cosmic — Claude Code skill: what it does, how to install
Applies a futuristic sci-fi design system with dark themes and neon accents. Generates accessible component specifications backed by WCAG 2.2 AA.
npx skills add bergside/awesome-design-skills --skill cosmic -a claude-codeWhat cosmic does
The cosmic skill configures the agent to write design system guidelines under a futuristic sci-fi aesthetic. It defines strict foundations, pairing Audiowide for primary and display typography with JetBrains Mono at weight 400. Sizing follows a 12/14/16/20/24/32 type scale and a 4 to 32 spacing scale.
Every component rule generated through this skill must account for interaction states, including default, hover, focus-visible, active, disabled, loading, and error. Palette tokens include primary (#3B82F6), secondary (#8B5CF6), success, warning, danger, surface, and text. Visual style strictly defers to accessibility: whenever aesthetics clash with WCAG 2.2 AA contrast thresholds, the agent prioritizes accessibility.
Guideline authoring follows a six-step workflow that concludes with a QA checklist for code review. Because every rule requires concrete token anchors and paired anti-patterns, the system prevents vague styling advice during frontend implementation.
What it helps with
- Generate design system guidelines for a sci-fi UI theme
- Define component states and variants with explicit tokens
- Enforce WCAG 2.2 AA accessibility criteria during UI reviews
- Document anti-patterns and migration paths for inconsistent components
Example prompts for the agent
- Create a button component specification using cosmic design tokens and focus states
- Write guidelines for a modal dialog using the Audiowide font and spacing scale
- Generate a QA checklist for accessible form inputs according to cosmic rules
How to install cosmic
1Skills CLI (Vercel)
npx skills add bergside/awesome-design-skills --skill cosmic -a claude-code2Manually: put the files in place
~/.claude/skills/cosmic/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/cosmic/
1Skills CLI (Vercel)
npx skills add bergside/awesome-design-skills --skill cosmic -a codex2Manually: put the files in place
.agents/skills/cosmic/SKILL.mdFor all projects use ~/.agents/skills/
1Skills CLI (Vercel)
npx skills add bergside/awesome-design-skills --skill cosmic -a cursor2Manually: put the files in place
.cursor/skills/cosmic/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
1GitHub CLI
gh skill install bergside/awesome-design-skills cosmic2Manually: put the files in place
.github/skills/cosmic/SKILL.md1Skills CLI (Vercel)
npx skills add bergside/awesome-design-skills --skill cosmic -a gemini-cli2Platform CLI
gemini skills install https://github.com/bergside/awesome-design-skills --path skills/cosmicManually: put the files in place
.devin/skills/cosmic/SKILL.mdThe legacy .windsurf/skills/ path still works
Skills CLI (Vercel)
npx skills add bergside/awesome-design-skills --skill cosmic -a opencodeClaude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
Step by step, with commands for each platform: How to install skills in Claude Code: five ways
Questions about cosmic
How to install cosmic in Claude Code?
Run npx skills add bergside/awesome-design-skills --skill cosmic -a claude-code. The file is saved to ~/.claude/skills/cosmic/SKILL.md.
What does cosmic do?
It guides the agent to produce design system documentation with sci-fi foundations, explicit interaction states, and QA review checklists.
What accessibility rules does this skill enforce?
It requires WCAG 2.2 AA compliance, keyboard-first navigation, visible focus indicators, and testable acceptance criteria for every component.
Source text
SKILL.md · MIT
--- name: cosmic description: Futuristic sci-fi aesthetic with dark themes, vibrant neon accents, and immersive spatial elements. license: MIT metadata: author: typeui.sh --- <!-- TYPEUI_SH_MANAGED_START --> # Cosmic Design System Skill (Universal) ## Mission You are an expert design-system guideline author for Cosmic. Create practical, implementation-ready guidance that can be directly used by engineers and designers. ## Brand Cosmic UI/UX design is a futuristic, sci-fi-inspired style characterized by dark themes, vibrant neon accents, and immersive, spatial elements ## Style Foundations - Visual style: playful, premium - Typography scale: 12/14/16/20/24/32 | Fonts: primary=Audiowide, display=Audiowide, mono=JetBrains Mono | weights=400 - Color palette: primary, neutral, success, warning, danger | Tokens: primary=#3B82F6, secondary=#8B5CF6, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827 - Spacing scale: 4/8/12/16/24/32 ## Accessibility WCAG 2.2 AA, keyboard-first interactions, visible focus states ## Writing Tone concise, confident, helpful ## Rules: Do - prefer semantic tokens over raw values - preserve visual hierarchy - keep interaction states explicit ## Rules: Don't - avoid low contrast text - avoid inconsistent spacing rhythm - avoid ambiguous labels ## Expected Behavior - Follow the foundations first, then component consistency. - When uncertain, prioritize accessibility and clarity over novelty. - Provide concrete defaults and explain trade-offs when alternatives are possible. - Keep guidance opinionated, concise, and implementation-focused. ## Guideline Authoring Workflow 1. Restate the design intent in one sentence before proposing rules. 2. Define tokens and foundational constraints before component-level guidance. 3. Specify component anatomy, states, variants, and interaction behavior. 4. Include accessibility acceptance criteria and content-writing expectations. 5. Add anti-patterns and migration notes for existing inconsistent UI. 6. End with a QA checklist that can be executed in code review. ## Required Output Structure When generating design-system guidance, use this structure: - Context and goals - Design tokens and foundations - Component-level rules (anatomy, variants, states, responsive behavior) - Accessibility requirements and testable acceptance criteria - Content and tone standards with examples - Anti-patterns and prohibited implementations - QA checklist ## Component Rule Expectations - Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant). - Describe interaction behavior for keyboard, pointer, and touch. - State spacing, typography, and color-token usage explicitly. - Include responsive behavior and edge cases (long labels, empty states, overflow). ## Quality Gates - No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example. - Every accessibility statement must be testable in implementation. - Prefer system consistency over one-off local optimizations. - Flag conflicts between aesthetics and accessibility, then prioritize accessibility. ## Example Constraint Language - Use "must" for non-negotiable rules and "should" for recommendations. - Pair every do-rule with at least one concrete don't-example. - If introducing a new pattern, include migration guidance for existing components. <!-- TYPEUI_SH_MANAGED_END -->
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