pulsar-haptics — Claude Code skill: what it does, how to install
Integrates Software Mansion Pulsar haptic feedback across mobile and web frameworks. It handles presets, Figma bindings, and migrations from expo-haptics.
npx skills add software-mansion-labs/skills --skill pulsar-haptics -a claude-codeWhat pulsar-haptics does
The skill structures haptic feedback using Software Mansion Pulsar on mobile platforms and web. Before writing code, it inspects manifests like package.json or pubspec.yaml to confirm installed packages. It aligns symbols with the resolved version.
When matching events to tactile feedback, the skill checks Figma design nodes for embedded presets. If an interaction depends on velocity or gesture pressure, it configures RealtimeComposer with proper cleanup to prevent memory leaks. Pre-calculated vibrations use PatternComposer.
The skill avoids generic vibration tasks. It will not write code for browser Vibration API or Core Haptics unless you ask to migrate to Pulsar. That makes it useless for projects without Pulsar dependencies.
What it helps with
- migrate haptic logic from expo-haptics to react-native-pulsar
- wire Figma MCP haptic bindings to mobile components
- build gesture-driven feedback using RealtimeComposer
- create fixed custom vibration timelines with PatternComposer
Example prompts for the agent
- Migrate our React Native haptic calls from expo-haptics to Pulsar.
- Set up gesture velocity feedback using RealtimeComposer in Flutter.
- Read Pulsar presets from the Figma node and apply them to buttons.
How to install pulsar-haptics
1Skills CLI (Vercel)
npx skills add software-mansion-labs/skills --skill pulsar-haptics -a claude-code2Manually: put the files in place
~/.claude/skills/pulsar-haptics/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/pulsar-haptics/
1Skills CLI (Vercel)
npx skills add software-mansion-labs/skills --skill pulsar-haptics -a codex2Manually: put the files in place
.agents/skills/pulsar-haptics/SKILL.mdFor all projects use ~/.agents/skills/
1Skills CLI (Vercel)
npx skills add software-mansion-labs/skills --skill pulsar-haptics -a cursor2Manually: put the files in place
.cursor/skills/pulsar-haptics/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
1GitHub CLI
gh skill install software-mansion-labs/skills pulsar-haptics2Manually: put the files in place
.github/skills/pulsar-haptics/SKILL.md1Skills CLI (Vercel)
npx skills add software-mansion-labs/skills --skill pulsar-haptics -a gemini-cli2Platform CLI
gemini skills install https://github.com/software-mansion-labs/skills --path skills/pulsar-hapticsManually: put the files in place
.devin/skills/pulsar-haptics/SKILL.mdThe legacy .windsurf/skills/ path still works
Skills CLI (Vercel)
npx skills add software-mansion-labs/skills --skill pulsar-haptics -a opencodeClaude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
Step by step, with commands for each platform: How to install skills in Claude Code: five ways
Questions about pulsar-haptics
How to install pulsar-haptics in Claude Code?
Run npx skills add software-mansion-labs/skills --skill pulsar-haptics -a claude-code in your terminal.
What does pulsar-haptics do?
The skill guides implementation, troubleshooting, and code review for Software Mansion Pulsar haptics across web and mobile platforms. It helps select presets, manage composer lifecycles, and handle migrations.
Does pulsar-haptics support standard browser vibration or Core Haptics?
No, it only targets the Software Mansion Pulsar ecosystem. It deliberately ignores requests for standard Core Haptics, browser Vibration API, or unmigrated expo-haptics code.