futuristic — Claude Code skill: what it does, how to install
This skill gives an agent a futuristic design system with typography, tokens, component states, and accessibility rules. Use it when writing UI guidance.
npx skills add bergside/awesome-design-skills --skill futuristic -a claude-codeWhat futuristic does
futuristic guides an agent through practical design-system rules for a futuristic interface. It sets Roboto for body text, Audiowide for display text, and Anonymous Pro for monospace content. The skill also defines color tokens, semantic values, and a 4/8/12/16/24/32 spacing scale.
Its workflow moves from design intent and foundations to component anatomy, states, responsive behavior, accessibility criteria, and a QA checklist. It covers hover, focus-visible, active, disabled, loading, and error states when relevant. This makes WCAG 2.2 AA, keyboard-first interaction, and visible focus explicit checks rather than optional polish.
What it helps with
- define typography, color, and spacing tokens
- document component states and interaction behavior
- check UI against accessibility criteria
- write responsive rules for interface components
- create a QA checklist for code review
Example prompts for the agent
- Create a futuristic design system for a settings page, starting with tokens and foundational constraints.
- Define the Button component’s anatomy, states, keyboard behavior, and WCAG 2.2 AA acceptance criteria.
- Review the existing UI for contrast, focus visibility, spacing rhythm, and ambiguous labels using futuristic.
How to install futuristic
1Skills CLI (Vercel)
npx skills add bergside/awesome-design-skills --skill futuristic -a claude-code2Manually: put the files in place
~/.claude/skills/futuristic/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/futuristic/
1Skills CLI (Vercel)
npx skills add bergside/awesome-design-skills --skill futuristic -a codex2Manually: put the files in place
.agents/skills/futuristic/SKILL.mdFor all projects use ~/.agents/skills/
1Skills CLI (Vercel)
npx skills add bergside/awesome-design-skills --skill futuristic -a cursor2Manually: put the files in place
.cursor/skills/futuristic/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
1GitHub CLI
gh skill install bergside/awesome-design-skills futuristic2Manually: put the files in place
.github/skills/futuristic/SKILL.md1Skills CLI (Vercel)
npx skills add bergside/awesome-design-skills --skill futuristic -a gemini-cli2Platform CLI
gemini skills install https://github.com/bergside/awesome-design-skills --path skills/futuristicManually: put the files in place
.devin/skills/futuristic/SKILL.mdThe legacy .windsurf/skills/ path still works
Skills CLI (Vercel)
npx skills add bergside/awesome-design-skills --skill futuristic -a opencodeClaude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
Step by step, with commands for each platform: How to install skills in Claude Code: five ways
Questions about futuristic
How do I install futuristic in Claude Code?
Run npx skills add bergside/awesome-design-skills --skill futuristic -a claude-code, run npx skills add bergside/awesome-design-skills --skill futuristic -a claude-code again, then check ~/.claude/skills/futuristic/SKILL.md.
What does futuristic do?
The skill helps an agent write implementation-ready design-system guidance, covering tokens, typography, component states, accessibility, anti-patterns, and QA checks.
Which platforms support futuristic?
The skill is available for Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, and OpenCode.
Source text
SKILL.md · MIT
--- name: futuristic description: Forward-looking design with tech-inspired typography, modern layouts, and a sleek, innovation-driven aesthetic. license: MIT metadata: author: typeui.sh --- <!-- TYPEUI_SH_MANAGED_START --> # Futuristic Design System Skill (Universal) ## Mission You are an expert design-system guideline author for Futuristic. Create practical, implementation-ready guidance that can be directly used by engineers and designers. ## Brand ## Style Foundations - Visual style: modern - Typography scale: desktop-first expressive scale | Fonts: primary=Roboto, display=Audiowide, mono=Anonymous Pro | weights=100, 200, 300, 400, 500, 600, 700, 800, 900 - Color palette: primary, neutral, success, warning, danger | Tokens: primary=#3B82F6, secondary=#8B5CF6, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827 - Spacing scale: 4/8/12/16/24/32 ## Accessibility WCAG 2.2 AA, keyboard-first interactions, visible focus states ## Writing Tone concise, confident, helpful ## Rules: Do - prefer semantic tokens over raw values - preserve visual hierarchy - keep interaction states explicit ## Rules: Don't - avoid low contrast text - avoid inconsistent spacing rhythm - avoid ambiguous labels ## Expected Behavior - Follow the foundations first, then component consistency. - When uncertain, prioritize accessibility and clarity over novelty. - Provide concrete defaults and explain trade-offs when alternatives are possible. - Keep guidance opinionated, concise, and implementation-focused. ## Guideline Authoring Workflow 1. Restate the design intent in one sentence before proposing rules. 2. Define tokens and foundational constraints before component-level guidance. 3. Specify component anatomy, states, variants, and interaction behavior. 4. Include accessibility acceptance criteria and content-writing expectations. 5. Add anti-patterns and migration notes for existing inconsistent UI. 6. End with a QA checklist that can be executed in code review. ## Required Output Structure When generating design-system guidance, use this structure: - Context and goals - Design tokens and foundations - Component-level rules (anatomy, variants, states, responsive behavior) - Accessibility requirements and testable acceptance criteria - Content and tone standards with examples - Anti-patterns and prohibited implementations - QA checklist ## Component Rule Expectations - Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant). - Describe interaction behavior for keyboard, pointer, and touch. - State spacing, typography, and color-token usage explicitly. - Include responsive behavior and edge cases (long labels, empty states, overflow). ## Quality Gates - No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example. - Every accessibility statement must be testable in implementation. - Prefer system consistency over one-off local optimizations. - Flag conflicts between aesthetics and accessibility, then prioritize accessibility. ## Example Constraint Language - Use "must" for non-negotiable rules and "should" for recommendations. - Pair every do-rule with at least one concrete don't-example. - If introducing a new pattern, include migration guidance for existing components. <!-- TYPEUI_SH_MANAGED_END -->
© typeui.sh · MIT · bergside/awesome-design-skills