include-what-you-use — Claude Code skill for C/C++ header cleanup
A skill that walks the agent through IWYU: reading its reports, applying mapping files and cutting the #include lines that make C++ builds cascade.
npx skills add mohitmishra786/low-level-dev-skills --skill include-what-you-use -a claude-codeWhat include-what-you-use does
The skill tells the agent how to run include-what-you-use and how to read what comes back. A report splits into three parts: lines to add, lines to remove, and the final include list. From there the agent helps pick between a forward declaration and a full #include — a pointer or reference parameter usually needs only the declaration, while inheritance or a by-value member needs the real header.
CMake snippets are included too: CMAKE_CXX_INCLUDE_WHAT_YOU_USE with a mapping file and --no_comments, a clang++ build, and a log written to a file. fix_include applies the edits, with --dry_run for a preview and --only_re to narrow the file list. Mapping files handle third-party headers by pointing private ones at public equivalents, such as <bits/types.h> to <sys/types.h>.
IWYU gets things wrong on macros pulled from headers, template specializations and headers that matter for ODR linking. So the loop is: run, apply, rebuild, revert what broke. Skipping the test run after fix_include is how you end up with a link error you cannot trace — keep the changes small and rebuild often.
What it helps with
- strip unused
#includelines from a large C++ codebase - read an
iwyureport and tell additions from removals - decide between a forward declaration and a full include
- wire IWYU into a CMake build
- write a mapping file for system and third-party headers
Example prompts for the agent
- Run iwyu_tool.py over build/ and list the headers I can drop
- Replace this include with a forward declaration if a pointer is enough
- Add the IWYU check to CMakeLists with the iwyu.imp mapping file
How to install include-what-you-use
1Skills CLI (Vercel)
npx skills add mohitmishra786/low-level-dev-skills --skill include-what-you-use -a claude-code2Manually: put the files in place
~/.claude/skills/include-what-you-use/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/include-what-you-use/
1Skills CLI (Vercel)
npx skills add mohitmishra786/low-level-dev-skills --skill include-what-you-use -a codex2Manually: put the files in place
.agents/skills/include-what-you-use/SKILL.mdFor all projects use ~/.agents/skills/
1Skills CLI (Vercel)
npx skills add mohitmishra786/low-level-dev-skills --skill include-what-you-use -a cursor2Manually: put the files in place
.cursor/skills/include-what-you-use/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
1GitHub CLI
gh skill install mohitmishra786/low-level-dev-skills include-what-you-use2Manually: put the files in place
.github/skills/include-what-you-use/SKILL.md1Skills CLI (Vercel)
npx skills add mohitmishra786/low-level-dev-skills --skill include-what-you-use -a gemini-cli2Platform CLI
gemini skills install https://github.com/mohitmishra786/low-level-dev-skills --path skills/build-systems/include-what-you-useManually: put the files in place
.devin/skills/include-what-you-use/SKILL.mdThe legacy .windsurf/skills/ path still works
Skills CLI (Vercel)
npx skills add mohitmishra786/low-level-dev-skills --skill include-what-you-use -a opencodeClaude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
Step by step, with commands for each platform: How to install skills in Claude Code: five ways
Questions about include-what-you-use
How do I install include-what-you-use in Claude?
Run npx skills add mohitmishra786/low-level-dev-skills --skill include-what-you-use -a claude-code. The skill lands in ~/.claude/skills/include-what-you-use/SKILL.md.
What does this skill do?
It guides the agent through IWYU: running the analysis, reading the report, applying fixes with fix_include, choosing forward declarations, and using mapping files.
Where does IWYU give bad advice?
Macros from headers, template specializations and headers required for correct ODR linking. Rebuild and run tests after applying fixes.
Source text
SKILL.md · MIT
---
name: include-what-you-use
description: Include What You Use (IWYU) skill for optimizing C/C++ header includes. Use when reducing compilation cascades, interpreting IWYU reports, applying mapping files, deciding between forward declarations and full includes, or integrating IWYU with CMake. Activates on queries about IWYU, include-what-you-use, header bloat, reducing includes, forward declarations, compilation cascade, or slow C++ compilation from headers.
---
# Include What You Use (IWYU)
## Purpose
Guide agents through using IWYU to reduce unnecessary `#include` directives, interpret IWYU reports and mapping files, decide between forward declarations and full includes, and integrate IWYU into CMake builds to reduce compilation cascades in large codebases.
## Triggers
- "How do I use include-what-you-use?"
- "How do I reduce my C++ compilation times by fixing includes?"
- "How do I interpret IWYU output?"
- "Should I use a forward declaration or include?"
- "How do I integrate IWYU with CMake?"
- "What is a compilation cascade and how do I avoid it?"
## Workflow
### 1. Install and run IWYU
```bash
# Install
apt-get install iwyu # Ubuntu/Debian
brew install include-what-you-use # macOS
# Run on a single file
iwyu -Xiwyu --error main.cpp 2>&1
# Run via compile_commands.json
iwyu_tool.py -p build/ src/main.cpp 2>&1 | tee iwyu.log
# Run on entire project
iwyu_tool.py -p build/ 2>&1 | tee iwyu.log
```
### 2. CMake integration
```cmake
# CMakeLists.txt — use IWYU as include checker during build
find_program(IWYU_PROGRAM NAMES include-what-you-use iwyu)
if(IWYU_PROGRAM)
set(CMAKE_CXX_INCLUDE_WHAT_YOU_USE
${IWYU_PROGRAM}
-Xiwyu --mapping_file=${CMAKE_SOURCE_DIR}/iwyu.imp
-Xiwyu --no_comments
)
endif()
```
```bash
# Build with IWYU analysis
cmake -S . -B build -DCMAKE_CXX_COMPILER=clang++
cmake --build build 2>&1 | tee iwyu.log
```
### 3. Interpreting IWYU output
```text
main.cpp should add these lines:
#include <string> // for std::string
#include "mylib/widget.h" // for Widget
main.cpp should remove these lines:
- #include <vector> // lines 5-5
- #include "internal/detail.h" // lines 8-8
The full include-list for main.cpp:
#include <iostream> // for std::cout
#include <string> // for std::string
#include "mylib/widget.h" // for Widget
---
```
Reading the output:
- **should add**: headers providing symbols used but not yet included
- **should remove**: headers included but whose symbols aren't used directly
- **The full include-list**: what the final header list should look like
### 4. Apply IWYU fixes automatically
```bash
# fix_include script (comes with IWYU)
fix_include < iwyu.log
# Options
fix_include --nosafe_headers < iwyu.log # more aggressive — also removes system headers
fix_include --comments < iwyu.log # preserve // comments in includes
fix_include --dry_run < iwyu.log # preview changes without applying
# Limit to specific files
fix_include --only_re='src/.*\.cpp' < iwyu.log
# Run and apply in one pipeline
iwyu_tool.py -p build/ 2>&1 | fix_include
```
### 5. Forward declarations vs full includes
IWYU prefers forward declarations (class/struct declarations without definition) when the full type isn't needed:
```cpp
// full_include.h — DON'T include this if only a pointer is used
#include "widget.h" // full definition: Widget members, vtable, etc.
// forward_decl.h — OK when Widget* or Widget& is sufficient
class Widget; // forward declaration
void process(Widget *w); // pointer: forward decl is enough
// When forward declaration is sufficient:
// - Pointer or reference parameter: Widget*, Widget&
// - Return type as pointer: Widget*
// - Base class declared elsewhere (but defined in .cpp)
// When full include is required:
// - Inheriting from Widget: class MyWidget : public Widget
// - Accessing Widget members: w.field, w.method()
// - Creating Widget instances: Widget w;
// - Sizeof(Widget)
// - Template instantiation: std::vector<Widget>
```
```cpp
// IWYU-friendly header
#pragma once
class Widget; // forward declare (saves downstream compilation)
class Container {
Widget *head_; // pointer: forward decl is enough
public:
void add(Widget *w);
Widget *get(int idx);
};
// Container.cpp includes "widget.h" — only .cpp pays the compile cost
```
### 6. Mapping files for third-party headers
IWYU mapping files teach IWYU about indirect includes (where `#include <vector>` is provided by some internal STL header):
```python
# iwyu.imp — IWYU mapping file
[
# Map internal LLVM headers to public ones
{ "include": ["<llvm/ADT/StringRef.h>", "private",
"<llvm/ADT/StringRef.h>", "public"] },
# Map system headers to POSIX equivalents
{ "include": ["<bits/types.h>", "private", "<sys/types.h>", "public"] },
{ "include": ["<bits/socket.h>", "private", "<sys/socket.h>", "public"] },
# Symbol → header mappings
{ "symbol": ["std::string", "private", "<string>", "public"] },
{ "symbol": ["NULL", "private", "<cstddef>", "public"] },
]
```
```bash
# Use mapping file
iwyu -Xiwyu --mapping_file=iwyu.imp main.cpp
# IWYU ships with common mappings
ls /usr/share/include-what-you-use/
# gcc.stl.headers.imp, boost-1.62.imp, libcxx.imp, etc.
iwyu -Xiwyu --mapping_file=/usr/share/include-what-you-use/gcc.stl.headers.imp
```
### 7. What IWYU does not do
IWYU has limits — be aware:
```bash
# IWYU may give wrong advice for:
# - Macros from headers (hard to track)
# - Template specializations in included headers
# - Headers required for correct ODR linking
# Safe iterative workflow:
# 1. Run IWYU
# 2. Apply fixes with fix_include
# 3. Rebuild and run tests
# 4. Revert any changes that break the build
# 5. Repeat until clean
# Check for compilation cascade: how many TUs include a header
grep -rl '#include "expensive.h"' src/ | wc -l
```
## Related skills
- Use `skills/build-systems/build-acceleration` for ccache and other compile speed techniques
- Use `skills/build-systems/cmake` for CMake integration of build analysis tools
- Use `skills/compilers/cpp-modules` for C++20 modules as a long-term solution to include bloat
© mohitmishra786 · MIT · mohitmishra786/low-level-dev-skills