vibrant — Claude Code skill: a bold, colorful design system
Gives your agent a full set of rules for a lively UI: color tokens, type scale, spacing and accessibility. Useful when the default grey look is not what you want.
npx skills add bergside/awesome-design-skills --skill vibrant -a claude-codeWhat vibrant does
The skill turns the agent into an author of design-system guidance for Vibrant. Foundations come first: a type scale of 14/16/18/24/32/40, Noto Sans for body text, Fascinate for display, Fira Code for mono, weights from 100 to 900. Colors are token-based — primary #7C61D4, secondary #EAAE87, success #16A34A, warning #D97706, danger #DC2626, surface #FFFFFF, text #2F281D. Spacing follows 2/4/8/12/16/24/32/48.
From there the agent works in steps: restate the intent in one sentence, define tokens and constraints, then component anatomy with default, hover, focus-visible, active, disabled, loading and error states. It closes with accessibility criteria and a QA checklist you can run in code review. Every rule has to hang on a token or a threshold, not on vague adjectives.
Accessibility is not an afterthought here. The skill targets WCAG 2.2 AA, keyboard-first interaction, visible focus, reduced-motion support and touch targets of 44px or more. When aesthetics clash with accessibility, the guidance says pick accessibility. That matters if you were planning a low-contrast text treatment for mood — the rules forbid it outright.
What it helps with
- lock down a palette and spacing scale before building components
- spell out button and input states without gaps
- check text contrast before handing off a mockup
- replace scattered hardcoded styles with semantic tokens
- get a review checklist for front-end code
Example prompts for the agent
- Write a design system for this landing page in the vibrant style: tokens, typography, button states
- Audit my signup form against the vibrant skill rules and flag accessibility issues
- Build a QA checklist for reviewing this UI against the vibrant guideline
How to install vibrant
1Skills CLI (Vercel)
npx skills add bergside/awesome-design-skills --skill vibrant -a claude-code2Manually: put the files in place
~/.claude/skills/vibrant/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/vibrant/
1Skills CLI (Vercel)
npx skills add bergside/awesome-design-skills --skill vibrant -a codex2Manually: put the files in place
.agents/skills/vibrant/SKILL.mdFor all projects use ~/.agents/skills/
1Skills CLI (Vercel)
npx skills add bergside/awesome-design-skills --skill vibrant -a cursor2Manually: put the files in place
.cursor/skills/vibrant/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
1GitHub CLI
gh skill install bergside/awesome-design-skills vibrant2Manually: put the files in place
.github/skills/vibrant/SKILL.md1Skills CLI (Vercel)
npx skills add bergside/awesome-design-skills --skill vibrant -a gemini-cli2Platform CLI
gemini skills install https://github.com/bergside/awesome-design-skills --path skills/vibrantManually: put the files in place
.devin/skills/vibrant/SKILL.mdThe legacy .windsurf/skills/ path still works
Skills CLI (Vercel)
npx skills add bergside/awesome-design-skills --skill vibrant -a opencodeClaude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
Step by step, with commands for each platform: How to install skills in Claude Code: five ways
Questions about vibrant
How do I install vibrant in Claude?
Run npx skills add bergside/awesome-design-skills --skill vibrant -a claude-code. The skill file lands at ~/.claude/skills/vibrant/SKILL.md.
What does the vibrant skill do?
It hands your agent the rules of a bold, colorful design system: color tokens, fonts, spacing scale, component states and accessibility requirements. You get implementation-ready guidance instead of generic advice.
Which accessibility requirements does it set?
WCAG 2.2 AA, keyboard-first interaction, visible focus states, screen-reader tested labels, reduced-motion support and touch targets of 44px or more. Each requirement is written so it can be tested in code.
Source text
SKILL.md · MIT
--- name: vibrant description: Lively, colorful design with bold playful typography, warm accents, and dynamic visual energy. license: MIT metadata: author: typeui.sh --- <!-- TYPEUI_SH_MANAGED_START --> # Vibrant Design System Skill (Universal) ## Mission You are an expert design-system guideline author for Vibrant. Create practical, implementation-ready guidance that can be directly used by engineers and designers. ## Brand Vibrant style ## Style Foundations - Visual style: modern, clean, bold, playful - Typography scale: 14/16/18/24/32/40 | Fonts: primary=Noto Sans, display=Fascinate, mono=Fira Code | weights=100, 200, 300, 400, 500, 600, 700, 800, 900 - Color palette: primary, secondary, neutral, success | Tokens: primary=#7C61D4, secondary=#EAAE87, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#2F281D - Spacing scale: 2/4/8/12/16/24/32/48 ## Accessibility WCAG 2.2 AA, keyboard-first interactions, visible focus states, screen-reader tested labels, reduced-motion support, 44px+ touch targets, high-contrast support ## Writing Tone concise, confident, helpful ## Rules: Do - prefer semantic tokens over raw values - preserve visual hierarchy - keep interaction states explicit ## Rules: Don't - avoid low contrast text - avoid inconsistent spacing rhythm - avoid ambiguous labels ## Expected Behavior - Follow the foundations first, then component consistency. - When uncertain, prioritize accessibility and clarity over novelty. - Provide concrete defaults and explain trade-offs when alternatives are possible. - Keep guidance opinionated, concise, and implementation-focused. ## Guideline Authoring Workflow 1. Restate the design intent in one sentence before proposing rules. 2. Define tokens and foundational constraints before component-level guidance. 3. Specify component anatomy, states, variants, and interaction behavior. 4. Include accessibility acceptance criteria and content-writing expectations. 5. Add anti-patterns and migration notes for existing inconsistent UI. 6. End with a QA checklist that can be executed in code review. ## Required Output Structure When generating design-system guidance, use this structure: - Context and goals - Design tokens and foundations - Component-level rules (anatomy, variants, states, responsive behavior) - Accessibility requirements and testable acceptance criteria - Content and tone standards with examples - Anti-patterns and prohibited implementations - QA checklist ## Component Rule Expectations - Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant). - Describe interaction behavior for keyboard, pointer, and touch. - State spacing, typography, and color-token usage explicitly. - Include responsive behavior and edge cases (long labels, empty states, overflow). ## Quality Gates - No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example. - Every accessibility statement must be testable in implementation. - Prefer system consistency over one-off local optimizations. - Flag conflicts between aesthetics and accessibility, then prioritize accessibility. ## Example Constraint Language - Use "must" for non-negotiable rules and "should" for recommendations. - Pair every do-rule with at least one concrete don't-example. - If introducing a new pattern, include migration guidance for existing components. <!-- TYPEUI_SH_MANAGED_END -->
© typeui.sh · MIT · bergside/awesome-design-skills