zig-cross — Claude Code skill: what it does, how to install
Guides coding agents through Zig's built-in cross-compilation for Windows, ARM, WebAssembly, and bare-metal targets without external toolchains.
npx skills add mohitmishra786/low-level-dev-skills --skill zig-cross -a claude-codeWhat zig-cross does
The skill equips coding agents with patterns for Zig's native cross-compilation engine. It covers target triple selection, such as x86_64-linux-musl or aarch64-linux-gnu, along with CPU feature tuning via -mcpu for chips ranging from Cortex-M4 to x86-64 with AVX2.
It includes setups for using zig cc to compile C source files, multi-target configurations in build.zig, and bare-metal Cortex-M firmware with custom linker scripts and panic handlers. Compiling for macOS from Linux still requires a macOS SDK, but other platforms build without Docker or extra sysroots.
What it helps with
- cross-compile Zig applications for ARM64 or Windows
- build C projects for different targets using
zig cc - export binaries to WebAssembly and WASI
- configure bare-metal targets with custom linker scripts
Example prompts for the agent
- Cross-compile
src/main.zigforaarch64-linux-gnuusing-O ReleaseFast. - Show how to build C code statically with musl using
zig cc. - Configure
build.zigto output binaries for both Linux and Windows.
How to install zig-cross
1Skills CLI (Vercel)
npx skills add mohitmishra786/low-level-dev-skills --skill zig-cross -a claude-code2Manually: put the files in place
~/.claude/skills/zig-cross/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/zig-cross/
1Skills CLI (Vercel)
npx skills add mohitmishra786/low-level-dev-skills --skill zig-cross -a codex2Manually: put the files in place
.agents/skills/zig-cross/SKILL.mdFor all projects use ~/.agents/skills/
1Skills CLI (Vercel)
npx skills add mohitmishra786/low-level-dev-skills --skill zig-cross -a cursor2Manually: put the files in place
.cursor/skills/zig-cross/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
1GitHub CLI
gh skill install mohitmishra786/low-level-dev-skills zig-cross2Manually: put the files in place
.github/skills/zig-cross/SKILL.md1Skills CLI (Vercel)
npx skills add mohitmishra786/low-level-dev-skills --skill zig-cross -a gemini-cli2Platform CLI
gemini skills install https://github.com/mohitmishra786/low-level-dev-skills --path skills/zig/zig-crossManually: put the files in place
.devin/skills/zig-cross/SKILL.mdThe legacy .windsurf/skills/ path still works
Skills CLI (Vercel)
npx skills add mohitmishra786/low-level-dev-skills --skill zig-cross -a opencodeClaude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
Step by step, with commands for each platform: How to install skills in Claude Code: five ways
Questions about zig-cross
How to install zig-cross in Claude Code?
Run npx skills add mohitmishra786/low-level-dev-skills --skill zig-cross -a claude-code. You can also place the instructions directly into ~/.claude/skills/zig-cross/SKILL.md.
What does the zig-cross skill do?
It guides the agent through Zig target triples, processor feature flags, bare-metal setups, and C compilation via zig cc.
Are external toolchains required for cross-compiling C?
No, zig cc handles cross-compilation without host toolchains or Docker. Only targeting macOS from a Linux machine requires an external macOS SDK.
Source text
SKILL.md · MIT
---
name: zig-cross
description: Zig cross-compilation skill. Use when cross-compiling Zig programs to different targets, using Zig's built-in cross-compilation for embedded, WASM, Windows, ARM, or using zig cc to cross-compile C code without a system cross-toolchain. Activates on queries about Zig cross-compilation, zig target triples, zig cc cross-compile, Zig embedded targets, or Zig WASM.
---
# Zig Cross-Compilation
## Purpose
Guide agents through Zig's built-in cross-compilation: target triple selection, CPU feature targeting, `zig cc` for cross-compiling C projects, embedded bare-metal targets, and WASM output — all without requiring a system cross-toolchain.
## Triggers
- "How do I cross-compile a Zig program for ARM?"
- "How do I build Zig for a different OS?"
- "How do I use Zig to cross-compile C code for another platform?"
- "How do I build Zig for embedded/bare-metal?"
- "How do I target WebAssembly with Zig?"
- "What Zig target triple do I use for Raspberry Pi?"
## Workflow
### 1. Zig's native cross-compilation
Zig has cross-compilation built in — no cross-toolchain, no Docker, no sysroot needed for pure Zig code:
```bash
# List all supported targets
zig targets | python3 -c "import sys,json; d=json.load(sys.stdin); [print(t) for t in d['libc']]"
# Build for a specific target
zig build-exe src/main.zig -target aarch64-linux-gnu -O ReleaseFast
# With build system (pass target as option)
zig build -Dtarget=aarch64-linux-gnu -Doptimize=ReleaseFast
# Cross-compile for Windows from Linux/macOS
zig build-exe src/main.zig -target x86_64-windows-gnu
# Cross-compile for macOS from Linux (requires macOS SDK)
zig build-exe src/main.zig -target aarch64-macos-none
```
### 2. Common target triples
| Target triple | Platform |
|---------------|----------|
| `x86_64-linux-gnu` | Linux x86-64 (glibc) |
| `x86_64-linux-musl` | Linux x86-64 (musl, static) |
| `aarch64-linux-gnu` | ARM64 Linux (Pi 4, AWS Graviton) |
| `aarch64-linux-musl` | ARM64 Linux static |
| `armv7-linux-gnueabihf` | ARM 32-bit Linux (Pi 2/3) |
| `x86_64-windows-gnu` | Windows x86-64 |
| `aarch64-macos-none` | macOS Apple Silicon |
| `x86_64-macos-none` | macOS Intel |
| `wasm32-freestanding` | WASM (browser, no OS) |
| `wasm32-wasi` | WASM with WASI |
| `thumbv7m-freestanding-eabi` | Cortex-M3 bare metal |
| `thumbv7em-freestanding-eabihf` | Cortex-M4/M7 with FPU |
| `riscv32-freestanding` | RISC-V 32-bit bare metal |
### 3. CPU feature targeting
```bash
# Native CPU (auto-detect, only for native builds)
zig build-exe src/main.zig -mcpu native
# Baseline for architecture (most compatible)
zig build-exe src/main.zig -target x86_64-linux-gnu -mcpu baseline
# x86-64 with AVX2
zig build-exe src/main.zig -target x86_64-linux-gnu -mcpu x86_64+avx2+bmi2
# Raspberry Pi 4 (Cortex-A72)
zig build-exe src/main.zig -target aarch64-linux-gnu -mcpu cortex_a72
# Cortex-M4 with FPU
zig build-exe src/main.zig \
-target thumbv7em-freestanding-eabihf \
-mcpu cortex_m4+vfp4
# List CPU features for a target
zig targets | python3 -c "
import sys,json
d=json.load(sys.stdin)
for c in d['cpus']:
if 'cortex' in c['name']:
print(c['name'])
"
```
### 4. zig cc for C cross-compilation
`zig cc` cross-compiles C without a system cross-toolchain:
```bash
# Cross-compile C for ARM64 Linux
zig cc -target aarch64-linux-gnu -O2 -o myapp-arm64 main.c
# Cross-compile C for Windows
zig cc -target x86_64-windows-gnu main.c -o myapp.exe
# Cross-compile C with static musl linking
zig cc -target x86_64-linux-musl -static main.c -o myapp-static
# Use in Makefile for all platforms
CC_LINUX_AMD64 = zig cc -target x86_64-linux-gnu
CC_LINUX_ARM64 = zig cc -target aarch64-linux-gnu
CC_WINDOWS = zig cc -target x86_64-windows-gnu
```
### 5. Build system cross-compilation
```zig
// build.zig — cross-build all targets
pub fn build(b: *std.Build) void {
const targets = [_]std.Target.Query{
.{ .cpu_arch = .x86_64, .os_tag = .linux, .abi = .gnu },
.{ .cpu_arch = .aarch64, .os_tag = .linux, .abi = .gnu },
.{ .cpu_arch = .x86_64, .os_tag = .windows, .abi = .gnu },
.{ .cpu_arch = .aarch64, .os_tag = .macos },
};
for (targets) |t| {
const target = b.resolveTargetQuery(t);
const exe = b.addExecutable(.{
.name = b.fmt("myapp-{s}", .{@tagName(t.cpu_arch.?)}),
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = .ReleaseFast,
});
b.installArtifact(exe);
}
}
```
```bash
# Build all targets
zig build
# Creates: zig-out/bin/myapp-x86_64, myapp-aarch64, myapp-x86_64.exe, myapp-aarch64
```
### 6. Embedded (bare-metal) targets
```bash
# Cortex-M4 with FPU (STM32F4xx)
zig build-exe src/main.zig \
-target thumbv7em-freestanding-eabihf \
-mcpu cortex_m4+vfp4 \
-O ReleaseSmall \
--script linker.ld
```
```zig
// src/main.zig — bare metal entry point
const std = @import("std");
// Custom panic handler for embedded (no OS)
pub fn panic(msg: []const u8, _: ?*std.builtin.StackTrace, _: ?usize) noreturn {
// Toggle LED or halt
while (true) {}
}
// Entry point (matches linker script)
export fn _start() void {
main() catch |err| {
_ = err;
while (true) {}
};
}
fn main() !void {
// Hardware initialization...
}
```
### 7. WebAssembly
```bash
# WASM freestanding (browser)
zig build-exe src/main.zig \
-target wasm32-freestanding \
-O ReleaseSmall \
--export=init \
--export=update \
-fno-entry
# WASM WASI (wasmtime, wasmer)
zig build-exe src/main.zig \
-target wasm32-wasi \
-O ReleaseSafe
wasmtime myapp.wasm
# Optimize WASM size
wasm-opt -Oz myapp.wasm -o myapp.opt.wasm
```
For target triple reference and embedded linker script setup, see [references/zig-target-triples.md](references/zig-target-triples.md).
## Related skills
- Use `skills/zig/zig-compiler` for single-file compilation flags
- Use `skills/zig/zig-build-system` for multi-target build.zig configuration
- Use `skills/compilers/cross-gcc` for system cross-toolchain setup when needed
- Use `skills/rust/rust-cross` for Rust's cross-compilation approach comparison
© mohitmishra786 · MIT · mohitmishra786/low-level-dev-skills