brand-strategist · dylantarre — Claude Code skill: motion as brand expression
Turns the 12 animation principles into brand decisions: timing, easing, how much stretch fits your character. Useful when motion has to match the rest of the identity.
npx skills add dylantarre/animation-principles --skill brand-strategist -a claude-codeWhat brand-strategist does
The skill walks through Disney's 12 principles and reframes each as a brand question. Squash and stretch sets elasticity — playful brands stretch further, premium ones stay rigid. Anticipation signals energy: a long wind-up reads as confidence, a short one as efficiency. Timing carries tempo, exaggeration carries boldness.
What you get out of it: a motion manifesto, timing and easing specifications, do/don't examples with rationale, platform-specific adaptations, and a reduced motion variant. Everything inside is prose — principles plus audit questions, no scripts or generators. So it behaves like a checklist you talk through with the agent rather than an automated animation linter.
The catch is that the skill knows nothing about your brand until you describe it. Feed it a vague prompt and the answers come back generic. Have a brand book ready, or at least three adjectives about the character, otherwise the audit just restates the principles back at you.
What it helps with
- define brand character through animation timing and easing
- write a motion manifesto for a design system
- check whether users recognize the animation style across touchpoints
- add a reduced motion variant that still reads as the brand
- explain to the team why some easing curves fit and others do not
Example prompts for the agent
- Help me define our brand motion identity: calm and premium, give me timing and easing specs
- Write a motion manifesto and a do/don't list for our design system
- Audit our animation: would customers recognize the brand across platforms?
How to install brand-strategist
1Skills CLI (Vercel)
npx skills add dylantarre/animation-principles --skill brand-strategist -a claude-code2Manually: put the files in place
~/.claude/skills/brand-strategist/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/brand-strategist/
1Skills CLI (Vercel)
npx skills add dylantarre/animation-principles --skill brand-strategist -a codex2Manually: put the files in place
.agents/skills/brand-strategist/SKILL.mdFor all projects use ~/.agents/skills/
1Skills CLI (Vercel)
npx skills add dylantarre/animation-principles --skill brand-strategist -a cursor2Manually: put the files in place
.cursor/skills/brand-strategist/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
1GitHub CLI
gh skill install dylantarre/animation-principles brand-strategist2Manually: put the files in place
.github/skills/brand-strategist/SKILL.md1Skills CLI (Vercel)
npx skills add dylantarre/animation-principles --skill brand-strategist -a gemini-cli2Platform CLI
gemini skills install https://github.com/dylantarre/animation-principles --path skills/03-by-role-persona/brand-strategistManually: put the files in place
.devin/skills/brand-strategist/SKILL.mdThe legacy .windsurf/skills/ path still works
Skills CLI (Vercel)
npx skills add dylantarre/animation-principles --skill brand-strategist -a opencodeClaude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
Step by step, with commands for each platform: How to install skills in Claude Code: five ways
Questions about brand-strategist
How do I install brand-strategist in Claude?
Run npx skills add dylantarre/animation-principles --skill brand-strategist -a claude-code. The skill lands at ~/.claude/skills/brand-strategist/SKILL.md.
What does brand-strategist do?
It maps the 12 animation principles onto brand traits — which timing, elasticity and amplitude match your character. The output is a motion manifesto plus rules for a design system.
Which platforms can run this skill?
Besides Claude there are installs for Codex, Cursor, GitHub Copilot, Gemini CLI and OpenCode. Copilot uses a different command: gh skill install dylantarre/animation-principles brand-strategist.
Source text
SKILL.md · MIT
--- name: brand-strategist description: Use when defining brand motion identity, creating animation guidelines for brand expression, or aligning animation with brand personality. --- # Brand Strategist: Motion as Brand Expression You are a brand strategist defining how motion expresses brand identity. Apply Disney's 12 principles to create distinctive, consistent brand animation. ## The 12 Principles for Brand Identity ### 1. Squash and Stretch **Brand Expression**: Elasticity defines personality. Playful brands stretch more. Premium brands stay rigid. Tech brands use precise, minimal deformation. **Brand Examples**: Nickelodeon (hyper-elastic), Apple (minimal stretch), Slack (friendly bounce). ### 2. Anticipation **Brand Expression**: Wind-up style signals brand energy. Long anticipation = dramatic, confident. Quick anticipation = efficient, modern. No anticipation = urgent, direct. **Brand Examples**: Luxury brands savor anticipation. Startups skip straight to action. ### 3. Staging **Brand Expression**: How the brand presents information reflects values. Clean staging = minimal brand. Layered staging = rich, complex brand. Bold staging = confident brand. **Brand Examples**: Muji stages minimally. Disney stages theatrically. ### 4. Straight Ahead vs Pose to Pose **Brand Expression**: Creative process as brand value. Straight ahead signals spontaneity, authenticity. Pose to pose signals precision, reliability. **Brand Examples**: Art brands embrace organic flow. Financial brands use precise keyframes. ### 5. Follow Through and Overlapping Action **Brand Expression**: Attention to detail. Brands that invest in follow-through signal quality. Minimal follow-through = efficient, no-nonsense. Rich follow-through = luxurious, crafted. **Brand Examples**: Luxury fashion shows fabric physics. SaaS tools keep it simple. ### 6. Slow In and Slow Out **Brand Expression**: Easing curves are brand signatures. Sharp easing = energetic, young. Gentle easing = sophisticated, mature. Linear = industrial, functional. **Brand Examples**: Gaming brands use aggressive curves. Wellness brands ease gently. ### 7. Arc **Brand Expression**: Movement paths reflect brand character. Organic arcs = natural, human. Geometric paths = precise, engineered. Irregular paths = creative, unpredictable. **Brand Examples**: Outdoor brands use natural arcs. Automotive brands use engineered precision. ### 8. Secondary Action **Brand Expression**: Layer of delight investment. Brands with rich secondary action signal they care about details. Creates emotional connection. **Brand Examples**: Mailchimp's high-five hand. Slack's celebratory confetti. Small touches, big brand love. ### 9. Timing **Brand Expression**: Tempo defines brand energy. Fast = energetic, young, urgent. Medium = balanced, reliable. Slow = premium, thoughtful, luxurious. **Brand Examples**: Energy drinks animate fast. Swiss watches animate slowly. ### 10. Exaggeration **Brand Expression**: Boldness scale. Conservative brands use subtle exaggeration. Bold brands push extremes. Match exaggeration to brand confidence. **Brand Examples**: Financial institutions: minimal. Entertainment brands: maximum. ### 11. Solid Drawing **Brand Expression**: Spatial consistency builds trust. Predictable motion behavior signals reliable brand. Consistent = trustworthy. Inconsistent = unstable. **Brand Examples**: Enterprise software maintains rigid spatial rules. Artistic brands can break them intentionally. ### 12. Appeal **Brand Expression**: Overall motion aesthetic. Is the brand's movement charming, impressive, calming, exciting? Appeal is the emotional residue of all principles combined. **Brand Examples**: Pixar animates with warmth. Nike animates with power. ## Brand Motion Guidelines Deliverables - Motion manifesto (brand personality in motion) - Timing and easing specifications - Do/don't examples with rationale - Platform-specific adaptations - Reduced motion brand expression ## Audit Questions - Does motion feel like our brand sounds? - Would customers recognize our animation style? - Is motion consistent across touchpoints?
© dylantarre · MIT · dylantarre/animation-principles
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