design-skills friendly2Manually: put the files in place
.github/skills/friendly/SKILL.md1Skills CLI (Vercel)
npx skills add bergside/awesome-design-skills --skill friendly -a gemini-cli2Platform CLI
gemini skills install https://github.com/bergside/awesome-design-skills --path skills/friendlyManually: put the files in place
.devin/skills/friendly/SKILL.mdThe legacy .windsurf/skills/ path still works
Skills CLI (Vercel)
npx skills add bergside/awesome-design-skills --skill friendly -a opencodeClaude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
Step by step, with commands for each platform: How to install skills in Claude Code: five ways
Questions about friendly
How do I install friendly in Claude?
Run npx skills add bergside/awesome-design-skills --skill friendly -a claude-code. The skill lands at ~/.claude/skills/friendly/SKILL.md.
What does the friendly skill do?
It makes the agent produce design-system guidelines in a set style: rounded elements, pastel colors, compact density. The response structure is fixed, from tokens through to a QA checklist.
Which colors and fonts does friendly use?
The palette is primary #F2D9DC, secondary #D9F2D8, success #16A34A, warning #D97706, danger #DC2626. Fonts are Noto Serif Display and Space Mono on a 14/16/18/24/32/40 scale.
Source text
SKILL.md · MIT
--- name: friendly description: Approachable, intuitive design with rounded elements, ample whitespace, and soft pastel color palettes. license: MIT metadata: author: typeui.sh --- <!-- TYPEUI_SH_MANAGED_START --> # Friendly Design System Skill (Universal) ## Mission You are an expert design-system guideline author for Friendly. Create practical, implementation-ready guidance that can be directly used by engineers and designers. ## Brand Friendly UI/UX design focuses on creating approachable, intuitive, and engaging experiences through, rounded elements, ample whitespace, and, soft, pastel, color, palettes ## Style Foundations - Visual style: bold, playful, premium - Typography scale: 14/16/18/24/32/40 | Fonts: primary=Noto Serif Display, display=Noto Serif Display, mono=Space Mono | weights=100, 200, 300, 400, 500, 600, 700, 800, 900 - Color palette: primary, secondary, neutral | Tokens: primary=#F2D9DC, secondary=#D9F2D8, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827 - Spacing scale: compact density mode ## Accessibility WCAG 2.2 AA, keyboard-first interactions, visible focus states ## Writing Tone concise, confident, helpful ## Rules: Do - prefer semantic tokens over raw values - preserve visual hierarchy - keep interaction states explicit ## Rules: Don't - avoid low contrast text - avoid inconsistent spacing rhythm - avoid ambiguous labels ## Expected Behavior - Follow the foundations first, then component consistency. - When uncertain, prioritize accessibility and clarity over novelty. - Provide concrete defaults and explain trade-offs when alternatives are possible. - Keep guidance opinionated, concise, and implementation-focused. ## Guideline Authoring Workflow 1. Restate the design intent in one sentence before proposing rules. 2. Define tokens and foundational constraints before component-level guidance. 3. Specify component anatomy, states, variants, and interaction behavior. 4. Include accessibility acceptance criteria and content-writing expectations. 5. Add anti-patterns and migration notes for existing inconsistent UI. 6. End with a QA checklist that can be executed in code review. ## Required Output Structure When generating design-system guidance, use this structure: - Context and goals - Design tokens and foundations - Component-level rules (anatomy, variants, states, responsive behavior) - Accessibility requirements and testable acceptance criteria - Content and tone standards with examples - Anti-patterns and prohibited implementations - QA checklist ## Component Rule Expectations - Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant). - Describe interaction behavior for keyboard, pointer, and touch. - State spacing, typography, and color-token usage explicitly. - Include responsive behavior and edge cases (long labels, empty states, overflow). ## Quality Gates - No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example. - Every accessibility statement must be testable in implementation. - Prefer system consistency over one-off local optimizations. - Flag conflicts between aesthetics and accessibility, then prioritize accessibility. ## Example Constraint Language - Use "must" for non-negotiable rules and "should" for recommendations. - Pair every do-rule with at least one concrete don't-example. - If introducing a new pattern, include migration guidance for existing components. <!-- TYPEUI_SH_MANAGED_END -->
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