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golang-troubleshooting — Claude Code skill: install & overview

Systematic root-cause debugging for Go code facing deadlocks, panics, and race conditions. Guides the agent to reproduce bugs before applying fixes.

Install into Claude Code · Skills CLI (Vercel) All methods and platforms ↓
npx skills add samber/cc-skills-golang --skill golang-troubleshooting -a claude-code
Open on GitHub

What golang-troubleshooting does

The skill stops the agent from guessing quick fixes and enforces evidence-based debugging. Every investigation starts by reading the exact runtime error, building a minimal failing test, and verifying one hypothesis at a time. Concurrency issues get isolated with go test -race, while frozen programs route directly into pprof goroutine traces.

Two investigation modes are available. The default mode tackles a single issue sequentially to keep debugging fast. For broader reviews, it can run a bug hunt across five categories: nil pointers, resource leaks, concurrency races, unhandled errors, and context misuse.

Interactive stepping requires the dlv binary installed in your environment. Note that profile interpretation and concurrent system design are explicitly left out, as separate skills handle those workflows.

What it helps with

  • isolate race conditions with go test -race
  • pinpoint deadlocks using pprof goroutine dumps
  • write reproducible test cases for silent Go logic bugs
  • trace panic stack traces and nil pointer dereferences

Example prompts for the agent

  • Our Go service deadlocks during shutdown, inspect the goroutine dump
  • Identify the root cause of this data race reported by go test -race
  • Run a codebase bug hunt across our Go packages for unclosed resources

How to install golang-troubleshooting

1Skills CLI (Vercel)

npx skills add samber/cc-skills-golang --skill golang-troubleshooting -a claude-code

2Manually: put the files in place

~/.claude/skills/golang-troubleshooting/SKILL.md

Copy the whole skill folder; for one project use .claude/skills/golang-troubleshooting/

From the same set32

The whole set →
golang-code-style samber A skill for writing clear Go code: line breaking, variable declarations, control flow, when comments help. Use it when writing or reviewing Go, discussing style, or setting project standards. Claude Code CX Codex Cursor +1 44,000installs golang-error-handling samber Skill for idiomatic Go error handling: wrapping with context, chain inspection, structured logging, and samber/oops integration. Apply when creating, wrapping, inspecting, or logging errors in Go code. Claude Code CX Codex Cursor +1 43,200installs golang-security samber Identifies Go vulnerabilities, models threats with STRIDE and DREAD, and fixes injections, secret leaks, and cryptography flaws. Claude Code CX Codex Cursor +1 42,100installs golang-design-patterns samber This skill guides idiomatic Go design for APIs, resource lifecycles, graceful shutdown, and architecture. Use it when designing or reviewing Go code. Claude Code CX Codex Cursor +1 41,900installs golang-performance samber Guides AI coding agents through profiling, memory allocation cuts, and CPU optimization in Go projects using a strict measurement-first cycle. Claude Code CX Codex Cursor +1 41,800installs golang-concurrency samber The skill sets rules for concurrent Go code: goroutine lifecycle, channels and select, mutexes, errgroup, singleflight, worker pools, and fan-out/fan-in pipelines. Claude Code CX Codex Cursor +1 41,600installs golang-database samber Go database guidelines for database/sql, sqlx, and pgx. Enforces parameterized queries, context passing, and explicit connection pool handling without ORMs. Claude Code CX Codex Cursor +1 40,700installs golang-naming samber A Go naming skill for writing, reviewing, and refactoring code. It covers packages, types, errors, booleans, enums, and tests. Claude Code CX Codex Cursor +1 40,700installs

Similar

Questions about golang-troubleshooting

How do I install golang-troubleshooting in Claude Code?

Run npx skills add samber/cc-skills-golang --skill golang-troubleshooting -a claude-code.

What does golang-troubleshooting do?

It guides your agent through a structured Go debugging decision tree, emphasizing test reproduction, root cause analysis, and diagnostics.

What prerequisites are required for this skill?

You need go and the dlv debugger installed on your path via go install github.com/go-delve/delve/cmd/dlv@latest.

Source text

SKILL.md · MIT
---
name: golang-troubleshooting
description: "Troubleshoot Golang programs systematically - find and fix the root cause. Use when encountering bugs, crashes, deadlocks, races, or unexpected behavior in Go code. Covers debugging methodology, common Go pitfalls, test-driven debugging, pprof setup and capture, Delve, race detection, GODEBUG tracing, and production debugging. Start here for any 'something is wrong' situation. Not for interpreting profiles or benchmarking (→ See `samber/cc-skills-golang@golang-benchmark` skill), applying optimization patterns (→ See `samber/cc-skills-golang@golang-performance` skill), or designing new code (→ See `samber/cc-skills-golang@golang-safety` skill for defensive coding, `samber/cc-skills-golang@golang-concurrency` skill for concurrency design)."
user-invocable: true
license: MIT
compatibility: Designed for Claude Code, Codex or similar harness, and for projects using Golang.
metadata:
  author: samber
  version: "1.3.1"
  openclaw:
    emoji: "🔍"
    homepage: https://github.com/samber/cc-skills-golang
    requires:
      bins:
        - go
        - dlv
    install:
      - kind: go
        package: github.com/go-delve/delve/cmd/dlv@latest
        bins: [dlv]
allowed-tools: Read Edit Write Glob Grep Bash(go:*) Bash(golangci-lint:*) Bash(git:*) Bash(dlv:*) Agent WebFetch WebSearch AskUserQuestion
paths:
  - "**/*.go"
---

**Persona:** You are a Go systems debugger. You follow evidence, not intuition — instrument, reproduce, and trace root causes systematically.

**Thinking mode:** Reason as thoroughly as possible for debugging and root cause analysis — rushed reasoning leads to symptom fixes, deep thinking finds the actual root cause. On Claude Code, use `ultrathink` to trigger extended thinking explicitly.

**Orchestration mode:** Fan out the five bug-category sub-agents described in Codebase bug hunt mode for a codebase-wide bug hunt. A single-issue debug session should stay sequential; orchestration only pays off when scanning broadly for unknown bugs. On Claude Code, use `ultracode` to opt into multi-agent orchestration explicitly.

**Modes:**

- **Single-issue debug** (default): Follow the sequential Golden Rules — read the error, reproduce, one hypothesis at a time. Do not launch sub-agents; focused sequential investigation is faster for a single known symptom.
- **Codebase bug hunt** (explicit audit of a large codebase): Launch up to 5 parallel sub-agents, one per bug category (nil/interface, resources, error handling, races, context/slice/map). Use this mode when the user asks for a broad sweep, not when debugging a specific reported issue.

**Dependencies:**

- dlv: `go install github.com/go-delve/delve/cmd/dlv@latest`

# Go Troubleshooting Guide

**NO FIXES WITHOUT ROOT CAUSE INVESTIGATION FIRST.** Symptom fixes create new bugs and waste time. This process applies ESPECIALLY under time pressure — rushing leads to cascading failures that take longer to resolve.

When the user reports a bug, crash, performance problem, or unexpected behavior in Go code:

1. **Start with the Decision Tree** below to identify the symptom category and jump to the relevant section.
2. **Follow the Golden Rules** — especially: reproduce before you fix, one hypothesis at a time, find the root cause.
3. **Work through the General Debugging Methodology** step by step. Do not skip steps.
4. **Watch for Red Flags** in your own reasoning. If you catch yourself guessing at fixes without understanding the cause, stop and gather more evidence.
5. **Escalate tools incrementally.** Start with the simplest diagnostic (`fmt.Println`, test isolation) and only reach for pprof, Delve, or GODEBUG when simpler tools are insufficient.
6. **Never propose a fix you cannot explain.** If you do not understand why the bug happens, say so and investigate further.

## Quick Decision Tree

```
WHAT ARE YOU SEEING?

"Build won't compile"
  → go build ./... 2>&1, go vet ./...
  → See [compilation.md](./references/compilation.md)

"Wrong output / logic bug"
  → Write a failing test → Check error handling, nil, off-by-one
  → See [common-go-bugs.md](./references/common-go-bugs.md), [testing-debug.md](./references/testing-debug.md)

"Random crashes / panics"
  → GOTRACEBACK=all ./app → go test -race ./...
  → See [common-go-bugs.md](./references/common-go-bugs.md), [diagnostic-tools.md](./references/diagnostic-tools.md)

"Sometimes works, sometimes fails"
  → go test -race ./...
  → See [concurrency-debug.md](./references/concurrency-debug.md), [testing-debug.md](./references/testing-debug.md)

"Program hangs / frozen"
  → curl localhost:6060/debug/pprof/goroutine?debug=2
  → See [concurrency-debug.md](./references/concurrency-debug.md), [pprof.md](./references/pprof.md)

"High CPU usage"
  → pprof CPU profiling
  → See [performance-debug.md](./references/performance-debug.md), [pprof.md](./references/pprof.md)

"Memory growing over time"
  → pprof heap profiling
  → See [performance-debug.md](./references/performance-debug.md), [concurrency-debug.md](./references/concurrency-debug.md)

"Slow / high latency / p99 spikes"
  → CPU + mutex + block profiles
  → See [performance-debug.md](./references/performance-debug.md), [diagnostic-tools.md](./references/diagnostic-tools.md)

"Simple bug, easy to reproduce"
  → Write a test, add fmt.Println / log.Debug
  → See [testing-debug.md](./references/testing-debug.md)
```

**Remember:** Read the Error → Reproduce → Measure One Thing → Fix → Verify

Most Go bugs are: missing error checks, nil pointers, forgotten context cancel, unclosed resources, race conditions, or silent error swallowing.

## The Golden Rules

### 1. Read the Error Message First

Go error messages are precise. Read them fully before doing anything else:

- **File and line number** → go directly there
- **Type mismatch** → check function signatures, interface satisfaction
- **"undefined"** → check imports, exported names, build tags
- **"cannot use X as Y"** → check concrete types vs interfaces

### 2. Reproduce Before You Fix

NEVER debug by guessing — reproduce first. Always:

- Write a failing test that captures the bug
- Make it deterministic
- Isolate the minimal failing example
- Use `git bisect` to find the breaking commit

### 3. If You Don't Measure It, You're Guessing

Never rely on intuition for performance or concurrency bugs:

- **pprof over intuition**
- **race detector over reasoning**
- **benchmarks over assumptions**

### 4. One Hypothesis at a Time

Change one thing, measure, confirm. If you change three things at once, you learn nothing.

### 5. Find the Root Cause — No Workarounds

You MUST understand **why** the bug happens before writing a fix. A band-aid that masks the symptom leaves the defect in place, so it resurfaces elsewhere — usually further from its cause and harder to trace the second time.

When you don't understand the issue:

- **Trace the data flow backwards** from the symptom to its origin.
- **Question your assumptions.** The code you trust might be wrong.
- **Ask "why" five times.** Keep going until you reach the actual root cause.
- **Perform more troubleshooting checks.** More fmt.Println, more output inspection...

### 6. Research the Codebase, Not Just the Diff

Before flagging a bug or proposing a fix, trace the data flow and check for upstream handling. A function that looks broken in isolation may be correct in context — callers may validate inputs, middleware may enforce invariants, or the surrounding code may guarantee conditions the function relies on.

1. **Trace callers** — who calls this function and with what values? Call sites can be found with code search tools. → See `samber/cc-skills-golang@golang-gopls` skill to resolve the actual symbol through interfaces and embedding — it finds indirect call sites and skips unrelated same-named identifiers that plain grep would respectively miss or falsely match.
2. **Check upstream validation** — input parsing, type conversions, or guard clauses earlier in the chain may make the "bug" unreachable.
3. **Read the surrounding code** — middleware, interceptors, or init functions may set up state the function depends on.

**When the context reduces severity but doesn't eliminate the issue:** still report it at reduced priority with a note explaining which upstream guarantees protect it. Add a brief inline comment (e.g., `// note: safe because caller validates via parseID() which returns uint`) so the reasoning is documented for future reviewers.

### 7. Start Simple

Sometimes `fmt.Println` IS the right tool for local debugging. Escalate tools only when simpler approaches fail. NEVER use `fmt.Println` for production debugging — use `slog`.

## Red Flags: You're Debugging Wrong

If any of these are happening, stop and return to Step 1:

- **"Quick fix for now, investigate later"** — There is no "later". Find the root cause.
- **Multiple simultaneous changes** — One hypothesis at a time.
- **Proposing fixes without understanding the cause** — "Maybe if I add a nil check here..." is guessing, not debugging.
- **Each fix reveals a new problem** — You're treating symptoms. The real bug is elsewhere.
- **3+ fix attempts on the same issue** — You have the wrong mental model. Re-read the code, trace the data flow from scratch.
- **"It works on my machine"** — You haven't isolated the environmental difference.
- **Blaming the framework/stdlib/compiler** — It's almost never a Go bug. Verify your code first.

## Reference Files

- **[General Debugging Methodology](./references/methodology.md)** — The systematic 10-step process: define symptoms, isolate reproduction, form one hypothesis, test it, verify the root cause, and defend against regressions. Escalation guide: when to escalate from `fmt.Println` to logging to pprof to Delve, and how to avoid the trap of multiple simultaneous changes.

- **[Common Go Bugs](./references/common-go-bugs.md)** — The bugs that crash Go code: nil pointer dereferences, interface nil gotcha (typed nil ≠ nil), variable shadowing, slice/map/defer/error/context pitfalls, race conditions, JSON unmarshaling surprises, unclosed resources. Each with reproduction patterns and fixes.

- **[Test-Driven Debugging](./references/testing-debug.md)** — Why writing a failing test is the first step of debugging. Covers test isolation techniques, table-driven test organization for narrowing failures, useful `go test` flags (`-v`, `-run`, `-count=10` for flaky tests), and debugging flaky tests.

- **[Concurrency Debugging](./references/concurrency-debug.md)** — Race conditions, deadlocks, goroutine leaks. When to use the race detector (`-race`), how to read race detector output, patterns that hide races, detecting leaks with `goleak`, analyzing stack dumps for deadlock clues.

- **[Performance Troubleshooting](./references/performance-debug.md)** — When your code is slow: CPU profiling workflow, memory analysis (heap vs alloc_objects profiles, finding leaks), lock contention (mutex profile), and I/O blocking (goroutine profile). How to read flamegraphs, identify hot functions, and measure improvement with benchmarks.

- **[pprof Reference](./references/pprof.md)** — Complete pprof manual. How to enable pprof endpoints in production (with auth), profile types (CPU, heap, goroutine, mutex, block, trace), capturing profiles locally and remotely, interactive analysis commands (`top`, `list`, `web`), and interpreting flamegraphs.

- **[Diagnostic Tools](./references/diagnostic-tools.md)** — Auxiliary tools for specific symptoms. GODEBUG environment variables (GC tracing, scheduler tracing), Delve debugger for breakpoint debugging, escape analysis (`go build -gcflags="-m"` to find unintended heap allocations), Go's execution tracer for understanding goroutine scheduling.

- **[Production Debugging](./references/production-debug.md)** — Debugging live production systems without stopping them. Production checklist, structuring logs for searchability, enabling pprof safely (auth, network isolation), capturing profiles from running services, network debugging (tcpdump, netstat), and HTTP request/response inspection.

- **[Compilation Issues](./references/compilation.md)** — Build failures: module version conflicts, CGO linking problems, version mismatch between `go.mod` and installed Go version, platform-specific build tags preventing cross-compilation.

- **[Code Review Red Flags](./references/code-review-flags.md)** — Patterns to watch during code review that signal potential bugs: unchecked errors, missing nil checks, concurrent map access, goroutines without clear exit, resource leaks from defer in loops.

## Cross-References

- → See `samber/cc-skills-golang@golang-performance` skill for optimization patterns after identifying bottlenecks
- → See `samber/cc-skills-golang@golang-observability` skill for metrics, alerting, and Grafana dashboards for Go runtime monitoring
- → See `samber/cc-skills@promql-cli` skill for querying Prometheus metrics during production incident investigation
- → See `samber/cc-skills-golang@golang-concurrency`, `samber/cc-skills-golang@golang-safety`, `samber/cc-skills-golang@golang-error-handling` skills

© samber · MIT · samber/cc-skills-golang

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