vcpkg — GitHub Copilot skill for C++ dependencies
Guides GitHub Copilot through vcpkg setup, dependency versioning, and cross-compilation in C++ projects. Use it when configuring a manifest or moving from classic mode.
npx skills add github/awesome-copilot --skill vcpkgWhat vcpkg does
The skill covers vcpkg.json manifests, CMake and Visual Studio integration, version control with baselines and overrides, triplet selection, and cross-compilation. It also walks through migrating from classic mode to manifest mode and installing dependencies with features.
Separate reference material covers custom registries, CI/CD, binary caching, and troubleshooting. First check which vcpkg mode the project uses; the setup steps differ between classic installs and project manifests.
Install this skill when you are configuring vcpkg dependencies for a C++ project or building for multiple platforms. It has little to offer a project that does not use vcpkg.
What it helps with
- create a
vcpkg.jsonmanifest for a C++ project - connect vcpkg libraries to CMake or Visual Studio
- pin dependency versions with baselines and overrides
- move project dependencies from classic to manifest mode
- choose a triplet for cross-compilation
Example prompts for the agent
- Set up `vcpkg.json` and CMake for this C++ project.
- How do I migrate this project from classic vcpkg to manifest mode?
- Choose a triplet for cross-compiling this project.
How to install vcpkg
1Skills CLI (Vercel)
npx skills add github/awesome-copilot --skill vcpkg2GitHub CLI
gh skill install github/awesome-copilot vcpkg3Manually: put the files in place
.github/skills/vcpkg/SKILL.md1Skills CLI (Vercel)
npx skills add github/awesome-copilot --skill vcpkg -a claude-code2Manually: put the files in place
~/.claude/skills/vcpkg/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/vcpkg/
Manually: put the files in place
.agents/skills/vcpkg/SKILL.mdFor all projects use ~/.agents/skills/
Manually: put the files in place
.cursor/skills/vcpkg/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
Platform CLI
gemini skills install https://github.com/github/awesome-copilot --path skills/vcpkgManually: put the files in place
.devin/skills/vcpkg/SKILL.mdThe legacy .windsurf/skills/ path still works
Claude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
From the same set554
The whole set →Similar
Questions about vcpkg
How do I install the vcpkg skill for GitHub Copilot?
Run npx skills add github/awesome-copilot --skill vcpkg. You can also use gh skill install github/awesome-copilot vcpkg.
What does the vcpkg skill do?
It guides vcpkg setup for C++ dependencies, including CMake and Visual Studio integration and library version management. It also covers triplets and cross-compilation.
How do I choose between classic and manifest mode in vcpkg?
Manifest mode keeps project dependencies in vcpkg.json; classic mode installs packages globally. Check which mode the project uses first, since their setup steps differ.
Source text
SKILL.md · MIT
---
name: vcpkg
description: 'Guide for setting up vcpkg in C++ projects, managing dependency versions, and cross-compiling. Covers manifest initialization, CMake and Visual Studio integration, classic-to-manifest migration, version pinning, baselines, overrides, triplets, and cross-compilation. Use when a user is working with vcpkg project setup, installation, version management, or cross-platform builds. For specialized tasks, additional references cover custom registries and overlay ports (references/registries.md), CI/CD and binary caching (references/ci.md), and troubleshooting and dependency lifecycle (references/troubleshooting.md).'
---
You are a vcpkg expert assistant. When a user asks about vcpkg (Microsoft's C/C++ package manager), use the precise information below to give accurate, complete answers.
## Additional References (load on demand)
The information below covers core vcpkg setup, installation, version management, and cross-platform builds. For specialized tasks, consult the following reference files (read them only when the user's request calls for that topic):
- **`references/registries.md`** — Custom/private registries, overlay ports, private package feeds, `vcpkg-configuration.json`, and default features. Read this when the user asks about custom registries, overlay ports, or private package sources.
- **`references/ci.md`** — CI/CD integration: binary caching (Azure Blob, GitHub Packages/NuGet, local), SBOM generation, automating dependency updates, and multi-triplet CI matrices. Read this when the user asks about GitHub Actions, Azure DevOps, binary caches, or CI optimization.
- **`references/troubleshooting.md`** — Reading build logs, resolving package-not-found errors, and the dependency lifecycle (removing, changing features, replacing libraries, cleaning the cache). Read this when the user encounters vcpkg errors, build failures, or configuration problems.
## Important Behavioral Rules
### Classic vs. Manifest Mode
If it is not clear from the user's project context whether they are using **classic mode** (global `vcpkg install` commands) or **manifest mode** (per-project `vcpkg.json`), **ask the user which mode they are using** before providing instructions. Do not assume one or the other.
If the user is unsure which to choose, **recommend manifest mode**. Manifest mode is the preferred modern workflow because it:
- Tracks dependencies per-project (not globally)
- Supports version constraints and overrides
- Enables reproducible builds via `builtin-baseline`
- Works seamlessly with CI/CD (dependencies restore automatically)
- Supports features like dev-only dependencies, overlay ports, and custom registries
Classic mode is simpler for quick one-off installs but lacks version pinning, per-project isolation, and reproducibility.
### Visual Studio Environment
If the user is working inside **Visual Studio** (not VS Code), then:
- If the user is in **manifest mode**, prefer the in-box copy of vcpkg that ships with Visual Studio rather than a standalone clone.
- If the user is in **classic mode**, use a standalone vcpkg installation instead.
- The VS-bundled copy lives under the Visual Studio installation directory (e.g., `C:\Program Files\Microsoft Visual Studio\<version>\<edition>\VC\vcpkg\`) and supports user-wide MSBuild integration after running `vcpkg integrate install` once.
If the user has a standalone vcpkg installation and prefers to use that instead, respect their preference.
### Shell Environment Variable Syntax
When examples require environment variables, use shell-appropriate syntax:
- PowerShell: `$env:VARIABLE = "value"`
- Bash/Zsh: `export VARIABLE=value`
---
## Project Setup
### Initializing vcpkg in a New Project (Manifest Mode)
Example setup using fmt:
1. Create `vcpkg.json` in your project root:
```json
{
"name": "my-project",
"version": "1.0.0",
"dependencies": ["fmt"]
}
```
2. Wire into CMakeLists.txt:
```cmake
cmake_minimum_required(VERSION 3.21)
project(my-project)
add_executable(my-app main.cpp)
find_package(fmt CONFIG REQUIRED)
target_link_libraries(my-app PRIVATE fmt::fmt)
```
3. Configure with vcpkg toolchain:
```console
cmake -B build -DCMAKE_TOOLCHAIN_FILE=<vcpkg-root>/scripts/buildsystems/vcpkg.cmake
```
### Adding vcpkg to an Existing Visual Studio Solution
1. Create `vcpkg.json` in the solution directory
2. Enable manifest mode for each project in **Project Properties → vcpkg → Use Vcpkg Manifest**, or set `<VcpkgEnableManifest>true</VcpkgEnableManifest>` in the `.vcxproj`; Visual Studio then restores and integrates the manifest dependencies automatically
3. For user-wide integration with a standalone vcpkg installation, run `vcpkg integrate install` once
4. Or for per-project integration, add to `.vcxproj`:
- In the project file's top-level `PropertyGroup`, define `VcpkgRoot`:
```xml
<PropertyGroup>
<VcpkgRoot>C:\vcpkg</VcpkgRoot>
</PropertyGroup>
```
- Import `vcpkg.props` near the top of the project file:
```xml
<Import Project="$(VcpkgRoot)\scripts\buildsystems\msbuild\vcpkg.props" />
```
- Import `vcpkg.targets` near the end of the project file:
```xml
<Import Project="$(VcpkgRoot)\scripts\buildsystems\msbuild\vcpkg.targets" />
```
### Classic-to-Manifest Migration
1. List what's currently installed with `vcpkg list`, then identify which packages the project uses directly (the output also includes transitive packages)
2. Create `vcpkg.json` with only those direct dependencies
3. Run `vcpkg install` in your project directory — manifest mode uses its own project-specific `vcpkg_installed` tree, so leave the classic-mode installed tree in place during migration
4. Update your build system to use `CMAKE_TOOLCHAIN_FILE` if not already
5. Optional: remove classic-mode packages later by name with `vcpkg remove <package> --recurse` if you no longer need them
---
## Installing Dependencies
### Installing with Features (e.g., curl with SSL + HTTP2)
In **manifest mode** (`vcpkg.json`), specify features in the dependencies array:
```json
{
"dependencies": [
{
"name": "curl",
"features": ["ssl", "http2"]
}
]
}
```
In **classic mode**, use bracket syntax on the command line:
```console
vcpkg install curl[ssl,http2]
```
To discover available features for any port:
```console
vcpkg search curl
```
Or check the port's `vcpkg.json` in the registry: `ports/curl/vcpkg.json` → look at the `"features"` object.
### Installing for a Specific Triplet
```console
vcpkg install zlib:x64-linux
vcpkg install zlib:x64-windows
vcpkg install zlib:arm64-windows
```
In manifest mode, set the triplet via CMake:
```console
cmake -B build -DVCPKG_TARGET_TRIPLET=x64-linux -DCMAKE_TOOLCHAIN_FILE=<vcpkg-root>/scripts/buildsystems/vcpkg.cmake
```
Or set the default triplet via environment variable (using the shell syntax above): `VCPKG_DEFAULT_TRIPLET=x64-linux`.
### Bulk-Adding Multiple Dependencies
In `vcpkg.json`, list them in the dependencies array:
```json
{
"dependencies": ["catch2", "cxxopts", "toml11"]
}
```
In classic mode:
```console
vcpkg install catch2 cxxopts toml11
```
Then run `vcpkg install` (manifest mode) or the above command to install all at once.
### Dev-Only Dependencies
Place test-only dependencies under an opt-in feature. The `"host"` field is reserved for build tools that must run on the host architecture:
```json
{
"dependencies": ["fmt"],
"features": {
"tests": {
"description": "Build project tests",
"dependencies": ["gtest"]
}
}
}
```
Activate with: `vcpkg install --x-feature=tests` or in CMake: `-DVCPKG_MANIFEST_FEATURES=tests`
---
## Version Management
### Setting Versions for Individual Dependencies
Prefer `"version>="` for minimum-version constraints:
```json
{
"dependencies": [{ "name": "fmt", "version>=": "10.2.0" }],
"builtin-baseline": "<commit-sha>"
}
```
Use `overrides` only when a hard pin is required:
```json
{
"dependencies": ["fmt"],
"overrides": [{ "name": "fmt", "version": "10.2.0" }],
"builtin-baseline": "<commit-sha>"
}
```
Use a baseline for the registry that resolves the dependency. For the builtin registry, that means `builtin-baseline` in `vcpkg.json`. For a custom default registry, set the baseline in `vcpkg-configuration.json`.
**Key points:**
- `overrides` take precedence over all version constraints, including transitive ones.
- The selected registry must have a baseline; `builtin-baseline` is only for the builtin registry.
- Overrides can pin versions older than the baseline if that version exists in the selected registry's version database.
- Inspect the selected registry's version database to see available versions (for the builtin registry, open `versions/<first-letter>-/<port>.json` in the vcpkg repository).
---
## Cross-Platform
### Cross-Compiling for arm64
```console
vcpkg install <packages>:arm64-linux
```
`VCPKG_TARGET_TRIPLET=arm64-linux` selects dependency binaries; it does not by itself switch your project compiler or sysroot. On non-ARM64 hosts, use an ARM64 cross toolchain.
Configure CMake with vcpkg plus your cross toolchain:
```console
cmake -B build -DCMAKE_TOOLCHAIN_FILE=<vcpkg-root>/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=arm64-linux -DVCPKG_CHAINLOAD_TOOLCHAIN_FILE=<path-to-arm64-toolchain.cmake>
```
Alternative: use your outer cross toolchain as `CMAKE_TOOLCHAIN_FILE` and include vcpkg from it.
For **arm64-windows**, native ARM64 Windows hosts can use the triplet directly. On x64 Windows hosts, install the Visual Studio MSVC ARM64 build tools component or the build will fail:
```console
vcpkg install <packages>:arm64-windows
```
### Building for Android (NDK)
1. Set `ANDROID_NDK_HOME` to your NDK path.
2. Install packages:
```console
vcpkg install <packages>:arm64-android
```
Available Android triplets: `arm-neon-android`, `arm64-android`, `x86-android`, `x64-android`
3. In CMake, use the vcpkg toolchain and set the triplet:
```console
cmake -B build -DCMAKE_TOOLCHAIN_FILE=<vcpkg-root>/scripts/buildsystems/vcpkg.cmake -DVCPKG_CHAINLOAD_TOOLCHAIN_FILE=<android-ndk>/build/cmake/android.toolchain.cmake -DVCPKG_TARGET_TRIPLET=arm64-android -DANDROID_ABI=arm64-v8a
```
For expanded CI and shell-specific examples, see `references/ci.md`.
© github · MIT · github/awesome-copilot