NeVibeCode · author · 25 items
phaserjs: skills, plugins and MCP servers
Every card from phaserjs repositories on GitHub: what each one does, an install command and example prompts.
game-setup-and-config skill Guides agent setup for Phaser 4 instances and GameConfig options. Useful when configuring renderers, canvas scaling, FPS caps, and pixel art settings.
Claude Code CX Codex Cursor +1
1,200installs
sprites-and-images skill Guides agents on creating Sprite and Image objects in Phaser 4. Explains factory methods, texture frames, mixin components, and visual transforms.
Claude Code CX Codex Cursor +1
1,100installs
animations skill Skill for creating and controlling sprite animations in Phaser 4. Covers spritesheet and atlas loading, animation creation via AnimationManager, playback, pause, chaining, and events.
Claude Code CX Codex Cursor +1
1,000installs
tilemaps skill Guides Phaser 4 tilemap work, from loading Tiled maps to creating layers and tile collision. Use it while building tile-based game levels.
Claude Code CX Codex Cursor +1
962installs
v4-new-features skill Skill for learning Phaser 4 updates: Filters replace FX, RenderNodes, new game objects (CaptureFrame, Gradient, Noise, SpriteGPULayer), and tint modes. Helps navigate the rewritten WebGL engine.
Claude Code CX Codex Cursor +1
951installs
scenes skill A Phaser 4 scene reference for your coding agent: lifecycle order, transitions, parallel scenes, and the ScenePlugin queue that fires a frame later.
Claude Code CX Codex Cursor +1
942installs
audio-and-sound skill Adds audio loading, background music, volume controls, and spatial audio to Phaser 4 games using SoundManager and the Web Audio API.
Claude Code CX Codex Cursor +1
938installs
scale-and-responsive skill A skill to set up responsive scaling for Phaser 4 games: choose a scale mode, center the canvas, enable fullscreen, and handle window resize events.
Claude Code CX Codex Cursor +1
910installs
loading-assets skill This skill guides Phaser 4 asset loading through the Loader plugin. Use it when working with preload(), spritesheets, audio, tilemaps, or load progress.
Claude Code CX Codex Cursor +1
901installs
tweens skill Teaches coding agents how to animate properties in Phaser 4 using TweenManager, tween chains, stagger offsets, and number counters.
Claude Code CX Codex Cursor +1
891installs
cameras skill Skill for working with Phaser 4 camera system: effects (shake, fade, flash, pan, zoom), sprite tracking, scroll and bounds. Works with Claude Code, Cursor, Copilot and other IDEs.
Claude Code CX Codex Cursor +1
873installs
particles skill A Claude Code skill that shows the agent how to build particle effects in Phaser 4: emitters, emission zones, gravity wells, value formats. Useful when sparks and smoke have to become actual code.
Claude Code CX Codex Cursor +1
859installs
physics-arcade skill Skill for Arcade Physics in Phaser 4: world setup, velocity and acceleration, gravity, collision and overlap detection. Helps AI assistants guide you through game object dynamics.
Claude Code CX Codex Cursor +1
852installs
text-and-bitmaptext skill Helps AI agents configure and render text in Phaser 4. Useful when styling Canvas text, handling word wrapping, and setting up bitmap fonts.
Claude Code CX Codex Cursor +1
816installs
geometry-and-math skill This skill provides access to Phaser 4 utilities for vectors, rectangles, circles, and polygons. Use it for distance and angle calculations, collision detection, and generating random points inside shapes.
Claude Code CX Codex Cursor +1
803installs
game-object-components skill Reference guide for Phaser 4 game object components and mixins. Helps coding agents handle Transform, Depth, and WebGL effects accurately.
Claude Code CX Codex Cursor +1
796installs
groups-and-containers skill A Phaser 4 skill covering Group, Container and Layer, object pooling and nested transforms, so you stop guessing how to organise sprites.
Claude Code CX Codex Cursor +1
790installs
time-and-timers skill Guides AI agents on configuring Clock, TimerEvent delays, loops, and Timelines in Phaser 4. Useful when scripting game loops.
Claude Code CX Codex Cursor +1
786installs
events-system skill Guides Phaser 4 event work, from listeners and custom signals to communication between scenes. Use it when editing code with on, emit, or EventEmitter.
Claude Code CX Codex Cursor +1
778installs
filters-and-postfx skill Applies visual filters and post-processing in Phaser 4. Helps configure blur, glow effects, and shader masks.
Claude Code CX Codex Cursor +1
772installs
render-textures skill Explains off-screen rendering in Phaser 4, covering RenderTexture game objects, DynamicTexture assets, Stamp helpers, and command buffers.
Claude Code CX Codex Cursor +1
767installs
physics-matter skill Helps AI agents configure Matter.js physics in Phaser 4, including rigid bodies, composite shapes, constraints, and mouse dragging.
Claude Code CX Codex Cursor +1
754installs
data-manager skill Guides an agent through Phaser 4 DataManager for object, scene, and game state, including reactions to data changes.
Claude Code CX Codex Cursor +1
752installs
curves-and-paths skill Skill for working with curves, splines, Bezier paths, and path followers in Phaser 4. Draw paths, sample points along them, and animate sprites along trajectories.
Claude Code CX Codex Cursor +1
750installs
v3-to-v4-migration skill Guides migration from Phaser 3 to Phaser 4. Explains renderer architecture changes, unified filters, and tint system updates.
Claude Code CX Codex Cursor +1
711installs