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scenario-workflow-authoring — Claude Code skill for Scenario graphs

A skill that teaches your agent to build and edit Scenario workflow graphs over MCP: nodes, edges, publishing, migrations.

Install into Claude Code · Skills CLI (Vercel) All methods and platforms ↓
npx skills add scenario-labs/skills --skill scenario-workflow-authoring -a claude-code
Open on GitHub

What scenario-workflow-authoring does

The skill treats a Scenario workflow as one document, editor_info, holding nodes, edges and inputKeys. There are no per-node editing tools, so every change is a read, modify, write of the whole graph through workflow_create or workflow_update. Never hand-write flow: workflow_publish compiles it from editor_info and flips the status to ready.

Before writing any graph, the skill sends you to references/editor-info.md for the node type vocabulary, the edge direction rule and a minimal validated example. Templates are found with search using target="workflows", public=true and limit=3, then fetched with workflow_get — search hits are summaries, not graph documents. Create, update, publish, copy and delete sit in the tool catalog, while workflows_list, workflow_get and workflow_run are direct tools.

Watch out for workflow_create: it is two calls underneath, so a failed create may still have made a draft whose id appears in the error. Recover with workflow_update on that id, because re-creating duplicates the workflow. The other trap is wiring a batch of assets straight into a model's reference field — that is one generation over every item at once. When each item needs its own result, put the model inside a forEach.

What it helps with

  • build a Scenario app from a written brief
  • add a model or approval gate node to a graph
  • turn a prompt chain into a published app
  • migrate a pipeline built in ComfyUI or Weavy
  • import an exported workflow JSON

Example prompts for the agent

  • Build a Scenario workflow that turns text into an image and publish it
  • Add a model node to this graph and validate it with dry_run
  • Migrate this ComfyUI export into a Scenario graph

How to install scenario-workflow-authoring

1Skills CLI (Vercel)

npx skills add scenario-labs/skills --skill scenario-workflow-authoring -a claude-code

2Manually: put the files in place

~/.claude/skills/scenario-workflow-authoring/SKILL.md

Copy the whole skill folder; for one project use .claude/skills/scenario-workflow-authoring/

Step by step, with commands for each platform: How to install skills in Claude Code: five ways

Questions about scenario-workflow-authoring

How do I install scenario-workflow-authoring in Claude?

Run npx skills add scenario-labs/skills --skill scenario-workflow-authoring -a claude-code. The skill lands in ~/.claude/skills/scenario-workflow-authoring/SKILL.md.

What does scenario-workflow-authoring do?

It guides an agent through creating and editing a Scenario workflow graph over MCP: nodes, edges, publishing, renaming, copying. Running and pricing a workflow is the separate scenario-workflows skill.

Why does my app still run the old graph after I edit it?

Because flow is only compiled on publish. Editing editor_info on a ready workflow leaves the stale flow running until you call workflow_publish again.

Source text

SKILL.md · MIT
---
name: scenario-workflow-authoring
description: "Use when a task involves creating or editing a Scenario workflow graph through MCP: building an app from a brief, adding or rewiring nodes (models, prompts, approval gates, loops), authoring editor_info, publishing, unpublishing or renaming, importing an exported workflow JSON, migrating a graph built in Weavy, ComfyUI, or another node tool, copying a workflow, or turning a prompt chain into an app. Running or pricing a workflow is scenario-workflows. Keywords: node graph, editor_info, CEL."
license: MIT
---

# Scenario Workflow Authoring

## Overview

A workflow has two representations: `editor_info` (the editable node graph: `nodes`, `edges`,
`inputKeys`) and `flow` (the compiled runnable form). Authoring through MCP means writing the whole
`editor_info` document: there are no per-node editing tools; every change is a read, modify, write
of the full graph through `workflow_create` or `workflow_update`. Never hand-write `flow`:
`workflow_publish` compiles `editor_info` into it and flips status to `ready`. Editing a ready
workflow's `editor_info` leaves the stale `flow` running until you publish again.

Read [references/editor-info.md](references/editor-info.md) before writing any graph: it holds the
node type vocabulary, the node choice doctrine (when an `llm` node is legitimate), the edge
direction rule, per-node data contracts, and a validated minimal example. Create, update, publish,
copy and delete live in the tool catalog (`scenario_tools_search` plus the matching executor, see
the `scenario` skill). `workflows_list`, `workflow_get` and `workflow_run` are direct tools: scope
and `dry_run` go in their top-level arguments, never an executor wrapper. Running and pricing: the
`scenario-workflows` skill. If a sibling skill named here is missing from your available skills, ask
the user to install it (`npx skills add scenario-labs/skills --skill <name>`); unattended, proceed
from tool schemas and flag the gap.

## Quick reference

| Step              | Call                                 | Notes                                    |
| ----------------- | ------------------------------------ | ---------------------------------------- |
| 1. Study a graph  | `workflow_get` on a working workflow | Copy the shape, never ids                |
| 2. Model contract | `model_schema_get`                   | Handle names and required inputs         |
| 3. Author         | `editor_info` + `inputs_definition`  | Per the reference file                   |
| 4. Create         | `workflow_create`                    | Non-atomic, see below                    |
| 5. Publish        | `workflow_publish`                   | Compiles `flow`, needs input+output pins |
| 6. Validate       | `workflow_run` with `dry_run=true`   | Prices and runs the real validator       |

`workflow_create` is two calls under the hood: a failed create may still have created a draft whose
id is in the error. Recover with `workflow_update` on that id; re-creating duplicates. Seed step 1
with `workflow_get`: it returns the full graph of any workflow whose id you have, public ones
included (an id or app URL the user supplies, or your own team's from `workflows_list`). To find a
public template, use `search` with `target="workflows"`, `public=true`, a keyword `query`,
`limit=3`, and your scope; for example, `query="image"` with raw `filter: 'status = "ready"'`. Read
ids from `workflows`, then fetch the chosen graph with `workflow_get`; search hits are summaries,
not graph documents. Workflow search supports keyword text and filters only, so omit image and
semantic options. Use `workflows_list` for browsing your saved workflows.
[scripts/fetch_workflow_examples.py](scripts/fetch_workflow_examples.py) bulk-exports trimmed
featured-workflow graphs for maintainers (setup in its header).

## Worked example: a text-to-image app

1. `recommend` with `capability: "txt2img"` and the user's brief as `prompt`, following the
   `scenario` skill's `next_step` discipline, then `model_schema_get`: its input names become the
   model node's handle names, and its `required` flag marks what must be wired. Use `search` instead
   when the user names a model.
2. Author `editor_info`: `text1` with `data.isInput: true`, `model1` with `type: "model"`,
   `data.modelId` and `data.isOutput: true`, one edge from `model1`'s input to `text1`'s output
   (edges name the downstream node as `source`, see the reference), `inputKeys: ["text1"]`.
3. `workflow_create` with `name`, `editor_info`, and `inputs_definition` naming `text1` as a string
   input. The published input key is the node id, which is why run inputs have names like `text1`.
4. `workflow_publish`, then `workflow_run` with `dry_run=true` to validate and price. Fix the graph
   and re-publish if validation fails.

## One output per item needs a loop

A multiple-asset input wired straight into a generative model's reference field is one generation
conditioned on every item at once: ten product shots in come back as one image blending them, not
ten edits. Field names and cardinality are per model, so read them off `model_schema_get`
(`array: true` marks a list), and read the field's description as well: a few utility tools take a
list and return one output per item, which needs no loop. When each item needs its own result, put
the model inside a `forEach` over the list and read the outputs from the `forEachEnd` (wiring in the
reference's forEach section); keep the direct wiring only when the items are meant as joint
references for a single output. Inside the loop the current item feeds an array field as a one-item
list. `forEach` runs one billed model job per item, but the dry run prices one iteration whatever
the list length (observed: one quote for one or two items, twice that billed for two), so multiply
the quote by the item count before quoting the user.

## Migrating a graph from another node tool

A pipeline exported by Weavy, ComfyUI, or another node editor does not import: only Scenario's own
export round-trips. It is translated node by node, then created, published, and dry-run as above.
The mapping table, member resolution, and the report the user gets are in
[references/foreign-graph-import.md](references/foreign-graph-import.md); read it before touching
such an export, since its first rule is to reduce the file to a table locally rather than paste it
into the conversation.

## Common mistakes

- Writing UI palette names as node types: persisted types are the camelCase vocabulary in the
  reference, and every generator is `type: "model"`.
- Wiring edges producer to consumer: persisted edges point the other way.
- Expecting an `editor_info` update to change a live app without re-publishing.
- Retrying a failed `workflow_create` with a second create instead of `workflow_update` on the id
  from the error.
- Wiring a batch of assets into one model input and expecting one output per item: that is one
  generation over all of them; loop with `forEach`.
- Publishing with no pins: at least one `data.isInput` node listed in `inputKeys` and one
  `data.isOutput` node.
- Gating a text node in front of a builder or model: a branch skips only the node wired to its
  handle, so the consumer stays pending and the job never completes. Gate the node that does the
  work, or use a CEL ternary for conditional prompt text, per the reference's `ifElse` section.
- Double-quoted CEL literals: they evaluate but corrupt the canvas editor, single quotes only.
- Sending `workflow_id` to `workflow_copy`: get, update, publish, run and delete take `workflow_id`,
  but copy takes `source_workflow_id`; the copy inherits everything verbatim and needs its own
  publish.

© scenario-labs · MIT · scenario-labs/skills

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