NeVibeCode · 6 items
Skills and MCP tagged “textures”
threejs-textures skill Guides texture loading, color spaces, and transforms for Three.js r186. Useful when building 3D materials with WebGL or WebGPU.
Claude Code CX Codex Cursor +1
12,400installs
threejs-loaders skill A skill for Three.js asset loading: GLTF models, textures, HDR environments, and progress tracking via LoadingManager. Use it to add 3D scenes or import Blender models into your project.
Claude Code CX Codex Cursor +1
1,000installs
render-textures skill Explains off-screen rendering in Phaser 4, covering RenderTexture game objects, DynamicTexture assets, Stamp helpers, and command buffers.
Claude Code CX Codex Cursor +1
767installs
asset-pipeline skill Turns generated or hand-drawn art into files a game engine loads: sprite frames, animation strips, isometric unit renders from a 3D model.
Claude Code CX Codex Cursor +1
1,500installs
fal-assets skill Generates sprites, tileable textures, 3D models, SFX, and music via fal. Built for modders and game developers who need ready-to-use visual and audio assets directly in their workspace.
Claude Code CX Codex Cursor +1
1,400installs
generate-image
official skill Generate images from text prompts with OpenAI or Google Gemini. Use it to create project textures, icons, sprites, artwork, or mockups.
GitHub Copilot
93installs