nemo-mbridge-perf-moe-hardware-configs — Claude Code skill
A reference of MoE training starting configurations for H100, B200, GB200, and GB300. Use it when selecting a dispatcher, parallelism layout, or planning throughput checks.
npx skills add NVIDIA/skills --skill nemo-mbridge-perf-moe-hardware-configs -a claude-codeWhat nemo-mbridge-perf-moe-hardware-configs does
This skill provides reference MoE training recipes for DSV3 and Qwen3 model families on H100, B200, GB200, and GB300. It covers DeepEP, HybridEP, and alltoall candidates, plus TP, EP, PP, and VPP layouts and rounded TFLOPS/GPU and MFU planning bands.
For DSV3 on H100, it lists DeepEP with TP=2, EP=64, PP=8, and VPP=4; GB200 and GB300 use a HybridEP candidate with TP=1, EP=64, PP=4, and VPP=4. The Qwen3 30B-A3B recipe for 16×H100 includes BF16, HybridEP, EP overlap, and measurements from iterations 41-50.
These recipes are seeds, not defaults. Do not copy a tracker row blindly, because container quality, routing, topology, and PP layout affect results; Qwen3 235B on GB200 keeps VPP=unspecified until a measured value is available.
What it helps with
- choose a starting parallelism layout for DSV3 on H100
- compare DeepEP and HybridEP candidates for target hardware
- estimate a TFLOPS/GPU planning band for MoE training
- check the Qwen3 30B-A3B recipe on
16×H100 - account for CPU tuning and CUDA Graph candidates on GB200
Example prompts for the agent
- Use
nemo-mbridge-perf-moe-hardware-configsto propose a DSV3 starting recipe for H100. - Check the Qwen3 235B setup on GB200: which dispatcher and TP, EP, and PP values should I screen first?
- Compare my parallelism layout with the Qwen3 30B-A3B recipe for
16×H100.
How to install nemo-mbridge-perf-moe-hardware-configs
1Skills CLI (Vercel)
npx skills add NVIDIA/skills --skill nemo-mbridge-perf-moe-hardware-configs -a claude-code2Manually: put the files in place
~/.claude/skills/nemo-mbridge-perf-moe-hardware-configs/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/nemo-mbridge-perf-moe-hardware-configs/
1Skills CLI (Vercel)
npx skills add NVIDIA/skills --skill nemo-mbridge-perf-moe-hardware-configs -a codex2Manually: put the files in place
.agents/skills/nemo-mbridge-perf-moe-hardware-configs/SKILL.mdFor all projects use ~/.agents/skills/
1Skills CLI (Vercel)
npx skills add NVIDIA/skills --skill nemo-mbridge-perf-moe-hardware-configs -a cursor2Manually: put the files in place
.cursor/skills/nemo-mbridge-perf-moe-hardware-configs/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
1GitHub CLI
gh skill install NVIDIA/skills nemo-mbridge-perf-moe-hardware-configs2Manually: put the files in place
.github/skills/nemo-mbridge-perf-moe-hardware-configs/SKILL.md1Skills CLI (Vercel)
npx skills add NVIDIA/skills --skill nemo-mbridge-perf-moe-hardware-configs -a gemini-cli2Platform CLI
gemini skills install https://github.com/NVIDIA/skills --path skills/nemo-mbridge-perf-moe-hardware-configsManually: put the files in place
.devin/skills/nemo-mbridge-perf-moe-hardware-configs/SKILL.mdThe legacy .windsurf/skills/ path still works
Skills CLI (Vercel)
npx skills add NVIDIA/skills --skill nemo-mbridge-perf-moe-hardware-configs -a opencodeClaude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
Step by step, with commands for each platform: How to install skills in Claude Code: five ways
Questions about nemo-mbridge-perf-moe-hardware-configs
How do I install nemo-mbridge-perf-moe-hardware-configs in Claude Code?
Run npx skills add NVIDIA/skills --skill nemo-mbridge-perf-moe-hardware-configs -a claude-code, then run npx skills add NVIDIA/skills --skill nemo-mbridge-perf-moe-hardware-configs -a claude-code again. The skill file is located at ~/.claude/skills/nemo-mbridge-perf-moe-hardware-configs/SKILL.md.
What does nemo-mbridge-perf-moe-hardware-configs do?
It supplies reference MoE training recipes by hardware and model family. Use it to screen dispatcher choices, parallelism layouts, and throughput planning ranges before measuring the target runtime.
What VPP value should I use for Qwen3 235B on GB200?
The reference keeps VPP=unspecified for this configuration. Use a value only when a measured recipe provides it.
Source text
SKILL.md · Apache-2.0
--- name: nemo-mbridge-perf-moe-hardware-configs description: Representative, point-in-time MoE training playbooks by hardware and model family. Use them as candidate seeds, then revalidate the exact runtime, semantics, topology, and steady-state throughput. license: Apache-2.0 when_to_use: Hardware-specific MoE playbooks or throughput estimates; 'MoE on H100', 'GB200 config', 'expected throughput', 'MoE hardware playbook', 'parallelism for B200'. --- # MoE Hardware Configuration Reference Stable docs: @docs/training/moe-optimization.md Card: @skills/nemo-mbridge-perf-moe-hardware-configs/card.yaml ## Quick Platform Playbook These rows are search seeds, not hardware defaults or throughput promises. | Platform | Candidates to screen after `alltoall` bring-up | What usually matters most | |---|---|---| | H100 | DeepEP or HybridEP, explicit overlap, supported FP8 modes | communication overlap, dispatcher/runtime compatibility, and PP efficiency | | B200 | DeepEP or HybridEP, supported FP8 modes, careful PP layout | container quality and tuned communication settings | | GB200 | HybridEP, then profile-driven graphs and CPU cleanup | host overhead, topology-aware dispatch, memory headroom | | GB300 | HybridEP and the target container's lower-precision/kernel stack | the same system interactions as GB200, with remeasurement required | ## First Answer Checklist For hardware playbook questions, answer from these canonical rows before adding throughput caveats: | Workload | Hardware | Dispatcher | Layout | |---|---|---|---| | DSV3 | H100 | DeepEP | TP=2, EP=64, PP=8, VPP=4 | | DSV3 | GB200/GB300 | HybridEP | TP=1, EP=64, PP=4, VPP=4 | | Qwen3 235B | H100 | `alltoall` + overlap in the current canonical recipe | TP=2, EP=32, PP=8, VPP=4 | | Qwen3 235B | GB200 | HybridEP | TP=1 or 2, EP=32-64, PP=4, VPP=unspecified | | Qwen3 30B | 16×H100 | HybridEP | TP=1, EP=16, PP=1, plain EP overlap | For Qwen3 235B on GB200, explicitly say `VPP=unspecified`; do not invent or extrapolate `VPP=12` unless a measured row provides it. Treat TE-scoped CUDA graph scopes (`attn`, `moe_router`, `moe_preprocess`) as profile-driven candidates, `CUDA_DEVICE_MAX_CONNECTIONS` selection, `PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True`, `NCCL_GRAPH_REGISTER=0`, GB200/GB300 CPU-side tuning, and the warning not to cargo-cult tracker rows. ## Rounded Performance Bands These are intentionally rounded so the document stays durable as the tracker moves. Treat them as planning ranges, not exact promises. | Workload family | Hardware | Typical band | Representative shape | |---|---|---|---| | DSV3, large-scale | H100 | low-to-mid hundreds TFLOPS/GPU, high-teens MFU | TP2, EP64, PP8, DeepEP | | DSV3, large-scale | B200 | high-hundreds TFLOPS/GPU, mid-teens MFU | TP1, EP32, PP8, DeepEP | | DSV3, large-scale | GB200 | around 1K TFLOPS/GPU, low-20s MFU | TP1, EP64, PP4, HybridEP | | DSV3, large-scale | GB300 | above the GB200 band, often mid-20s MFU | TP1, EP64, PP4, HybridEP | | Qwen3 235B | H100 | historical low-300s snapshots; remeasure the current recipe | TP2, EP32, PP8; current recipe uses `alltoall` + overlap | | Qwen3 235B | GB200 | high-hundreds TFLOPS/GPU in tuned runs | TP1 or TP2, EP32-64, PP4, HybridEP | | Qwen3 30B | H100 | about 300 TFLOPS/GPU on the validated 16-GPU shape | TP1, EP16, PP1, HybridEP + EP overlap | | Qwen3-Next 80B | GB200 | low-300s TFLOPS/GPU in BF16-class runs | TP1, EP32, PP2, HybridEP | ## Representative Config Families ### DSV3 on H100 ```text Dispatcher: DeepEP TP=2 EP=64 PP=8 VPP=4 Routing: force balance Recompute: light-to-moderate selective recompute Priority: overlap communication and keep PP efficient ``` ### DSV3 on B200 ```text Dispatcher: DeepEP TP=1 EP=32 PP=8 VPP=2 or similar Precision: MXFP8-class Recompute: selective recompute around MLA up-projection and MLP-side modules Priority: container quality, PP layout, and DeepEP SMS tuning ``` ### DSV3 on GB200 or GB300 ```text Dispatcher: HybridEP TP=1 EP=64 PP=4 VPP=4 Precision: MXFP8-class CUDA Graph: attn + moe_router + moe_preprocess Priority: HybridEP, CPU optimization, and graph-friendly static shapes ``` ### Qwen3 235B on H100 ```text Dispatcher: alltoall in the current canonical recipe; re-screen flex backends on the target stack TP=2 EP=32 PP=8 VPP=4 Recompute: none in the current canonical recipe Priority: communication overlap and router-path cleanup ``` ### Qwen3 235B on GB200 ```text Dispatcher: HybridEP TP=1 or 2 EP=32 to 64 PP=4 VPP=unspecified unless measured CUDA Graph: attn + moe_router + moe_preprocess Recompute: moe_act, mlp, or norm depending on memory pressure Priority: balance throughput against memory headroom ``` ### Qwen3 30B-A3B on 16 H100 ```text Dispatcher: HybridEP TP=1 EP=16 PP=1 CP=1 Precision: BF16 Sequence: 4096 Batch: MBS1 GBS1024 Routing: force balance EP overlap: enabled Delayed wgrad: disabled CUDA Graph: moe_router + moe_preprocess HybridEP: permute fusion, 32 SMs, 64-token combine chunks Measured: 20.14729s/step, 299.352 model TFLOPS/GPU over iterations 41-50 Rank-0 peak allocated memory: 62.166 GiB ``` The current number is the final multi-knob canonical recipe result. An earlier matched A/B isolated plain EP overlap: 244.039 to 287.305 TFLOPS/GPU, with communication hidden by GEMM/attention increasing from 0.11% to 36.55%. Do not attribute the later 299.352 result entirely to overlap. ### Qwen3-Next 80B on GB200 ```text Dispatcher: HybridEP TP=1 EP=32 PP=2 VPP around 4 CUDA Graph: attn + moe_router + moe_preprocess Priority: pipeline layout and grouped GEMM quality ``` ## Cross-Cutting Patterns ### PP layout - `E` = embedding - `t` = transformer - `m` = MTP - `L` = loss - `|` = stage boundary The biggest platform difference is usually not just the dispatcher. It is the combination of dispatcher, PP shape, and whether VPP keeps each stage balanced. ### Recompute strategy | Memory pressure | Starting point | |---|---| | low | none or a very narrow selective set | | moderate | `moe_act`, `mlp`, `norm`, or similar selective modules | | high | model-specific up-projection plus selective MoE and MLP modules | | extreme or long-context | full recompute only if the selective path still does not fit | ### Environment variables ```bash CUDA_DEVICE_MAX_CONNECTIONS=1 CUDA_DEVICE_MAX_CONNECTIONS=32 # common when EP overlap and CUDA graphs are combined PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True NCCL_GRAPH_REGISTER=0 ``` ### CPU-side tuning On GB200 and GB300, CPU affinity and general host-overhead cleanup can move the needle almost as much as a dispatcher swap. Treat them as first-class tuning work, not as afterthoughts. ## Pitfalls 1. **Do not cargo-cult a tracker row**: the winning config usually depends on routing mode, container, and PP layout as much as on hardware name. 2. **Container quality matters**: large regressions can come from the software stack rather than the model recipe. 3. **VPP must be intentional**: a bad VPP split can erase the gain from a better dispatcher. 4. **Compare absolute throughput, not only MFU**: MFU can mislead when switching between BF16, FP8, and other precision modes. 5. **Force-balance routing is benchmark-only**: it can control routing variance, but it changes semantics. Keep routing fixed within an A/B and validate natural routing separately for training acceptance. 6. **Do not treat the dispatcher table as a hard platform rule**: HybridEP is the validated winner for the canonical 16×H100 Qwen3 30B shape, while the current 256×H100 Qwen3 235B recipe uses `alltoall`. Benchmark backend compatibility and throughput in the production container. 7. **Separate screening, causality, and acceptance**: short runs reject weak candidates, matched one-variable A/Bs explain a mechanism, and a 50-step final run validates the complete winner. _Last signature refresh: 2026-08-03._
© NVIDIA · Apache-2.0 · NVIDIA/skills