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ui-ux-polish — Claude Code skill: iterative UI polish

A skill that runs repeated polish passes on a working web app, treating desktop and mobile separately and checking accessibility along the way.

Install into Claude Code · Skills CLI (Vercel) All methods and platforms ↓
npx skills add oakoss/agent-skills --skill ui-ux-polish -a claude-code
Open on GitHub

What ui-ux-polish does

The skill drives an iterative loop: you run the same polish prompt more than ten times, since small tweaks compound. Desktop and mobile are handled as separate modalities, so a fix for one does not flatten the other. A reference table lists patterns with their techniques — glassmorphism via backdrop-blur-xl and a translucent background, neumorphism with dual-direction shadows, bento grids built on CSS Grid with rounded-3xl cells.

Accessibility gets its own section: 4.5:1 contrast for text, 3:1 for UI elements, 24x24px targets, visible focus, and respect for prefers-reduced-motion. Common mistakes are spelled out too. Neumorphism without a border, for instance, is hard to read for low-vision users, so the skill asks for a 1px border.

This is not for a broken app. Fix functional bugs first, and have a basic design system in place — polish sits on top of something that already works. For deeper WCAG work, ARIA patterns, focus management and screen reader testing, the author points to a separate accessibility skill.

What it helps with

  • take a working interface from decent to polished through many small passes
  • optimize desktop and mobile layouts independently instead of compromising both
  • apply glassmorphism or bento grid patterns from ready recipes
  • check contrast, target sizes and visible focus against WCAG 2.2 AA
  • honor prefers-reduced-motion in animations and micro-interactions

Example prompts for the agent

  • run the ui-ux-polish loop on the dashboard, start with desktop
  • audit this page against WCAG 2.2 AA and list what to fix
  • apply a bento grid to the feature cards on the landing page

How to install ui-ux-polish

1Skills CLI (Vercel)

npx skills add oakoss/agent-skills --skill ui-ux-polish -a claude-code

2Manually: put the files in place

~/.claude/skills/ui-ux-polish/SKILL.md

Copy the whole skill folder; for one project use .claude/skills/ui-ux-polish/

Step by step, with commands for each platform: How to install skills in Claude Code: five ways

Questions about ui-ux-polish

How do I install ui-ux-polish in Claude?

Run npx skills add oakoss/agent-skills --skill ui-ux-polish -a claude-code. The skill lands at ~/.claude/skills/ui-ux-polish/SKILL.md.

What does ui-ux-polish do?

It runs iterative UI polish passes: design patterns, separate desktop and mobile optimization, and a WCAG 2.2 AA accessibility check.

When should I not use this skill?

When the app is broken or no basic design system exists yet. Fix bugs and lay the foundation first; polish comes after.

Source text

SKILL.md · MIT
---
name: ui-ux-polish
description: 'Iterative UI/UX polishing workflow for web applications. Use when improving visual polish, refining desktop and mobile UX separately, running iterative enhancement cycles, applying design patterns like glassmorphism or bento grids, or auditing accessibility and WCAG compliance. Use for Stripe-level visual quality, responsive optimization, and design system alignment.'
license: MIT
metadata:
  author: oakoss
  version: '1.1'
---

# UI/UX Polish

Iterative enhancement workflow that takes working web applications from decent to world-class. Covers desktop and mobile optimization as separate modalities, visual design patterns, and accessibility standards.

**When to use**: The app works correctly with basic styling in place and you want to improve visual quality through iterative refinement. Also use for applying specific design patterns (glassmorphism, neumorphism, bento grids) or auditing accessibility.

**When NOT to use**: The app is broken or buggy (fix bugs first), styling is fundamentally wrong (needs complete overhaul), or no basic design system exists yet.

## Quick Reference

| Pattern               | Technique                                       | Key Point                                     |
| --------------------- | ----------------------------------------------- | --------------------------------------------- |
| Iterative polish      | Run the same polish prompt 10+ times            | Small improvements compound dramatically      |
| Desktop/mobile split  | Optimize each modality independently            | Prevents compromises that hurt both           |
| Glassmorphism         | `backdrop-blur-xl` + `bg-white/70` + border     | Functional depth with legibility              |
| Neumorphism           | Dual-direction box shadows                      | Best in light mode; use borders for a11y      |
| Bento grid            | CSS Grid with `rounded-3xl` cells               | Hero cell spans multiple columns/rows         |
| WCAG 2.2 AA           | Contrast ratios + target sizes + focus visible  | 4.5:1 text, 3:1 UI, 24x24px targets           |
| Reduced motion        | `prefers-reduced-motion: reduce`                | Disable animations for motion-sensitive users |
| Semantic HTML         | Landmarks + heading hierarchy + native elements | Use `<button>` not `<div role="button">`      |
| Inclusive design      | Multiple input methods + error forgiveness      | Support keyboard, voice, and touch equally    |
| Typography hierarchy  | Consistent scale with clear levels              | Font size, weight, and spacing rhythm         |
| Spacing rhythm        | Consistent padding and margin scale             | Use design token multiples (4px, 8px, 16px)   |
| Hover/focus states    | Visible feedback on all interactive elements    | Keyboard users need visible focus indicators  |
| Animation/transitions | `ease-out` enter, `ease-in` exit, 100-300ms     | Prefer transform/opacity for GPU compositing  |
| Micro-interactions    | Button press, toggle, focus, success/error      | Always respect `prefers-reduced-motion`       |

## Common Mistakes

| Mistake                                                 | Correct Pattern                                              |
| ------------------------------------------------------- | ------------------------------------------------------------ |
| Running polish on a broken app                          | Fix all functional bugs first, then apply iterative polish   |
| Making one large pass instead of many small ones        | Run 10+ iterations; incremental improvements compound        |
| Optimizing desktop and mobile simultaneously            | Treat each as a separate modality and optimize independently |
| Stopping after changes appear minimal                   | Keep iterating; subtle spacing and typography tweaks add up  |
| Applying glassmorphism to all elements                  | Use glass effects strategically on cards and modals only     |
| Neumorphism without accessibility borders               | Add a 1px border for low-vision users (contrast requirement) |
| Ignoring `prefers-reduced-motion`                       | Always respect system motion preferences in CSS              |
| Using `<div>` with click handlers instead of `<button>` | Use native semantic HTML elements for built-in accessibility |

## Delegation

- **Desktop and mobile polish in parallel**: Use `Task` agent to run separate polish passes for each modality
- **Visual regression verification**: Use `Explore` agent to check that polish iterations have not broken layout or accessibility
- **Design system alignment planning**: Use `Plan` agent to establish spacing, typography, and color patterns before polishing
- **Full accessibility audits**: Delegate to `accessibility` skill for in-depth WCAG compliance, ARIA patterns, focus management, and screen reader testing

## References

- [Polish Workflow](references/polish-workflow.md) -- The iterative polish prompt, why it works, iteration protocol, and multi-agent strategies
- [Design Patterns](references/design-patterns.md) -- Glassmorphism, neumorphism, bento grids with Tailwind implementations
- [Accessibility](references/accessibility.md) -- WCAG 2.2 AA standards, semantic HTML, ARIA, inclusive design, and reduced motion
- [Animation and Micro-interactions](references/animation-and-microinteractions.md) -- CSS transitions, loading states, spring animations, page transitions, and Tailwind animation utilities

© oakoss · MIT · oakoss/agent-skills

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