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team-composition-analysis — Claude Code skill

This skill plans startup team structure, hiring, compensation, and equity from pre-seed through Series A. Use it for headcount plans and hiring budgets.

Install into Claude Code · Plugin marketplace All methods and platforms ↓
/plugin marketplace add wshobson/agents
/plugin install startup-business-analyst@claude-code-workflows
Open on GitHub

What team-composition-analysis does

team-composition-analysis maps team planning to the pre-seed, seed, and Series A stages. It helps choose roles, hiring order, and department structure while tying the plan to revenue, budget limits, and funding milestones. It also covers full-time versus contract work, hiring timelines, and time to productivity.

The skill includes US salary benchmarks for 2024, a fully-loaded compensation formula, geographic adjustments, and equity ranges for founders and employees. It also covers option pool sizing, reporting structures, span of control, and headcount budget calculations.

Install it when you need a role-by-role hiring plan with compensation and equity figures. It is a poor fit for work unrelated to early-stage startup hiring or team planning.

What it helps with

  • decide which role to hire next
  • align headcount with funding milestones
  • calculate a fully-loaded employee cost
  • set salary and equity ranges by role
  • design reporting lines for each stage

Example prompts for the agent

  • Build a hiring plan for a seed startup within this budget.
  • Compare a full-time engineer with a contractor for this role.
  • Calculate compensation and equity for the first five hires.

How to install team-composition-analysis

1Plugin marketplace

/plugin marketplace add wshobson/agents
/plugin install startup-business-analyst@claude-code-workflows

This installs the whole startup-business-analyst plugin with all its skills

2Skills CLI (Vercel)

npx skills add wshobson/agents --skill team-composition-analysis -a claude-code

3Manually: put the files in place

~/.claude/skills/team-composition-analysis/SKILL.md

Copy the whole skill folder; for one project use .claude/skills/team-composition-analysis/

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Questions about team-composition-analysis

How do I install team-composition-analysis in Claude Code?

Run npx skills add wshobson/agents --skill team-composition-analysis -a claude-code. The skill is placed at ~/.claude/skills/team-composition-analysis/SKILL.md.

What does team-composition-analysis do?

It plans startup team structure, hiring roles, compensation, equity, and headcount budgets from pre-seed through Series A.

Which platforms support team-composition-analysis?

The skill supports Claude Code, Codex, and Cursor. Each platform has its own install command and skill path.

Source text

SKILL.md · MIT
---
name: team-composition-analysis
description: Design optimal team structures, hiring plans, compensation strategies, and equity allocation for early-stage startups from pre-seed through Series A. Use this skill when planning headcount, determining which roles to hire next, setting compensation or equity ranges, designing org structure, or building a hiring budget aligned to funding milestones.
version: 1.0.0
---

# Team Composition Analysis

Design optimal team structures, hiring plans, compensation strategies, and equity allocation for early-stage startups from pre-seed through Series A.

## Overview

Build the right team at the right time with appropriate compensation and equity. Plan role-by-role hiring aligned with revenue milestones, budget constraints, and market benchmarks.

## Team Structure by Stage

### Pre-Seed (0-$500K ARR)

**Team Size: 2-5 people**

**Core Roles:**

- Founders (2-3): Product, engineering, business
- First engineer (if needed)
- Contract roles: Design, marketing

**Focus:** Build and validate product-market fit

### Seed ($500K-$2M ARR)

**Team Size: 5-15 people**

**Key Hires:**

- Engineering lead + 2-3 engineers
- First sales/business development
- Product manager
- Marketing/growth lead

**Focus:** Scale product and prove repeatable sales

### Series A ($2M-$10M ARR)

**Team Size: 15-50 people**

**Department Build-Out:**

- Engineering (40%): 6-20 people
- Sales & Marketing (30%): 5-15 people
- Customer Success (10%): 2-5 people
- G&A (10%): 2-5 people
- Product (10%): 2-5 people

**Focus:** Scale revenue and build repeatable processes

## Detailed section: Role-by-Role Planning

Originally a 1720-byte section in this SKILL.md. Moved to `references/details.md` to fit Codex's 8 KB skill body cap.

## Compensation Strategy

### Base Salary Benchmarks (US, 2024)

**Engineering:**

- Junior: $90K-$120K
- Mid-Level: $120K-$150K
- Senior: $150K-$180K
- Staff/Principal: $180K-$220K
- Engineering Manager: $160K-$200K
- VP Engineering: $180K-$250K

**Sales:**

- SDR/BDR: $50K-$70K base + $50K-$70K commission
- Account Executive: $80K-$120K base + $80K-$120K commission
- Sales Manager: $120K-$160K base + $80K-$120K commission
- VP Sales: $150K-$200K base + $150K-$200K commission

**Product:**

- Product Manager: $120K-$150K
- Senior PM: $150K-$180K
- Head of Product: $150K-$180K
- VP Product: $180K-$220K

**Marketing:**

- Marketing Manager: $90K-$130K
- Content/Demand Gen: $70K-$100K
- Head of Marketing: $130K-$170K
- VP Marketing: $150K-$200K

**Customer Success:**

- CS Representative: $60K-$90K
- CS Manager: $100K-$130K
- VP Customer Success: $140K-$180K

### Total Compensation Formula

```
Total Comp = Base Salary × 1.30 (benefits & taxes) + Equity Value
```

**Fully-Loaded Cost:**

- Base salary
- Payroll taxes (7.65% FICA)
- Benefits (health insurance, 401k): $10K-$15K per employee
- Other (workspace, equipment, software): $5K-$10K per employee

**Rule of Thumb:** Multiply base salary by 1.3-1.4 for fully-loaded cost

### Geographic Adjustments

**San Francisco / New York:** +20-30% above benchmarks
**Seattle / Boston / Los Angeles:** +10-20%
**Austin / Denver / Chicago:** +0-10%
**Remote / Other US Cities:** -10-20%
**International:** Varies widely by country

## Equity Allocation

### Equity by Role and Stage

**Founders:**

- First founder: 40-60%
- Second founder: 20-40%
- Third founder: 10-20%
- Vesting: 4 years with 1-year cliff

**Early Employees (Pre-Seed):**

- First engineer: 0.5-2.0%
- First 5 employees: 0.25-1.0% each

**Seed Stage Hires:**

- VP/Head level: 0.5-1.5%
- Senior IC: 0.1-0.5%
- Mid-level: 0.05-0.25%
- Junior: 0.01-0.1%

**Series A Hires:**

- C-level (CTO, CFO): 1.0-3.0%
- VP level: 0.3-1.0%
- Director level: 0.1-0.5%
- Senior IC: 0.05-0.2%
- Mid-level: 0.01-0.1%
- Junior: 0.005-0.05%

### Equity Pool Sizing

**Option Pool by Round:**

- Pre-Seed: 10-15% reserved
- Seed: 10-15% top-up
- Series A: 10-15% top-up
- Series B+: 5-10% per round

**Pre-Funding Dilution:**
Investors often require option pool creation before investment, diluting founders.

**Example:**

```
Pre-money: $10M
Investors want 15% option pool post-money

Calculation:
Post-money: $15M ($10M + $5M investment)
Option pool: $2.25M (15% × $15M)
Founders diluted by pool creation before new money
```

## Organizational Design

### Reporting Structure

**Pre-Seed:**

```
Founders (flat structure)
├── Contractors
└── First hires (report to founders)
```

**Seed:**

```
CEO
├── Engineering Lead (2-4 engineers)
├── Sales/Growth Lead (1-2 reps)
├── Product Manager
└── Operations
```

**Series A:**

```
CEO
├── CTO / VP Engineering (6-20 people)
│   ├── Engineering Manager(s)
│   └── Individual Contributors
├── VP Sales (5-15 people)
│   ├── Sales Manager
│   ├── Account Executives
│   └── SDRs
├── Head of Product (2-5 people)
│   ├── Product Managers
│   └── Designers
├── Head of Customer Success (2-5 people)
└── CFO / Finance Lead (2-5 people)
    ├── Recruiter
    └── Operations
```

### Span of Control

**Manager Ratios:**

- First-line managers: 4-8 direct reports
- Directors: 3-5 direct reports (managers)
- VPs: 3-5 direct reports (directors)
- CEO: 5-8 direct reports (executive team)

## Full-Time vs. Contract

### Use Full-Time for:

- Core product development
- Sales (revenue-generating roles)
- Mission-critical operations
- Institutional knowledge roles

### Use Contractors for:

- Specialized short-term needs (legal, accounting)
- Variable workload (design, marketing campaigns)
- Skills outside core competency
- Testing role before FTE hire
- Geographic expansion before permanent presence

### Cost Comparison

**Full-Time:**

- Lower hourly cost
- Benefits and overhead
- Long-term commitment
- Cultural fit matters

**Contract:**

- Higher hourly rate ($75-$200/hour vs. $40-$100/hour FTE equivalent)
- No benefits or overhead
- Flexible engagement
- Easier to scale up/down

## Hiring Velocity

### Realistic Timeline

**Role Opening to Hire:**

- Junior: 6-8 weeks
- Mid-Level: 8-12 weeks
- Senior: 12-16 weeks
- Executive: 16-24 weeks

**Time to Productivity:**

- Junior: 4-6 months
- Mid-Level: 2-4 months
- Senior: 1-3 months
- Executive: 3-6 months

### Planning Buffer

Always add 2-3 months buffer to hiring plans.

**Example:**
If need engineer by July 1:

- Start recruiting: April 1 (12 weeks)
- Productivity: September 1 (2 months ramp)

## Budget Planning

### Compensation as % of Revenue

**Early Stage (Seed):**

- Total comp: 120-150% of revenue (burning cash to grow)
- Engineering: 50-60%
- Sales: 30-40%
- Other: 20-30%

**Growth Stage (Series A):**

- Total comp: 70-100% of revenue
- Engineering: 35-45%
- Sales: 25-35%
- Other: 20-30%

### Headcount Budget Formula

```
Total Comp Budget = Σ (Role Count × Fully-Loaded Cost × % of Year)

Example:
3 Engineers × $202K × 100% = $606K
2 AEs × $230K × 75% (mid-year start) = $345K
1 PM × $162K × 100% = $162K
Total: $1.1M
```


## Quick Start

To plan team composition:

1. **Identify stage** - Pre-seed, seed, or Series A
2. **Define roles** - What functions are needed now
3. **Prioritize hires** - Critical path for business goals
4. **Set compensation** - Base salary + equity by level
5. **Plan timeline** - Account for recruiting and ramp time
6. **Calculate budget** - Fully-loaded cost × headcount
7. **Design org chart** - Reporting structure and span of control
8. **Allocate equity** - Fair allocation that preserves pool

© Seth Hobson · MIT · wshobson/agents

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