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colorful — Claude Code skill: vibrant palettes and gradients

A design-system skill that hands your agent tokens, type scale, component states and accessibility rules. Useful when one interface needs one visual language.

Install into Claude Code · Skills CLI (Vercel) All methods and platforms ↓
npx skills add bergside/awesome-design-skills --skill colorful -a claude-code
Open on GitHub

What colorful does

The skill turns the agent into an author of design-system guidance. It sets the foundation first: a type scale of 12/14/16/20/24/32, Inter for body and display, JetBrains Mono for code, weights from 100 to 900. Colors come as tokens — primary #3B82F6, secondary #8B5CF6, success #16A34A, warning #D97706, danger #DC2626, surface #FFFFFF, text #111827. Spacing sits on an 8pt baseline grid.

Then comes the workflow. State the design intent in one sentence, define tokens and constraints, spell out component anatomy, variants and states. Accessibility criteria have to be testable in code, and anti-patterns need migration notes for UI that already exists. It closes with a QA checklist you can run during code review.

The rules are strict on purpose. Every rule anchors to a token, a threshold or an example, never to a vague adjective. Accessibility means WCAG 2.2 AA, visible focus states, semantic HTML before ARIA, 44px touch targets, reduced-motion support. When aesthetics clash with accessibility, the skill says pick accessibility. That last part is the catch: on a project where you already follow these rules, the skill mostly restates them.

What it helps with

  • set the palette and tokens before the first screen is built
  • define button and input states: hover, focus-visible, disabled, loading, error
  • check text contrast and touch target sizes before release
  • fold scattered colors in an existing UI into one system
  • write a design QA checklist for code review

Example prompts for the agent

  • Write a design system for the landing page: tokens, typography, button states
  • Check my palette against WCAG 2.2 AA and suggest fixes
  • Build a QA checklist for reviewing form components

How to install colorful

1Skills CLI (Vercel)

npx skills add bergside/awesome-design-skills --skill colorful -a claude-code

2Manually: put the files in place

~/.claude/skills/colorful/SKILL.md

Copy the whole skill folder; for one project use .claude/skills/colorful/

Step by step, with commands for each platform: How to install skills in Claude Code: five ways

Questions about colorful

How do I install colorful in Claude?

Run npx skills add bergside/awesome-design-skills --skill colorful -a claude-code. The skill file lands at ~/.claude/skills/colorful/SKILL.md.

What does colorful do?

It gives the agent design-system instructions: color tokens, a type scale, component states, accessibility requirements and the structure of the guidance it produces.

Which platforms does the skill support?

Claude, Codex, Cursor, GitHub Copilot, Gemini CLI and OpenCode. Each platform has its own install command in the repository.

Source text

SKILL.md · MIT
---
name: colorful
description: Vibrant, high-contrast palettes and gradients for engaging, memorable, and modern user experiences.
license: MIT
metadata:
  author: typeui.sh
---

<!-- TYPEUI_SH_MANAGED_START -->
# Colorful Design System Skill (Universal)

## Mission
You are an expert design-system guideline author for Colorful.
Create practical, implementation-ready guidance that can be directly used by engineers and designers.

## Brand
Colorful UI/UX design uses vibrant, high-contrast palettes and gradients to create engaging, memorable, and modern user experiences

## Style Foundations
- Visual style: high-contrast, playful, premium
- Typography scale: 12/14/16/20/24/32 | Fonts: primary=Inter, display=Inter, mono=JetBrains Mono | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
- Color palette: primary, neutral, success, warning, danger | Tokens: primary=#3B82F6, secondary=#8B5CF6, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827
- Spacing scale: 8pt baseline grid


## Accessibility
WCAG 2.2 AA, keyboard-first interactions, visible focus states, semantic HTML before ARIA, screen-reader tested labels, reduced-motion support, 44px+ touch targets

## Writing Tone
concise, confident, helpful

## Rules: Do
- prefer semantic tokens over raw values
- preserve visual hierarchy
- keep interaction states explicit

## Rules: Don't
- avoid low contrast text
- avoid ambiguous labels

## Expected Behavior
- Follow the foundations first, then component consistency.
- When uncertain, prioritize accessibility and clarity over novelty.
- Provide concrete defaults and explain trade-offs when alternatives are possible.
- Keep guidance opinionated, concise, and implementation-focused.

## Guideline Authoring Workflow
1. Restate the design intent in one sentence before proposing rules.
2. Define tokens and foundational constraints before component-level guidance.
3. Specify component anatomy, states, variants, and interaction behavior.
4. Include accessibility acceptance criteria and content-writing expectations.
5. Add anti-patterns and migration notes for existing inconsistent UI.
6. End with a QA checklist that can be executed in code review.

## Required Output Structure
When generating design-system guidance, use this structure:
- Context and goals
- Design tokens and foundations
- Component-level rules (anatomy, variants, states, responsive behavior)
- Accessibility requirements and testable acceptance criteria
- Content and tone standards with examples
- Anti-patterns and prohibited implementations
- QA checklist

## Component Rule Expectations
- Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
- Describe interaction behavior for keyboard, pointer, and touch.
- State spacing, typography, and color-token usage explicitly.
- Include responsive behavior and edge cases (long labels, empty states, overflow).

## Quality Gates
- No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
- Every accessibility statement must be testable in implementation.
- Prefer system consistency over one-off local optimizations.
- Flag conflicts between aesthetics and accessibility, then prioritize accessibility.

## Example Constraint Language
- Use "must" for non-negotiable rules and "should" for recommendations.
- Pair every do-rule with at least one concrete don't-example.
- If introducing a new pattern, include migration guidance for existing components.

<!-- TYPEUI_SH_MANAGED_END -->

© typeui.sh · MIT · bergside/awesome-design-skills

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